#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release use eframe::egui; fn main() -> Result<(), eframe::Error> { let options = eframe::NativeOptions { initial_window_size: Some(egui::vec2(320.0, 240.0)), ..Default::default() }; eframe::run_native( "Confirm exit", options, Box::new(|_cc| Box::new(MyApp::default())), ) } #[derive(Default)] struct MyApp { allowed_to_close: bool, show_confirmation_dialog: bool, } impl eframe::App for MyApp { fn on_close_event(&mut self) -> bool { self.show_confirmation_dialog = true; self.allowed_to_close } fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) { egui::CentralPanel::default().show(ctx, |ui| { ui.heading("Try to close the window"); }); if self.show_confirmation_dialog { // Show confirmation dialog: egui::Window::new("Do you want to quit?") .collapsible(false) .resizable(false) .show(ctx, |ui| { ui.horizontal(|ui| { if ui.button("Cancel").clicked() { self.show_confirmation_dialog = false; } if ui.button("Yes!").clicked() { self.allowed_to_close = true; frame.close(); } }); }); } } }