Commit graph

1547 commits

Author SHA1 Message Date
Emil Ernerfeldt
d9f3596475 docs: explain auto-shrinking panels/windows and how to work around it
related to https://github.com/emilk/egui/issues/696
2021-09-05 09:40:25 +02:00
Emil Ernerfeldt
14c989fdfa Implement rotating text
Closes https://github.com/emilk/egui/issues/428
2021-09-05 09:06:53 +02:00
Emil Ernerfeldt
6902151a96 Add example of loading and showing an image with eframe/egui
Closes https://github.com/emilk/egui/pull/700
2021-09-04 17:44:01 +02:00
Emil Ernerfeldt
5f88d89f74
Faster galley cache (#699)
* Speed up galley cache by only using the hash as key

This hashes the job but doesn't compare them with Eq,
which speeds up demo_with_tessellate__realistic by 5-6%,
winning back all the performance lost in
https://github.com/emilk/egui/pull/682

* Remove custom Eq/PartialEq code for LayoutJob and friends

* Silence clippy

* Unrelated clippy fixes
2021-09-04 10:19:58 +02:00
Emil Ernerfeldt
3b75a84d3b Point crate repository & homepage urls to their subfolders 2021-09-03 21:12:44 +02:00
Emil Ernerfeldt
71d18ba3e7 Spelling: tesselate -> tessellate 2021-09-03 21:07:25 +02:00
Emil Ernerfeldt
9598596bdc
Replace all http code in epi/eframe/egui_glium/egui_web with ehttp (#697)
I've extracted all the http request code and turned it
into its own crate at <https://github.com/emilk/ehttp>.

There was never a reason for the HTTP request library to be part of
`eframe`. Much better to have it as its own crate!
2021-09-03 21:04:43 +02:00
Emil Ernerfeldt
de1a1ba9b2
New text layout (#682)
This PR introduces a completely rewritten text layout engine which is simpler and more powerful. It allows mixing different text styles (heading, body, etc) and formats (color, underlining, strikethrough, …) in the same layout pass, and baked into the same `Galley`.

This opens up the door to having a syntax-highlighed code editor, or a WYSIWYG markdown editor.

One major change is the color is now baked in at layout time. However, many widgets changes text color on hovered. But we need to do the text layout before we know if it is hovered. Therefor the painter has an option to override the text color of a galley.


## Performance
Text layout alone is about 20% slower, but a lot of that is because more tessellation is done upfront. Text tessellation is now a lot faster, but text layout + tessellation still lands at a net loss of 5-10% in performance. There are however a few tricks to speed it up (like using `smallvec`) which I am saving for later. Text layout is also cached, meaning that in most cases (when all text isn't changing each frame) text tessellation is actually more important (and that's more than 2x faster!).

Sadly, the actual text cache lookup is significantly slower (300ns -> 600ns). That's because the `TextLayoutJob` is a lot bigger (it has more options, like underlining, fonts etc), so it is slower to hash and compare. I have an idea how to speed this up, but I need to do some other work before I can implement that.

All in all, the performance impact on `demo_with_tesselate__realistic` is about 5-6% in the red. Not great; not terrible. The benefits are worth it, but I also think with some work I can get that down significantly, hopefully down to the old levels.
2021-09-03 18:18:00 +02:00
Emil Ernerfeldt
36cffd7b84 Fix wrongly sized multiline TextEdit in justified layouts 2021-09-03 17:49:23 +02:00
Mohammed Alyousef
d9fd806e94
add fltk-egui as a 3rd party backend crate (#694) 2021-09-03 15:20:34 +02:00
Emil Ernerfeldt
4f8dcf9a27 Augment list of fedora dependencies
Taken from https://github.com/emilk/egui_template/pull/24
2021-09-02 21:25:38 +02:00
Bradley Smith
931c3a9b6a
TextEdit option cursor_at_end to control initial position of cursor at beginning or end. (#687) 2021-09-02 19:37:55 +02:00
JerzySpendel
56502fbb3c
Make paint function accept anything implementing Surface trait (#681)
* Make paint function accept anything implementing Surface trait

* Remove unused imports
2021-09-02 14:44:50 +02:00
Emil Ernerfeldt
9def6ef6df All Ui:s must now have a finite max_rect
Deprecated `max_rect_finite`, `available_size_before_wrap_finite`
and `available_rect_before_wrap_finite`.
2021-08-28 16:02:16 +02:00
Emil Ernerfeldt
105b999cb6
Horizontal scrolling (#663)
* First pass (missing rendering the bar)

* Render horizontal bars, and change Window scroll API

* emath: add impl Index + IndexMut for Align2

* Scrolling: fix subtle sizing bugs

* Add horizontal scrolling to color test

* try to wrap content before showing scrollbars, + add auto-shrink option

* Add hscroll to the misc demo window

* Fix for putting wrapping labels in an infinitely wide layout

* Add a egui_asserts to protect against nans in the layout engine

* Add line about horizontal scrolling to changelog

* Add example to docs of ScrollArea

* code cleanup
2021-08-28 13:18:21 +02:00
Emil Ernerfeldt
e98ae2ea7a
Revert "feat: Set whether to show decorations (#660)" (#671)
This reverts commit 0db74f3000.
2021-08-28 12:29:19 +02:00
Emil Ernerfeldt
776770cdcd
Publish 0.14.2 (#670)
* Fix window resize bug introduced in `0.14.1`.

* tweak plot demo layout to allow more narrow window

* Release 0.14.2 - Window resize fix
2021-08-28 12:19:35 +02:00
Emil Ernerfeldt
1fbce6b2c3 Remove everything marked deprecated 2021-08-28 11:46:30 +02:00
zu1k
0db74f3000
feat: Set whether to show decorations (#660)
* feat: Set whether to show decorations

* cargo fmt

* Update comment and changelog
2021-08-28 11:18:36 +02:00
Emil Ernerfeldt
2ce99f3a12 Release 0.14.1 - Bug fixes and better web blending 2021-08-28 11:04:39 +02:00
Emil Ernerfeldt
fe2b3e26aa egui_glium: add bool to simulate touch screens to test egui 2021-08-28 10:34:05 +02:00
Emil Ernerfeldt
1a177f7ecd Improve area introspection panel 2021-08-28 10:28:50 +02:00
Emil Ernerfeldt
56913a9ae9 Fix sometimes not being able to click inside a combo box or popup menu 2021-08-28 10:28:05 +02:00
Emil Ernerfeldt
9bc95289cc
egui_web: Fix use of egui on devices with both touch and mouse (#654) 2021-08-28 08:37:07 +02:00
Emil Ernerfeldt
c6a0db8602 Docs: add link to on_disabled_hover_ui/text from on_hover_ui/text 2021-08-27 20:23:58 +02:00
Emil Ernerfeldt
7c67066190 demo: add expandable top panel to panels-in-window demo 2021-08-27 20:08:01 +02:00
Emil Ernerfeldt
52193c2273 demo: demonstrate how to prevent auto-shrinking windows 2021-08-27 19:59:31 +02:00
Emil Ernerfeldt
906a798003 Add Ui::horizontal_top
Closes https://github.com/emilk/egui/issues/601
2021-08-26 21:32:11 +02:00
Emil Ernerfeldt
a9467fc5df epaint stats: correctly count the impact of Shape::Text 2021-08-26 20:44:42 +02:00
Emil Ernerfeldt
7e9c3291bd Tiny demo tweaks 2021-08-26 18:54:38 +02:00
Emil Ernerfeldt
693426d9c6
Layout fixes (#651)
* Fix incorrect max_width/height of panels

* Fix set_width/set_min_width/set_height/set_min_height

Closes https://github.com/emilk/egui/issues/647

Broke in https://github.com/emilk/egui/pull/629

* Fix expand_to_include_x/expand_to_include_y

* Make minimum grid column width propagate properly

* Expand cursor when max_rect expands

* Add ui.expand_to_include_y

* Only expand cursor in advance

* demo: clean up font_book code

* Fix: Make sure `TextEdit` contents expand to fill width if applicable

* ProgressBar: minimum width and fix for having it in an infinite layout

* clippy fix
2021-08-26 18:50:30 +02:00
AsmPrgmC3
3a634ff46e
Reintroduce color fixes to WebGL1 backend, but only if sRGB textures are supported (#652)
Also removed the 300es shaders, as they'd be identical to the 100es ones.
2021-08-26 18:40:35 +02:00
Emil Ernerfeldt
c510899019 Revert "Fix set_width/set_min_width/set_height/set_min_height"
This reverts commit 01d3f53113.
2021-08-25 22:02:54 +02:00
Emil Ernerfeldt
c2d1034af3 Make Options::tessellation_options public
Closes https://github.com/emilk/egui/issues/644
2021-08-25 21:39:00 +02:00
AsmPrgmC3
31a1882997
Fix alpha blending in WebGL2 backend (#650)
Add a render-to-texture step with an sRGBA8 texture
2021-08-25 21:28:42 +02:00
Vladislav Izbash
a256337856
Add maximized property to NativeOptions (#649) 2021-08-25 18:20:53 +02:00
Emil Ernerfeldt
01d3f53113 Fix set_width/set_min_width/set_height/set_min_height
Closes https://github.com/emilk/egui/issues/647

Broke in https://github.com/emilk/egui/pull/629
2021-08-25 17:28:22 +02:00
Emil Ernerfeldt
cb566fc295 Release 0.14.0 - Ui panels and bug fixes 2021-08-24 16:47:10 +02:00
Emil Ernerfeldt
a6799b1278 Minor demo improvements 2021-08-24 16:38:03 +02:00
Emil Ernerfeldt
a2082f226f Change an assert into an egui_assert 2021-08-24 16:00:55 +02:00
Emil Ernerfeldt
f11f9bd1fd Bug fix: fix horizontal layouts inside infinitely wide Ui:s. 2021-08-24 16:00:39 +02:00
Emil Ernerfeldt
d865852d24 Add a minimum width to TextEdit to prevent them from being tiny 2021-08-24 15:59:31 +02:00
Emil Ernerfeldt
f940ae9edf Fix alignment corner case (infinite size in infinite range) 2021-08-24 15:58:57 +02:00
Emil Ernerfeldt
246b1e084b Improve panel demo 2021-08-23 22:28:42 +02:00
Emil Ernerfeldt
ce19e10258 REAMDE: add link to egui docs about immediate mode 2021-08-23 21:48:38 +02:00
Emil Ernerfeldt
ffbd094f53 Improve docs 2021-08-23 21:47:00 +02:00
Emil Ernerfeldt
5d0e348777 Clean up demo slightly 2021-08-23 21:28:06 +02:00
Emil Ernerfeldt
f8a3042258 Fix for dragging widgets with non-primary mouse button
Broken in e31312cf7a
2021-08-22 21:16:54 +02:00
Emil Ernerfeldt
605762364a Add recent additions to CHANGELOG.md 2021-08-21 22:11:38 +02:00
Emil Ernerfeldt
5a63419aa3 Bug fix: clicking the edge of a menu button would flicker the menu
There was a very annoying bug where clicking the edge of a menu button
would open the menu and immediately close it.
2021-08-21 21:59:25 +02:00