![]() * Re-implement PaintCallbacks With Support for WGPU This makes breaking changes to the PaintCallback system, but makes it flexible enough to support both the WGPU and glow backends with custom rendering. Also adds a WGPU equivalent to the glow demo for custom painting. |
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src | ||
Cargo.toml | ||
README.md |
This demo shows how to embed 3D rendering using three-d
in eframe
.
Any 3D library built on top of glow
can be used in eframe
.
Alternatively you can render 3D stuff to a texture and display it using [egui::Ui::image
].
If you are content of having egui sit on top of a 3D background, take a look at:
cargo run -p custom_3d_three-d