[package] name = "egui_glium" version = "0.14.0" authors = ["Emil Ernerfeldt "] description = "Bindings for using egui natively using the glium library" edition = "2018" homepage = "https://github.com/emilk/egui/tree/master/egui_glium" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/egui_glium" categories = ["gui", "game-development"] keywords = ["glium", "egui", "gui", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml", "src/shader/*.glsl", ] [package.metadata.docs.rs] all-features = true [dependencies] copypasta = "0.7" egui = { version = "0.14.0", path = "../egui", default-features = false, features = ["single_threaded"] } epi = { version = "0.14.0", path = "../epi" } glium = "0.30" webbrowser = "0.5" # feature "persistence": directories-next = { version = "2", optional = true } ron = { version = "0.6", optional = true } serde = { version = "1", optional = true } # feature screen_reader tts = { version = "0.17", optional = true } # feature "time" chrono = { version = "0.4", optional = true } [dev-dependencies] image = { version = "0.23", default-features = false, features = ["png"] } [features] default = ["default_fonts"] # If set, egui will use `include_bytes!` to bundle some fonts. # If you plan on specifying your own fonts you may disable this feature. default_fonts = ["egui/default_fonts"] persistence = [ "directories-next", "egui/persistence", "epi/persistence", "ron", "serde", ] time = ["chrono"] # for seconds_since_midnight screen_reader = ["tts"] # experimental