egui/egui_web/src/shader
Emil Ernerfeldt f37180f7dc
Bump MSRV (Minimum Supported Rust Version) to 1.54.0 (#703)
1.51.0 clippy has been giving me trouble (not reporting all problems),
and so I take the easy way out and just bump MSRV.

We will upgrade to 1.56.0 once it comes around anyway
to get access to that sweet disjoint capture in closures
(https://doc.rust-lang.org/nightly/edition-guide/rust-2021/disjoint-capture-in-closures.html)
2021-09-09 00:16:06 +02:00
..
fragment_100es.glsl Fix alpha blending in WebGL2 backend (#650) 2021-08-25 21:28:42 +02:00
main_fragment_100es.glsl Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652) 2021-08-26 18:40:35 +02:00
main_vertex_100es.glsl Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652) 2021-08-26 18:40:35 +02:00
post_fragment_100es.glsl Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652) 2021-08-26 18:40:35 +02:00
post_vertex_100es.glsl Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652) 2021-08-26 18:40:35 +02:00