
* Rename epaint feature "persistence" to "serialize" * Add separate "serialize" feature to egui * egui_demo_lib: separate serialize and persistence features * Add App::persist_native_window and App::persist_egui_memory Controls what gets persisted
90 lines
2.8 KiB
Rust
90 lines
2.8 KiB
Rust
#[derive(Clone, PartialEq, Default)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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pub struct WindowWithPanels {}
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impl super::Demo for WindowWithPanels {
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fn name(&self) -> &'static str {
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"🗖 Window With Panels"
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}
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fn show(&mut self, ctx: &egui::CtxRef, open: &mut bool) {
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use super::View;
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let window = egui::Window::new("Window with Panels")
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.default_width(600.0)
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.default_height(400.0)
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.vscroll(false)
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.open(open);
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window.show(ctx, |ui| self.ui(ui));
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}
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}
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impl super::View for WindowWithPanels {
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fn ui(&mut self, ui: &mut egui::Ui) {
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// Note that the order we add the panels is very important!
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egui::TopBottomPanel::top("top_panel")
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.resizable(true)
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.min_height(32.0)
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.show_inside(ui, |ui| {
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egui::ScrollArea::vertical().show(ui, |ui| {
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ui.vertical_centered(|ui| {
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ui.heading("Expandable Upper Panel");
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});
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lorem_ipsum(ui);
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});
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});
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egui::SidePanel::left("left_panel")
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.resizable(true)
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.default_width(150.0)
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.width_range(80.0..=200.0)
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.show_inside(ui, |ui| {
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ui.vertical_centered(|ui| {
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ui.heading("Left Panel");
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});
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egui::ScrollArea::vertical().show(ui, |ui| {
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lorem_ipsum(ui);
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});
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});
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egui::SidePanel::right("right_panel")
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.resizable(true)
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.default_width(150.0)
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.width_range(80.0..=200.0)
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.show_inside(ui, |ui| {
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ui.vertical_centered(|ui| {
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ui.heading("Right Panel");
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});
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egui::ScrollArea::vertical().show(ui, |ui| {
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lorem_ipsum(ui);
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});
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});
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egui::TopBottomPanel::bottom("bottom_panel")
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.resizable(false)
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.min_height(0.0)
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.show_inside(ui, |ui| {
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ui.vertical_centered(|ui| {
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ui.heading("Bottom Panel");
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});
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});
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egui::CentralPanel::default().show_inside(ui, |ui| {
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ui.vertical_centered(|ui| {
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ui.heading("Central Panel");
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});
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egui::ScrollArea::vertical().show(ui, |ui| {
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lorem_ipsum(ui);
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});
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});
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}
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}
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fn lorem_ipsum(ui: &mut egui::Ui) {
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ui.with_layout(
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egui::Layout::top_down(egui::Align::LEFT).with_cross_justify(true),
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|ui| {
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ui.add(egui::Label::new(crate::LOREM_IPSUM_LONG).small().weak());
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},
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);
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}
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