[package] name = "eframe" version = "0.14.0" authors = ["Emil Ernerfeldt "] description = "egui framework - write GUI apps that compiles to web and/or natively" edition = "2018" homepage = "https://github.com/emilk/egui/tree/master/eframe" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/eframe" categories = ["gui", "game-development"] keywords = ["egui", "gui", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml", ] [package.metadata.docs.rs] all-features = true [lib] [dependencies] egui = { version = "0.14.0", path = "../egui", default-features = false } epi = { version = "0.14.0", path = "../epi" } # For compiling natively: [target.'cfg(not(target_arch = "wasm32"))'.dependencies] egui_glium = { version = "0.14.0", path = "../egui_glium", default-features = false } # For compiling to web: [target.'cfg(target_arch = "wasm32")'.dependencies] egui_web = { version = "0.14.0", path = "../egui_web", default-features = false } [dev-dependencies] image = { version = "0.23", default-features = false, features = ["png"] } [features] default = ["default_fonts"] # If set, egui will use `include_bytes!` to bundle some fonts. # If you plan on specifying your own fonts you may disable this feature. default_fonts = ["egui/default_fonts"] persistence = ["epi/persistence", "egui_glium/persistence", "egui_web/persistence"] screen_reader = ["egui_glium/screen_reader", "egui_web/screen_reader"] # experimental time = ["egui_glium/time"] # for seconds_since_midnight