* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
* Replace `std::time::Instant` with wasm-compatible `instant::Instant`
* Change version requirement for instant to be compatible to winit
* Enable wasm-bindgen feature for instant
* Update lockfile
* Update changelog
* sort dependencies
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>