624 lines
21 KiB
JavaScript
624 lines
21 KiB
JavaScript
let wasm_bindgen;
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(function() {
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const __exports = {};
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let wasm;
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const heap = new Array(32).fill(undefined);
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heap.push(undefined, null, true, false);
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function getObject(idx) { return heap[idx]; }
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let heap_next = heap.length;
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function dropObject(idx) {
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if (idx < 36) return;
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heap[idx] = heap_next;
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heap_next = idx;
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}
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function takeObject(idx) {
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const ret = getObject(idx);
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dropObject(idx);
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return ret;
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}
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let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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let cachegetUint8Memory0 = null;
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function getUint8Memory0() {
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if (cachegetUint8Memory0 === null || cachegetUint8Memory0.buffer !== wasm.memory.buffer) {
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cachegetUint8Memory0 = new Uint8Array(wasm.memory.buffer);
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}
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return cachegetUint8Memory0;
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}
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function getStringFromWasm0(ptr, len) {
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return cachedTextDecoder.decode(getUint8Memory0().subarray(ptr, ptr + len));
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}
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function addHeapObject(obj) {
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if (heap_next === heap.length) heap.push(heap.length + 1);
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const idx = heap_next;
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heap_next = heap[idx];
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heap[idx] = obj;
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return idx;
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}
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function debugString(val) {
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// primitive types
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const type = typeof val;
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if (type == 'number' || type == 'boolean' || val == null) {
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return `${val}`;
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}
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if (type == 'string') {
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return `"${val}"`;
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}
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if (type == 'symbol') {
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const description = val.description;
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if (description == null) {
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return 'Symbol';
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} else {
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return `Symbol(${description})`;
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}
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}
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if (type == 'function') {
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const name = val.name;
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if (typeof name == 'string' && name.length > 0) {
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return `Function(${name})`;
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} else {
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return 'Function';
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}
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}
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// objects
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if (Array.isArray(val)) {
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const length = val.length;
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let debug = '[';
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if (length > 0) {
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debug += debugString(val[0]);
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}
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for(let i = 1; i < length; i++) {
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debug += ', ' + debugString(val[i]);
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}
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debug += ']';
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return debug;
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}
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// Test for built-in
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const builtInMatches = /\[object ([^\]]+)\]/.exec(toString.call(val));
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let className;
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if (builtInMatches.length > 1) {
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className = builtInMatches[1];
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} else {
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// Failed to match the standard '[object ClassName]'
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return toString.call(val);
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}
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if (className == 'Object') {
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// we're a user defined class or Object
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// JSON.stringify avoids problems with cycles, and is generally much
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// easier than looping through ownProperties of `val`.
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try {
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return 'Object(' + JSON.stringify(val) + ')';
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} catch (_) {
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return 'Object';
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}
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}
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// errors
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if (val instanceof Error) {
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return `${val.name}: ${val.message}\n${val.stack}`;
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}
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// TODO we could test for more things here, like `Set`s and `Map`s.
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return className;
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}
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let WASM_VECTOR_LEN = 0;
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let cachedTextEncoder = new TextEncoder('utf-8');
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const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
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? function (arg, view) {
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return cachedTextEncoder.encodeInto(arg, view);
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}
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: function (arg, view) {
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const buf = cachedTextEncoder.encode(arg);
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view.set(buf);
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return {
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read: arg.length,
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written: buf.length
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};
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});
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function passStringToWasm0(arg, malloc, realloc) {
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if (realloc === undefined) {
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const buf = cachedTextEncoder.encode(arg);
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const ptr = malloc(buf.length);
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getUint8Memory0().subarray(ptr, ptr + buf.length).set(buf);
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WASM_VECTOR_LEN = buf.length;
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return ptr;
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}
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let len = arg.length;
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let ptr = malloc(len);
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const mem = getUint8Memory0();
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let offset = 0;
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for (; offset < len; offset++) {
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const code = arg.charCodeAt(offset);
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if (code > 0x7F) break;
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mem[ptr + offset] = code;
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}
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if (offset !== len) {
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if (offset !== 0) {
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arg = arg.slice(offset);
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}
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ptr = realloc(ptr, len, len = offset + arg.length * 3);
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const view = getUint8Memory0().subarray(ptr + offset, ptr + len);
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const ret = encodeString(arg, view);
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offset += ret.written;
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}
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WASM_VECTOR_LEN = offset;
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return ptr;
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}
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let cachegetInt32Memory0 = null;
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function getInt32Memory0() {
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if (cachegetInt32Memory0 === null || cachegetInt32Memory0.buffer !== wasm.memory.buffer) {
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cachegetInt32Memory0 = new Int32Array(wasm.memory.buffer);
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}
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return cachegetInt32Memory0;
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}
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/**
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* @param {string} canvas_id
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* @param {number} pixels_per_point
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* @returns {State}
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*/
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__exports.new_webgl_gui = function(canvas_id, pixels_per_point) {
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var ptr0 = passStringToWasm0(canvas_id, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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var ret = wasm.new_webgl_gui(ptr0, len0, pixels_per_point);
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return State.__wrap(ret);
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};
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function _assertClass(instance, klass) {
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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}
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return instance.ptr;
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}
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/**
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* @param {State} state
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* @param {string} raw_input_json
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* @returns {string}
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*/
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__exports.run_gui = function(state, raw_input_json) {
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try {
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_assertClass(state, State);
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var ptr0 = passStringToWasm0(raw_input_json, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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wasm.run_gui(8, state.ptr, ptr0, len0);
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var r0 = getInt32Memory0()[8 / 4 + 0];
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var r1 = getInt32Memory0()[8 / 4 + 1];
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return getStringFromWasm0(r0, r1);
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} finally {
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wasm.__wbindgen_free(r0, r1);
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}
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};
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function isLikeNone(x) {
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return x === undefined || x === null;
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}
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function handleError(e) {
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wasm.__wbindgen_exn_store(addHeapObject(e));
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}
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function getArrayU8FromWasm0(ptr, len) {
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return getUint8Memory0().subarray(ptr / 1, ptr / 1 + len);
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}
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/**
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*/
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class State {
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static __wrap(ptr) {
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const obj = Object.create(State.prototype);
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obj.ptr = ptr;
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return obj;
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}
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free() {
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const ptr = this.ptr;
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this.ptr = 0;
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wasm.__wbg_state_free(ptr);
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}
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}
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__exports.State = State;
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async function load(module, imports) {
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if (typeof Response === 'function' && module instanceof Response) {
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if (typeof WebAssembly.instantiateStreaming === 'function') {
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try {
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return await WebAssembly.instantiateStreaming(module, imports);
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} catch (e) {
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if (module.headers.get('Content-Type') != 'application/wasm') {
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console.warn("`WebAssembly.instantiateStreaming` failed because your server does not serve wasm with `application/wasm` MIME type. Falling back to `WebAssembly.instantiate` which is slower. Original error:\n", e);
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} else {
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throw e;
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}
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}
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}
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const bytes = await module.arrayBuffer();
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return await WebAssembly.instantiate(bytes, imports);
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} else {
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const instance = await WebAssembly.instantiate(module, imports);
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if (instance instanceof WebAssembly.Instance) {
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return { instance, module };
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} else {
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return instance;
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}
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}
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}
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async function init(input) {
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if (typeof input === 'undefined') {
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let src;
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if (typeof document === 'undefined') {
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src = location.href;
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} else {
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src = document.currentScript.src;
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}
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input = src.replace(/\.js$/, '_bg.wasm');
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}
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const imports = {};
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imports.wbg = {};
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imports.wbg.__wbindgen_object_drop_ref = function(arg0) {
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takeObject(arg0);
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};
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imports.wbg.__wbindgen_string_new = function(arg0, arg1) {
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var ret = getStringFromWasm0(arg0, arg1);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_instanceof_Window_a633dbe0900c728a = function(arg0) {
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var ret = getObject(arg0) instanceof Window;
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return ret;
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};
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imports.wbg.__wbg_document_07444f1bbea314bb = function(arg0) {
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var ret = getObject(arg0).document;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_performance_cc98652048194dbe = function(arg0) {
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var ret = getObject(arg0).performance;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_localStorage_48f33617aec46f3f = function(arg0) {
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try {
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var ret = getObject(arg0).localStorage;
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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} catch (e) {
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handleError(e)
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}
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};
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imports.wbg.__wbg_getElementById_633c94a971ae0eb9 = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getElementById(getStringFromWasm0(arg1, arg2));
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_instanceof_WebGlRenderingContext_3aadcbc31d1748d3 = function(arg0) {
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var ret = getObject(arg0) instanceof WebGLRenderingContext;
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return ret;
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};
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imports.wbg.__wbg_drawingBufferWidth_50e3f45aea4750e2 = function(arg0) {
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var ret = getObject(arg0).drawingBufferWidth;
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return ret;
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};
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imports.wbg.__wbg_drawingBufferHeight_711d2661310b16d2 = function(arg0) {
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var ret = getObject(arg0).drawingBufferHeight;
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return ret;
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};
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imports.wbg.__wbg_bufferData_985a5ff391474177 = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).bufferData(arg1 >>> 0, getObject(arg2), arg3 >>> 0);
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};
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imports.wbg.__wbg_texImage2D_97bf65dbb078a110 = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6, arg7, arg8, arg9, arg10) {
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try {
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getObject(arg0).texImage2D(arg1 >>> 0, arg2, arg3, arg4, arg5, arg6, arg7 >>> 0, arg8 >>> 0, arg9 === 0 ? undefined : getArrayU8FromWasm0(arg9, arg10));
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} catch (e) {
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handleError(e)
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}
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};
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imports.wbg.__wbg_activeTexture_284cde3f352835a4 = function(arg0, arg1) {
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getObject(arg0).activeTexture(arg1 >>> 0);
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};
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imports.wbg.__wbg_attachShader_9564db836e3d4ece = function(arg0, arg1, arg2) {
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getObject(arg0).attachShader(getObject(arg1), getObject(arg2));
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};
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imports.wbg.__wbg_bindBuffer_6cc973b0a3488535 = function(arg0, arg1, arg2) {
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getObject(arg0).bindBuffer(arg1 >>> 0, getObject(arg2));
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};
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imports.wbg.__wbg_bindTexture_812a67a84575f09d = function(arg0, arg1, arg2) {
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getObject(arg0).bindTexture(arg1 >>> 0, getObject(arg2));
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};
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imports.wbg.__wbg_blendFunc_25c67ec3e4deab0e = function(arg0, arg1, arg2) {
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getObject(arg0).blendFunc(arg1 >>> 0, arg2 >>> 0);
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};
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imports.wbg.__wbg_clear_c50cee241485d576 = function(arg0, arg1) {
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getObject(arg0).clear(arg1 >>> 0);
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};
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imports.wbg.__wbg_clearColor_ce7ee2c8c34d229d = function(arg0, arg1, arg2, arg3, arg4) {
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getObject(arg0).clearColor(arg1, arg2, arg3, arg4);
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};
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imports.wbg.__wbg_compileShader_91ce1c5df480321c = function(arg0, arg1) {
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getObject(arg0).compileShader(getObject(arg1));
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};
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imports.wbg.__wbg_createBuffer_1b29c13abf687b68 = function(arg0) {
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var ret = getObject(arg0).createBuffer();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createProgram_0bbeea9ffc5daa63 = function(arg0) {
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var ret = getObject(arg0).createProgram();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createShader_cdd9f1769cd1de1e = function(arg0, arg1) {
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var ret = getObject(arg0).createShader(arg1 >>> 0);
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_createTexture_7fc81a3938b40da8 = function(arg0) {
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var ret = getObject(arg0).createTexture();
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_drawElements_83168f7468007ab3 = function(arg0, arg1, arg2, arg3, arg4) {
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getObject(arg0).drawElements(arg1 >>> 0, arg2, arg3 >>> 0, arg4);
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};
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imports.wbg.__wbg_enable_afe858cc8ac02cab = function(arg0, arg1) {
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getObject(arg0).enable(arg1 >>> 0);
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};
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imports.wbg.__wbg_enableVertexAttribArray_1b8360d81db7d6f0 = function(arg0, arg1) {
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getObject(arg0).enableVertexAttribArray(arg1 >>> 0);
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};
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imports.wbg.__wbg_getAttribLocation_ce1df105f2722b0b = function(arg0, arg1, arg2, arg3) {
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var ret = getObject(arg0).getAttribLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
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return ret;
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};
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imports.wbg.__wbg_getProgramInfoLog_2a1da5b17664faa9 = function(arg0, arg1, arg2) {
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var ret = getObject(arg1).getProgramInfoLog(getObject(arg2));
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var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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getInt32Memory0()[arg0 / 4 + 1] = len0;
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getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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};
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imports.wbg.__wbg_getProgramParameter_ff1b7fa34d0991f5 = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getProgramParameter(getObject(arg1), arg2 >>> 0);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_getShaderInfoLog_5a8842f27648dd20 = function(arg0, arg1, arg2) {
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var ret = getObject(arg1).getShaderInfoLog(getObject(arg2));
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var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
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var len0 = WASM_VECTOR_LEN;
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getInt32Memory0()[arg0 / 4 + 1] = len0;
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getInt32Memory0()[arg0 / 4 + 0] = ptr0;
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};
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imports.wbg.__wbg_getShaderParameter_9fe8d76217a4969c = function(arg0, arg1, arg2) {
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var ret = getObject(arg0).getShaderParameter(getObject(arg1), arg2 >>> 0);
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return addHeapObject(ret);
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};
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imports.wbg.__wbg_getUniformLocation_bcdd3b3a38c50a03 = function(arg0, arg1, arg2, arg3) {
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var ret = getObject(arg0).getUniformLocation(getObject(arg1), getStringFromWasm0(arg2, arg3));
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return isLikeNone(ret) ? 0 : addHeapObject(ret);
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};
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imports.wbg.__wbg_linkProgram_cba038b57a3871ef = function(arg0, arg1) {
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getObject(arg0).linkProgram(getObject(arg1));
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};
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imports.wbg.__wbg_shaderSource_57dcf3bb9d5a2045 = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).shaderSource(getObject(arg1), getStringFromWasm0(arg2, arg3));
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};
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imports.wbg.__wbg_texParameteri_0538bb1eb7de4f3b = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).texParameteri(arg1 >>> 0, arg2 >>> 0, arg3);
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};
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imports.wbg.__wbg_uniform1i_bc5e1e88172a4393 = function(arg0, arg1, arg2) {
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getObject(arg0).uniform1i(getObject(arg1), arg2);
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};
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imports.wbg.__wbg_uniform2f_c1a2fa4599b15748 = function(arg0, arg1, arg2, arg3) {
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getObject(arg0).uniform2f(getObject(arg1), arg2, arg3);
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};
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imports.wbg.__wbg_uniform4f_6e9aa69017843be0 = function(arg0, arg1, arg2, arg3, arg4, arg5) {
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getObject(arg0).uniform4f(getObject(arg1), arg2, arg3, arg4, arg5);
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};
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imports.wbg.__wbg_useProgram_324a22a196d1f113 = function(arg0, arg1) {
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getObject(arg0).useProgram(getObject(arg1));
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};
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imports.wbg.__wbg_vertexAttribPointer_0e306f7de4de676a = function(arg0, arg1, arg2, arg3, arg4, arg5, arg6) {
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getObject(arg0).vertexAttribPointer(arg1 >>> 0, arg2, arg3 >>> 0, arg4 !== 0, arg5, arg6);
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};
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imports.wbg.__wbg_viewport_e581bdce9dbf078f = function(arg0, arg1, arg2, arg3, arg4) {
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|
getObject(arg0).viewport(arg1, arg2, arg3, arg4);
|
|
};
|
|
imports.wbg.__wbg_log_c180b836187d3c94 = function(arg0) {
|
|
console.log(getObject(arg0));
|
|
};
|
|
imports.wbg.__wbg_now_ce4a6a89baf241c9 = function(arg0) {
|
|
var ret = getObject(arg0).now();
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_instanceof_HtmlCanvasElement_c6a06fc9a851a478 = function(arg0) {
|
|
var ret = getObject(arg0) instanceof HTMLCanvasElement;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_width_e29d6e8a5c409d12 = function(arg0) {
|
|
var ret = getObject(arg0).width;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_height_f1097727b2ec35e1 = function(arg0) {
|
|
var ret = getObject(arg0).height;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_getContext_2151b76e11a6eb39 = function(arg0, arg1, arg2) {
|
|
try {
|
|
var ret = getObject(arg0).getContext(getStringFromWasm0(arg1, arg2));
|
|
return isLikeNone(ret) ? 0 : addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_getItem_6f2992539addebe8 = function(arg0, arg1, arg2, arg3) {
|
|
try {
|
|
var ret = getObject(arg1).getItem(getStringFromWasm0(arg2, arg3));
|
|
var ptr0 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
var len0 = WASM_VECTOR_LEN;
|
|
getInt32Memory0()[arg0 / 4 + 1] = len0;
|
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_setItem_56835e22c5609ad0 = function(arg0, arg1, arg2, arg3, arg4) {
|
|
try {
|
|
getObject(arg0).setItem(getStringFromWasm0(arg1, arg2), getStringFromWasm0(arg3, arg4));
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_newnoargs_ebdc90c3d1e4e55d = function(arg0, arg1) {
|
|
var ret = new Function(getStringFromWasm0(arg0, arg1));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_call_804d3ad7e8acd4d5 = function(arg0, arg1) {
|
|
try {
|
|
var ret = getObject(arg0).call(getObject(arg1));
|
|
return addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_globalThis_48a5e9494e623f26 = function() {
|
|
try {
|
|
var ret = globalThis.globalThis;
|
|
return addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_self_25067cb019cade42 = function() {
|
|
try {
|
|
var ret = self.self;
|
|
return addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_window_9e80200b35aa30f8 = function() {
|
|
try {
|
|
var ret = window.window;
|
|
return addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbg_global_7583a634265a91fc = function() {
|
|
try {
|
|
var ret = global.global;
|
|
return addHeapObject(ret);
|
|
} catch (e) {
|
|
handleError(e)
|
|
}
|
|
};
|
|
imports.wbg.__wbindgen_is_undefined = function(arg0) {
|
|
var ret = getObject(arg0) === undefined;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbg_buffer_f897a8d316863411 = function(arg0) {
|
|
var ret = getObject(arg0).buffer;
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_af4a59d3b3f5181e = function(arg0) {
|
|
var ret = new Int16Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_da17c07b1fbb4a8b = function(arg0) {
|
|
var ret = new Uint8Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_4a7b173cfef3dba5 = function(arg0) {
|
|
var ret = new Uint16Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_new_4546c9674ba984b4 = function(arg0) {
|
|
var ret = new Float32Array(getObject(arg0));
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_906b02024572f8b3 = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_c77de664af940d15 = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_bc57107545fd152f = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_subarray_cb31efc6e4847e6e = function(arg0, arg1, arg2) {
|
|
var ret = getObject(arg0).subarray(arg1 >>> 0, arg2 >>> 0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbindgen_object_clone_ref = function(arg0) {
|
|
var ret = getObject(arg0);
|
|
return addHeapObject(ret);
|
|
};
|
|
imports.wbg.__wbg_instanceof_Memory_7ccbf540b50fc2bf = function(arg0) {
|
|
var ret = getObject(arg0) instanceof WebAssembly.Memory;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbindgen_boolean_get = function(arg0) {
|
|
const v = getObject(arg0);
|
|
var ret = typeof(v) === 'boolean' ? (v ? 1 : 0) : 2;
|
|
return ret;
|
|
};
|
|
imports.wbg.__wbindgen_debug_string = function(arg0, arg1) {
|
|
var ret = debugString(getObject(arg1));
|
|
var ptr0 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
var len0 = WASM_VECTOR_LEN;
|
|
getInt32Memory0()[arg0 / 4 + 1] = len0;
|
|
getInt32Memory0()[arg0 / 4 + 0] = ptr0;
|
|
};
|
|
imports.wbg.__wbindgen_throw = function(arg0, arg1) {
|
|
throw new Error(getStringFromWasm0(arg0, arg1));
|
|
};
|
|
imports.wbg.__wbindgen_rethrow = function(arg0) {
|
|
throw takeObject(arg0);
|
|
};
|
|
imports.wbg.__wbindgen_memory = function() {
|
|
var ret = wasm.memory;
|
|
return addHeapObject(ret);
|
|
};
|
|
|
|
if (typeof input === 'string' || (typeof Request === 'function' && input instanceof Request) || (typeof URL === 'function' && input instanceof URL)) {
|
|
input = fetch(input);
|
|
}
|
|
|
|
const { instance, module } = await load(await input, imports);
|
|
|
|
wasm = instance.exports;
|
|
init.__wbindgen_wasm_module = module;
|
|
|
|
return wasm;
|
|
}
|
|
|
|
wasm_bindgen = Object.assign(init, __exports);
|
|
|
|
})();
|