use egui::{containers::*, *}; #[cfg_attr(feature = "persistence", derive(serde::Deserialize, serde::Serialize))] #[cfg_attr(feature = "persistence", serde(default))] pub struct DancingStrings {} impl Default for DancingStrings { fn default() -> Self { Self {} } } impl super::Demo for DancingStrings { fn name(&self) -> &str { "♫ Dancing Strings" } fn show(&mut self, ctx: &CtxRef, open: &mut bool) { use super::View; Window::new(self.name()) .open(open) .default_size(vec2(512.0, 256.0)) .scroll(false) .show(ctx, |ui| self.ui(ui)); } } impl super::View for DancingStrings { fn ui(&mut self, ui: &mut Ui) { Frame::dark_canvas(ui.style()).show(ui, |ui| { ui.ctx().request_repaint(); let time = ui.input().time; let desired_size = ui.available_width() * vec2(1.0, 0.35); let (_id, rect) = ui.allocate_space(desired_size); let mut shapes = vec![]; for &mode in &[2, 3, 5] { let mode = mode as f32; let n = 120; let speed = 1.5; let points: Vec = (0..=n) .map(|i| { let t = i as f32 / (n as f32); let amp = (time as f32 * speed * mode).sin() / mode; let y = amp * (t * std::f32::consts::TAU / 2.0 * mode).sin(); pos2( lerp(rect.x_range(), t), remap(y, -1.0..=1.0, rect.y_range()), ) }) .collect(); let thickness = 10.0 / mode; shapes.push(paint::Shape::line( points, Stroke::new(thickness, Color32::from_additive_luminance(196)), )); } ui.painter().extend(shapes); }); ui.vertical_centered(|ui| { ui.add(crate::__egui_github_link_file!()); }); } }