use std::{ collections::HashMap, path::{Path, PathBuf}, }; // ---------------------------------------------------------------------------- /// A key-value store backed by a JSON file on disk. /// Used to restore egui state, glium window position/size and app state. pub struct FileStorage { path: PathBuf, kv: HashMap, dirty: bool, } impl FileStorage { pub fn from_path(path: impl Into) -> Self { let path: PathBuf = path.into(); Self { kv: read_json(&path).unwrap_or_default(), path, dirty: false, } } } impl epi::Storage for FileStorage { fn get_string(&self, key: &str) -> Option { self.kv.get(key).cloned() } fn set_string(&mut self, key: &str, value: String) { if self.kv.get(key) != Some(&value) { self.kv.insert(key.to_owned(), value); self.dirty = true; } } fn flush(&mut self) { if self.dirty { serde_json::to_writer(std::fs::File::create(&self.path).unwrap(), &self.kv).unwrap(); self.dirty = false; } } } // ---------------------------------------------------------------------------- pub fn read_json(memory_json_path: impl AsRef) -> Option where T: serde::de::DeserializeOwned, { match std::fs::File::open(memory_json_path) { Ok(file) => { let reader = std::io::BufReader::new(file); match serde_json::from_reader(reader) { Ok(value) => Some(value), Err(err) => { eprintln!("ERROR: Failed to parse json: {}", err); None } } } Err(_err) => { // File probably doesn't exist. That's fine. None } } } // ---------------------------------------------------------------------------- /// Alternative to `FileStorage` pub fn read_memory(ctx: &egui::Context, memory_json_path: impl AsRef) { let memory: Option = read_json(memory_json_path); if let Some(memory) = memory { *ctx.memory() = memory; } } /// Alternative to `FileStorage` pub fn write_memory( ctx: &egui::Context, memory_json_path: impl AsRef, ) -> Result<(), Box> { serde_json::to_writer_pretty(std::fs::File::create(memory_json_path)?, &*ctx.memory())?; Ok(()) }