No description
docs | ||
emigui | ||
emigui_wasm | ||
example | ||
.gitignore | ||
build.sh | ||
build_and_run.sh | ||
Cargo.lock | ||
Cargo.toml | ||
lint.sh | ||
README.md | ||
TODO.md |
Emigui
(Experimental, Modularized Immediate mode Graphical User Interface)
An immediate mode GUI library written in Rust. Compiles to WASM.
Goals:
- Easy to use
- Platform independent (the same code should run on web and native)
- Responsive
How it works:
Loop:
- Gather input: mouse, touches, screen size, ...
- Run application code (Immediate Mode GUI)
- Output is a triangle mesh
- Render with WebGL
Demos
Emigui feature demo, source: https://github.com/emilk/emigui/blob/master/example/src/app.rs
Hobogo: A small game using Emigui, source: https://github.com/emilk/hobogo
State
Mostly a tech demo at this point. I hope to find time to work more on this in the future.
Features:
- Text
- Buttons, checkboxes, radio buttons and sliders
- Horizontal or vertical layout
- Column layout
- Collapsible headers (sections)
- Anti-aliased rendering of circles, rounded rectangles and lines.
Roadmap:
- Native backend
- Some examples / documentation
- Text input
Inspiration
Dear ImGui is a great Immediate Mode GUI for C++ which works with many backends.
Credits / Licenses
Fonts:
- ProggyClean.ttf, Copyright (c) 2004, 2005 Tristan Grimmer. MIT License. http://www.proggyfonts.net/
- Roboto-Regular.ttf: Apache License, Version 2.0