[package] name = "eframe" version = "0.17.0" authors = ["Emil Ernerfeldt "] description = "egui framework - write GUI apps that compiles to web and/or natively" edition = "2021" rust-version = "1.60" homepage = "https://github.com/emilk/egui/tree/master/eframe" license = "MIT OR Apache-2.0" readme = "README.md" repository = "https://github.com/emilk/egui/tree/master/eframe" categories = ["gui", "game-development"] keywords = ["egui", "gui", "gamedev"] include = ["../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml"] [package.metadata.docs.rs] all-features = true [lib] [features] default = ["default_fonts"] # detect dark mode system preference dark-light = ["egui-winit/dark-light"] # If set, egui will use `include_bytes!` to bundle some fonts. # If you plan on specifying your own fonts you may disable this feature. default_fonts = ["egui/default_fonts"] # Enable saving app state to disk. persistence = [ "egui-winit/persistence", "egui_glow/persistence", "egui/persistence", "epi/persistence", ] # Enable profiling with the puffin crate: https://github.com/EmbarkStudios/puffin # Only enabled on native, because of the low resolution (1ms) of time keeping in browsers. # eframe will call `puffin::GlobalProfiler::lock().new_frame()` for you puffin = ["egui_glow/puffin"] # enable screen reader support (requires `ctx.options().screen_reader = true;`) screen_reader = [ "egui-winit/screen_reader", "egui_glow/screen_reader", "egui_web/screen_reader", ] [dependencies] egui = { version = "0.17.0", path = "../egui", default-features = false } epi = { version = "0.17.0", path = "../epi" } # native: [target.'cfg(not(target_arch = "wasm32"))'.dependencies] egui_glow = { version = "0.17.0", path = "../egui_glow", default-features = false, features = [ "clipboard", "epi", "links", "winit", ] } egui-winit = { version = "0.17.0", path = "../egui-winit", default-features = false } # web: [target.'cfg(target_arch = "wasm32")'.dependencies] egui_web = { version = "0.17.0", path = "../egui_web", default-features = false }