#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release use eframe::egui; fn main() { let options = eframe::NativeOptions::default(); eframe::run_native( "My egui App", options, Box::new(|_cc| Box::new(MyApp::default())), ); } struct MyApp { name: String, age: u32, } impl Default for MyApp { fn default() -> Self { Self { name: "Arthur".to_owned(), age: 42, } } } impl eframe::App for MyApp { fn update(&mut self, ctx: &egui::Context, frame: &eframe::Frame) { egui::CentralPanel::default().show(ctx, |ui| { ui.heading("My egui Application"); ui.horizontal(|ui| { ui.label("Your name: "); ui.text_edit_singleline(&mut self.name); }); ui.add(egui::Slider::new(&mut self.age, 0..=120).text("age")); if ui.button("Click each year").clicked() { self.age += 1; } ui.label(format!("Hello '{}', age {}", self.name, self.age)); }); // Resize the native window to be just the size we need it to be: frame.set_window_size(ctx.used_size()); } }