use crate::{layout::Layout, math::*, types::*}; pub trait GuiSettings { fn show_gui(&mut self, gui: &mut Layout); } pub struct App { checked: bool, count: i32, selected_alternative: i32, width: f32, height: f32, corner_radius: f32, stroke_width: f32, } impl Default for App { fn default() -> App { App { checked: false, selected_alternative: 0, count: 0, width: 100.0, height: 50.0, corner_radius: 5.0, stroke_width: 2.0, } } } impl GuiSettings for App { fn show_gui(&mut self, gui: &mut Layout) { gui.checkbox("checkbox", &mut self.checked); if gui .radio("First alternative", self.selected_alternative == 0) .clicked { self.selected_alternative = 0; } if gui .radio("Second alternative", self.selected_alternative == 1) .clicked { self.selected_alternative = 1; } if gui .radio("Final alternative", self.selected_alternative == 2) .clicked { self.selected_alternative = 2; } if gui.button("Click me").clicked { self.count += 1; } gui.label(format!("The button have been clicked {} times", self.count)); gui.slider_f32("width", &mut self.width, 0.0, 500.0); gui.slider_f32("height", &mut self.height, 0.0, 500.0); gui.slider_f32("corner_radius", &mut self.corner_radius, 0.0, 50.0); gui.slider_f32("stroke_width", &mut self.stroke_width, 0.0, 10.0); gui.commands .push(GuiCmd::PaintCommands(vec![PaintCmd::Rect { corner_radius: self.corner_radius, fill_color: Some(srgba(136, 136, 136, 255)), pos: vec2(300.0, 100.0), size: vec2(self.width, self.height), outline: Some(Outline { width: self.stroke_width, color: srgba(255, 255, 255, 255), }), }])); gui.label("LayoutOptions:"); let mut layout_options = gui.layout_options; layout_options.show_gui(gui); gui.layout_options = layout_options; } } impl GuiSettings for crate::layout::LayoutOptions { fn show_gui(&mut self, gui: &mut Layout) { if gui.button("Reset LayoutOptions").clicked { *self = Default::default(); } gui.slider_f32("item_spacing.x", &mut self.item_spacing.x, 0.0, 10.0); gui.slider_f32("item_spacing.y", &mut self.item_spacing.y, 0.0, 10.0); gui.slider_f32("width", &mut self.width, 0.0, 1000.0); gui.slider_f32("button_height", &mut self.button_height, 0.0, 60.0); gui.slider_f32( "checkbox_radio_height", &mut self.checkbox_radio_height, 0.0, 60.0, ); gui.slider_f32("slider_height", &mut self.slider_height, 0.0, 60.0); } }