egui/egui_demo_lib/src/apps/demo/demo_windows.rs
Emil Ernerfeldt 1690db0f0c demo tweaks
2021-01-02 12:00:14 +01:00

261 lines
7.2 KiB
Rust

use egui::{CtxRef, Resize, ScrollArea, Ui, Window};
// ----------------------------------------------------------------------------
#[derive(serde::Deserialize, serde::Serialize)]
#[serde(default)]
struct Demos {
/// open, view
#[serde(skip)] // TODO: serialize the `open` state.
demos: Vec<(bool, Box<dyn super::Demo>)>,
}
impl Default for Demos {
fn default() -> Self {
Self {
demos: vec![
(false, Box::new(super::FontBook::default())),
(false, Box::new(super::Painting::default())),
(false, Box::new(super::DancingStrings::default())),
(false, Box::new(super::DragAndDropDemo::default())),
(false, Box::new(super::Tests::default())),
],
}
}
}
impl Demos {
pub fn checkboxes(&mut self, ui: &mut Ui) {
for (ref mut open, demo) in &mut self.demos {
ui.checkbox(open, demo.name());
}
}
pub fn show(&mut self, ctx: &CtxRef) {
for (ref mut open, demo) in &mut self.demos {
demo.show(ctx, open);
}
}
}
// ----------------------------------------------------------------------------
/// A menu bar in which you can select different demo windows to show.
#[derive(Default, serde::Deserialize, serde::Serialize)]
#[serde(default)]
pub struct DemoWindows {
open_windows: OpenWindows,
demo_window: super::DemoWindow,
/// open, title, view
demos: Demos,
}
impl DemoWindows {
/// Show the app ui (menu bar and windows).
/// `sidebar_ui` can be used to optionally show some things in the sidebar
pub fn ui(&mut self, ctx: &CtxRef) {
egui::SidePanel::left("side_panel", 190.0).show(ctx, |ui| {
ui.heading("✒ Egui Demo");
ui.separator();
ScrollArea::auto_sized().show(ui, |ui| {
ui.label("Egui is an immediate mode GUI library written in Rust.");
ui.add(
egui::Hyperlink::new("https://github.com/emilk/egui").text(" Egui home page"),
);
ui.label("Egui can be run on the web, or natively on 🐧");
ui.separator();
ui.heading("Windows:");
ui.indent("windows", |ui| {
self.open_windows.checkboxes(ui);
self.demos.checkboxes(ui);
});
ui.separator();
if ui.button("Organize windows").clicked {
ui.ctx().memory().reset_areas();
}
});
});
egui::TopPanel::top("menu_bar").show(ctx, |ui| {
show_menu_bar(ui);
});
self.windows(ctx);
}
/// Show the open windows.
fn windows(&mut self, ctx: &CtxRef) {
let Self {
open_windows,
demo_window,
demos,
..
} = self;
Window::new("✨ Demo")
.open(&mut open_windows.demo)
.scroll(true)
.show(ctx, |ui| {
demo_window.ui(ui);
});
Window::new("🔧 Settings")
.open(&mut open_windows.settings)
.scroll(true)
.show(ctx, |ui| {
ctx.settings_ui(ui);
});
Window::new("🔍 Inspection")
.open(&mut open_windows.inspection)
.scroll(true)
.show(ctx, |ui| {
ctx.inspection_ui(ui);
});
Window::new("📝 Memory")
.open(&mut open_windows.memory)
.resizable(false)
.show(ctx, |ui| {
ctx.memory_ui(ui);
});
demos.show(ctx);
self.resize_windows(ctx);
}
fn resize_windows(&mut self, ctx: &CtxRef) {
let open = &mut self.open_windows.resize;
Window::new("resizable")
.open(open)
.scroll(false)
.resizable(true)
.show(ctx, |ui| {
ui.label("scroll: NO");
ui.label("resizable: YES");
ui.label(crate::LOREM_IPSUM);
});
Window::new("resizable + embedded scroll")
.open(open)
.scroll(false)
.resizable(true)
.default_height(300.0)
.show(ctx, |ui| {
ui.label("scroll: NO");
ui.label("resizable: YES");
ui.heading("We have a sub-region with scroll bar:");
ScrollArea::auto_sized().show(ui, |ui| {
ui.label(crate::LOREM_IPSUM_LONG);
ui.label(crate::LOREM_IPSUM_LONG);
});
// ui.heading("Some additional text here, that should also be visible"); // this works, but messes with the resizing a bit
});
Window::new("resizable + scroll")
.open(open)
.scroll(true)
.resizable(true)
.default_height(300.0)
.show(ctx, |ui| {
ui.label("scroll: YES");
ui.label("resizable: YES");
ui.label(crate::LOREM_IPSUM_LONG);
});
Window::new("auto_sized")
.open(open)
.auto_sized()
.show(ctx, |ui| {
ui.label("This window will auto-size based on its contents.");
ui.heading("Resize this area:");
Resize::default().show(ui, |ui| {
ui.label(crate::LOREM_IPSUM);
});
ui.heading("Resize the above area!");
});
}
}
// ----------------------------------------------------------------------------
#[derive(serde::Deserialize, serde::Serialize)]
struct OpenWindows {
demo: bool,
// egui stuff:
settings: bool,
inspection: bool,
memory: bool,
resize: bool,
}
impl Default for OpenWindows {
fn default() -> Self {
Self {
demo: true,
..OpenWindows::none()
}
}
}
impl OpenWindows {
fn none() -> Self {
Self {
demo: false,
settings: false,
inspection: false,
memory: false,
resize: false,
}
}
fn checkboxes(&mut self, ui: &mut Ui) {
let Self {
demo,
settings,
inspection,
memory,
resize,
} = self;
ui.label("Egui:");
ui.checkbox(settings, "🔧 Settings");
ui.checkbox(inspection, "🔍 Inspection");
ui.checkbox(memory, "📝 Memory");
ui.separator();
ui.checkbox(demo, "✨ Demo");
ui.separator();
ui.checkbox(resize, "↔ Resize examples");
ui.separator();
ui.label("Misc:");
}
}
fn show_menu_bar(ui: &mut Ui) {
use egui::*;
menu::bar(ui, |ui| {
menu::menu(ui, "File", |ui| {
if ui.button("Organize windows").clicked {
ui.ctx().memory().reset_areas();
}
if ui
.button("Clear Egui memory")
.on_hover_text("Forget scroll, collapsing headers etc")
.clicked
{
*ui.ctx().memory() = Default::default();
}
});
});
}