![]() Creates `unpack_color` and `position_from_screen` functions to share common logic between the alternative vertex shader entry points. |
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.. | ||
egui.wgsl | ||
lib.rs | ||
renderer.rs | ||
winit.rs |
![]() Creates `unpack_color` and `position_from_screen` functions to share common logic between the alternative vertex shader entry points. |
||
---|---|---|
.. | ||
egui.wgsl | ||
lib.rs | ||
renderer.rs | ||
winit.rs |