[package] name = "egui_extras" version = "0.16.0" authors = ["Emil Ernerfeldt "] description = "Extra functionality and widgets for the egui GUI library" edition = "2021" rust-version = "1.56" homepage = "https://github.com/emilk/egui" license = "MIT OR Apache-2.0" readme = "../README.md" repository = "https://github.com/emilk/egui" categories = ["gui", "game-development"] keywords = ["gui", "imgui", "immediate", "portable", "gamedev"] include = [ "../LICENSE-APACHE", "../LICENSE-MIT", "**/*.rs", "Cargo.toml", ] [package.metadata.docs.rs] all-features = true [lib] [features] default = [] # Support loading svg images svg = ["resvg", "tiny-skia", "usvg"] [dependencies] egui = { version = "0.16.1", path = "../egui", default-features = false, features = ["single_threaded"] } parking_lot = "0.12" # Optional dependencies: # Add support for loading images with the `image` crate. # You also need to ALSO opt-in to the image formats you want to support, like so: # image = { version = "0.24", features = ["jpeg", "png"] } image = { version = "0.24", optional = true, default-features = false, features = [] } # svg feature resvg = { version = "0.22", optional = true } tiny-skia = { version = "0.6", optional = true } usvg = { version = "0.22", optional = true }