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set_decora
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9ae7762029 | ||
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0bfcc35acf |
5 changed files with 35 additions and 5 deletions
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@ -3,6 +3,7 @@ All notable changes to the `eframe` crate.
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## Unreleased
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* `Frame` now provides `set_decorations` to set whether to show window decorations.
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## 0.14.0 - 2021-08-24
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@ -134,13 +134,24 @@ impl BackendPanel {
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}
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}
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if !frame.is_web()
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&& ui
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if !frame.is_web() {
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ui.horizontal(|ui| {
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ui.label("Window decorations:");
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if ui.button("Show").clicked() {
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frame.set_decorations(true);
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}
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if ui.button("Hide").clicked() {
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frame.set_decorations(false);
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}
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});
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if ui
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.button("📱 Phone Size")
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.on_hover_text("Resize the window to be small like a phone.")
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.clicked()
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{
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frame.set_window_size(egui::Vec2::new(375.0, 812.0)); // iPhone 12 mini
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{
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frame.set_window_size(egui::Vec2::new(375.0, 812.0)); // iPhone 12 mini
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}
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}
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ui.separator();
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@ -346,7 +346,15 @@ pub fn run(mut app: Box<dyn epi::App>, native_options: epi::NativeOptions) {
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}
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{
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let epi::backend::AppOutput { quit, window_size } = app_output;
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let epi::backend::AppOutput {
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quit,
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window_size,
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decorated,
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} = app_output;
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if let Some(decorated) = decorated {
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display.gl_window().window().set_decorations(decorated);
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}
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if let Some(window_size) = window_size {
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display.gl_window().window().set_inner_size(
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@ -266,6 +266,7 @@ impl AppRunner {
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let epi::backend::AppOutput {
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quit: _, // Can't quit a web page
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window_size: _, // Can't resize a web page
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decorated: _, // Can't show decorations
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} = app_output;
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}
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@ -251,6 +251,12 @@ impl<'a> Frame<'a> {
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self.0.output.window_size = Some(size);
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}
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/// Set whether to show window decorations (i.e. a frame around you app).
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/// If false it will be difficult to move and resize the app.
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pub fn set_decorations(&mut self, decorated: bool) {
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self.0.output.decorated = Some(decorated);
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}
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/// If you need to request a repaint from another thread, clone this and send it to that other thread.
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pub fn repaint_signal(&self) -> std::sync::Arc<dyn RepaintSignal> {
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self.0.repaint_signal.clone()
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@ -504,5 +510,8 @@ pub mod backend {
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/// Set to some size to resize the outer window (e.g. glium window) to this size.
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pub window_size: Option<egui::Vec2>,
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/// Set to some bool to change window decorations
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pub decorated: Option<bool>,
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}
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}
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