Commit graph

11 commits

Author SHA1 Message Date
awaken1ng
901b7c7994
[epaint] Add more text wrapping options (#1291) 2022-04-03 20:28:47 +02:00
Emil Ernerfeldt
339b28b470 Add Frame::outer_margin, and rename Frame::margin to Frame::inner_margin 2022-03-21 21:44:52 +01:00
mbillingr
cd555e07b8
Fix typo: Highligher -> Highlighter (#1346) 2022-03-10 08:14:06 +01:00
Emil Ernerfeldt
b618636425
Add ui.data(), ctx.data(), ctx.options() and ctx.tessellation_options() (#1175)
Helpful access deeper into Memory
2022-01-29 17:53:41 +01:00
Emil Ernerfeldt
fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00
Emil Ernerfeldt
66d80e2519
Texture loading in egui (#1110)
* Move texture allocation into epaint/egui proper
* Add TextureHandle
* egui_glow: cast using bytemuck instead of unsafe code
* Optimize glium painter
* Optimize WebGL
* Add example of loading an image from file
2022-01-15 13:59:52 +01:00
Emil Ernerfeldt
8e4fd942a9
Refactor memory data (#836)
This refactors the widget state storage introduced by @optozorax in https://github.com/emilk/egui/pull/257

* Unify the four buckets (`data`, `data_temp`, `id_data` and `id_data_temp`) into a single `data`.
  * Less complexity, and also less chance of error (storing in one bucket, reading from another).
* Store data by `Id` and `TypeId`.
  * Users can thus reuse the same `Id` to store many types.
  * Uses a simple xor of id and typeid, which is fast and good since both id and typeid are already high-entropy hashes.
* Use different suffixes on the functions to pick if you want the data persisted or not (`get_temp`, `insert_persisted`, etc).
  * Writing with one suffix and reading with the other works.
* To store state not bound to a specific `Id` (i.e. only based on type), use the new `Id::null` as the key.
2021-10-27 08:51:34 +02:00
Emil Ernerfeldt
39c6c7e5c9 Small code cleanup 2021-10-23 06:03:45 +02:00
Emil Ernerfeldt
40445c450c use map_or and map_or_else 2021-10-20 16:46:57 +02:00
Emil Ernerfeldt
2af2e8bad5 Add ui.add_enabled and ui.add_enabled_ui, and remove Button::enabled 2021-10-17 22:17:50 +02:00
Emil Ernerfeldt
45ab9a2450 demo: add syntax_highlighting module with theme editor 2021-10-09 12:04:10 +02:00