# Changelog for egui-winit All notable changes to the `egui-winit` integration will be noted in this file. ## Unreleased * Fixed horizontal scrolling direction on Linux. * Automatically detect and apply dark or light mode from system ([#1045](https://github.com/emilk/egui/pull/1045)). * Replaced `std::time::Instant` with `instant::Instant` for WebAssembly compatability ([#1023](https://github.com/emilk/egui/pull/1023)) * Shift-scroll will now result in horizontal scrolling on all platforms ([#1136](https://github.com/emilk/egui/pull/1136)). * Require knowledge about max texture side (e.g. `GL_MAX_TEXTURE_SIZE`)) ([#1154](https://github.com/emilk/egui/pull/1154)). * Fixed `enable_drag` for Windows. Now called only once just after left click ([#1108](https://github.com/emilk/egui/pull/1108)). ## 0.16.0 - 2021-12-29 * Added helper `EpiIntegration` ([#871](https://github.com/emilk/egui/pull/871)). * Fixed shift key getting stuck enabled with the X11 option `shift:both_capslock` enabled ([#849](https://github.com/emilk/egui/pull/849)). * Removed `State::is_quit_event` and `State::is_quit_shortcut` ([#881](https://github.com/emilk/egui/pull/881)). * Updated `winit` to 0.26 ([#930](https://github.com/emilk/egui/pull/930)). ## 0.15.0 - 2021-10-24 First stand-alone release. Previously part of `egui_glium`.