#![deny(warnings)] #![warn(clippy::all)] use std::time::{Duration, Instant}; use { emigui::{examples::ExampleApp, widgets::*, *}, glium::glutin, }; #[derive(Default, serde_derive::Deserialize, serde_derive::Serialize)] struct Window { pos: Option, size: Option, } fn read_state(memory_json_path: impl AsRef) -> Option { match std::fs::File::open(memory_json_path) { Ok(file) => { let reader = std::io::BufReader::new(file); match serde_json::from_reader(reader) { Ok(value) => Some(value), Err(err) => { eprintln!("ERROR: Failed to parse json: {}", err); None } } } Err(_err) => { // File probably doesn't exist. That's fine. None } } } fn main() { // TODO: combine let memory_path = "emigui.json"; let settings_json_path: &str = "window.json"; let mut window_settings: Window = read_state(settings_json_path).unwrap_or_default(); let mut events_loop = glutin::EventsLoop::new(); let window = glutin::WindowBuilder::new().with_title("Emigui example"); let context = glutin::ContextBuilder::new(); let display = glium::Display::new(window, context, &events_loop).unwrap(); let size = window_settings.size.unwrap_or(vec2(1024.0, 800.0)); display .gl_window() .set_inner_size(glutin::dpi::LogicalSize { width: size.x as f64, height: size.y as f64, }); if let Some(pos) = window_settings.pos { display .gl_window() .set_position((pos.x as f64, pos.y as f64).into()); } let pixels_per_point = display.gl_window().get_hidpi_factor() as f32; let mut ctx = Context::new(pixels_per_point); let mut painter = emigui_glium::Painter::new(&display); let mut raw_input = emigui::RawInput { screen_size: { let (width, height) = display.get_framebuffer_dimensions(); vec2(width as f32, height as f32) / pixels_per_point }, pixels_per_point, ..Default::default() }; // used to keep track of time for animations let start_time = Instant::now(); let mut running = true; let mut frame_start = Instant::now(); let mut frame_times = emigui::MovementTracker::new(1000, 1.0); let mut example_app = ExampleApp::default(); let mut clipboard = emigui_glium::init_clipboard(); emigui_glium::read_memory(&ctx, memory_path); while running { { // Keep smooth frame rate. TODO: proper vsync let frame_duration = frame_start.elapsed(); if frame_duration < Duration::from_millis(33) { std::thread::sleep(Duration::from_millis(33) - frame_duration); } frame_start = Instant::now(); } { raw_input.time = start_time.elapsed().as_nanos() as f64 * 1e-9; raw_input.seconds_since_midnight = Some(emigui_glium::local_time_of_day()); raw_input.scroll_delta = vec2(0.0, 0.0); raw_input.dropped_files.clear(); raw_input.hovered_files.clear(); raw_input.events.clear(); events_loop.poll_events(|event| { emigui_glium::input_event(event, clipboard.as_mut(), &mut raw_input, &mut running) }); } let emigui_start = Instant::now(); ctx.begin_frame(raw_input.clone()); // TODO: avoid clone let mut ui = ctx.fullscreen_ui(); example_app.ui(&mut ui); let mut ui = ui.centered_column(ui.available().width().min(480.0)); ui.set_align(Align::Min); ui.add(label!("Emigui running inside of Glium").text_style(emigui::TextStyle::Heading)); if ui.add(Button::new("Quit")).clicked { running = false; } ui.add( label!( "CPU usage: {:.2} ms (excludes painting)", 1e3 * frame_times.average().unwrap_or_default() ) .text_style(TextStyle::Monospace), ); ui.add( label!( "FPS: {:.1}", 1.0 / frame_times.mean_time_interval().unwrap_or_default() ) .text_style(TextStyle::Monospace), ); let (output, paint_batches) = ctx.end_frame(); frame_times.add( raw_input.time, (Instant::now() - emigui_start).as_secs_f64() as f32, ); painter.paint_batches(&display, paint_batches, ctx.texture()); emigui_glium::handle_output(output, &display, clipboard.as_mut()); } window_settings.pos = display .gl_window() .get_position() .map(|p| pos2(p.x as f32, p.y as f32)); window_settings.size = display .gl_window() .get_inner_size() .map(|size| vec2(size.width as f32, size.height as f32)); if let Err(err) = emigui_glium::write_memory(&ctx, memory_path) { eprintln!("ERROR: Failed to save emigui state: {}", err); } serde_json::to_writer_pretty( std::fs::File::create(settings_json_path).unwrap(), &window_settings, ) .unwrap(); }