egui/egui-wgpu
Zicklag 218d4d4eea
WGPU PaintCallback Fixes (#1704)
* Expose egui WGPU Textures and Limit Exposed API

This allows paint callbacks to access textures allocated by egui, and
also hides the functions on the `RenderPass` that users should not need
to call.

* Fix WGPU Rendering Bug When Using Paint Callbacks

Depending on the order custom paint callbacks were rendered, some of the
egui meshes would previously not be rendered at all in a seemingly random
fashion.

* Make egui_wgpu::Renderer Functions Public Again
2022-06-02 22:45:54 +02:00
..
src WGPU PaintCallback Fixes (#1704) 2022-06-02 22:45:54 +02:00
Cargo.toml egui-wgpu: Ensure docs for winit feature are generated. (#1700) 2022-05-31 12:24:12 +02:00
CHANGELOG.md egui_winit/wgpu: enable Android support (#1634) 2022-05-22 20:24:41 +02:00
README.md Add egui_wgpu crate (#1564) 2022-05-12 09:02:28 +02:00

egui-wgpu

Latest version Documentation MIT Apache

This crates provides bindings between egui and wgpu.

This was originally hosted at https://github.com/hasenbanck/egui_wgpu_backend