
This simplifies a few things, but some benchmarks gets worse, probably due to the increased memory use (and thus more cache misses). I don't plan to merge this, but leave it here as an experiment
34 lines
786 B
Rust
34 lines
786 B
Rust
use super::*;
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/// Describes the width and color of a line.
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///
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/// The default stroke is the same as [`Stroke::none`].
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#[derive(Clone, Copy, Debug, Default, PartialEq)]
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#[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))]
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pub struct Stroke {
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pub width: f32,
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pub color: Rgba,
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}
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impl Stroke {
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/// Same as [`Stroke::default`].
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pub fn none() -> Self {
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Self::new(0.0, Rgba::TRANSPARENT)
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}
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pub fn new(width: impl Into<f32>, color: impl Into<Rgba>) -> Self {
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Self {
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width: width.into(),
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color: color.into(),
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}
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}
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}
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impl<Color> From<(f32, Color)> for Stroke
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where
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Color: Into<Rgba>,
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{
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fn from((width, color): (f32, Color)) -> Stroke {
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Stroke::new(width, color)
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}
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}
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