![]() * Re-implement PaintCallbacks With Support for WGPU This makes breaking changes to the PaintCallback system, but makes it flexible enough to support both the WGPU and glow backends with custom rendering. Also adds a WGPU equivalent to the glow demo for custom painting. |
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src | ||
Cargo.toml | ||
README.md |
This demo shows how to embed 3D rendering using glow
in eframe
.
This is very advanced usage, and you need to be careful.
If you want an easier way to show 3D graphics with egui, take a look at the custom_3d_three-d.rs
example.
If you are content of having egui sit on top of a 3D background, take a look at:
cargo run -p custom_3d_glow