#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release use eframe::egui; use egui_extras::RetainedImage; fn main() { let options = eframe::NativeOptions { initial_window_size: Some(egui::vec2(500.0, 900.0)), ..Default::default() }; eframe::run_native( "Show an image with eframe/egui", options, Box::new(|_cc| Box::new(MyApp::default())), ); } struct MyApp { image: RetainedImage, } impl Default for MyApp { fn default() -> Self { Self { image: RetainedImage::from_image_bytes( "rust-logo-256x256.png", include_bytes!("rust-logo-256x256.png"), ) .unwrap(), } } } impl eframe::App for MyApp { fn update(&mut self, ctx: &egui::Context, _frame: &eframe::Frame) { egui::CentralPanel::default().show(ctx, |ui| { ui.heading("This is an image:"); self.image.show(ui); ui.heading("This is a rotated image:"); ui.add( egui::Image::new(self.image.texture_id(ctx), self.image.size_vec2()) .rotate(45.0_f32.to_radians(), egui::Vec2::splat(0.5)), ); ui.heading("This is an image you can click:"); ui.add(egui::ImageButton::new( self.image.texture_id(ctx), self.image.size_vec2(), )); }); } }