egui/egui_glow
Emil Ernerfeldt 5a78213421
Enable depth buffer in WebGL backend (#1499)
This is useful when embedding 3D into eframe using egui::PaintCallback
2022-04-15 12:41:42 +02:00
..
examples Remember to update glow window size when DPI changes (#1441) 2022-04-03 10:20:49 +02:00
src Enable depth buffer in WebGL backend (#1499) 2022-04-15 12:41:42 +02:00
Cargo.toml Add opt-in support for the 'puffin' profiler in eframe (#1483) 2022-04-13 11:06:13 +02:00
CHANGELOG.md Add opt-in support for the 'puffin' profiler in eframe (#1483) 2022-04-13 11:06:13 +02:00
README.md Misc doc improvements 2022-04-13 22:14:34 +02:00

egui_glow

Latest version Documentation MIT Apache

This crates provides bindings between egui and glow which allows you to:

  • Render egui using glow on both native and web.
  • Write cross platform native egui apps (with the winit feature).

To write web apps using glow you should use either eframe or egui_web (both uses egui_glow for rendering, by default).

To use on Linux, first run:

sudo apt-get install libxcb-render0-dev libxcb-shape0-dev libxcb-xfixes0-dev libspeechd-dev libxkbcommon-dev libssl-dev

This crate optionally depends on egui-winit.