Emil Ernerfeldt
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fe491c3b75
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[egui_glium] Explicitly use bilinear texture sampling
This is the reference renderer, so it is good to be explicit.
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2021-01-09 10:27:32 +01:00 |
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Emil Ernerfeldt
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10a23d18e1
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Support additive colors in color picker
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2021-01-03 18:16:12 +01:00 |
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Emil Ernerfeldt
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73f3d8cf46
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Rename Srgba to Color32
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2021-01-02 17:02:18 +01:00 |
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Emil Ernerfeldt
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c3c4f28a9d
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Added App::clear_color() that apps can use to specify background color
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2020-12-18 22:44:26 +01:00 |
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Emil Ernerfeldt
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99a2a52510
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Code cleanup
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2020-11-20 20:32:38 +01:00 |
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Emil Ernerfeldt
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c6ce0b9e8c
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[example_web] show loading of an image
Required some redesign of `TextureAllocator` as well as
some improvements to the fetch API.
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2020-11-18 22:16:01 +01:00 |
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Emil Ernerfeldt
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a4e19d7207
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[app] Add demo app slider to change scale of all of Egui
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2020-10-17 23:54:46 +02:00 |
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Emil Ernerfeldt
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6e7507373a
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[egui_glium] clean up the code for the glium OpenGL painter
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2020-09-21 19:19:24 +02:00 |
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Emil Ernerfeldt
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d49aec4079
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Add user texture support to egui_glium and egui_web backends
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2020-09-11 18:54:57 +02:00 |
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Emil Ernerfeldt
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13060d495b
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[user texture] change uv to normalized texture coords in 0-1 range
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2020-09-09 17:14:42 +02:00 |
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Emil Ernerfeldt
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8984302122
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[user textures] switch WHITE_UV to (0,0) and require clamped sampling
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2020-09-09 15:24:09 +02:00 |
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Emil Ernerfeldt
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bb367752cf
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[text] support non-latin characters by dynamically adding them to atlas
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2020-09-09 14:33:30 +02:00 |
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Emil Ernerfeldt
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0e870dae3e
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[refactor] rename Texture::id to version
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2020-09-09 13:32:40 +02:00 |
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Emil Ernerfeldt
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dc40a5d31d
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[refactor] represent colors with arrays
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2020-09-02 22:04:10 +02:00 |
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Emil Ernerfeldt
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1f8d3a699f
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[egui_glium] sRGBA: blend vertex colors in linear space
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2020-08-29 12:04:41 +02:00 |
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Emil Ernerfeldt
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73cea29f7d
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[docs] Improve README.md and documentation
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2020-08-21 18:53:43 +02:00 |
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Emil Ernerfeldt
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9b9cd01c5c
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[glium] update to latest glium with EventLoop and vsync
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2020-07-22 00:36:17 +02:00 |
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Emil Ernerfeldt
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fccd135254
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[refactor] rename 'PaintBatches' to 'PaintJobs'
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2020-07-19 00:01:13 +02:00 |
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Emil Ernerfeldt
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520e42c11c
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[backend] use hardware scissor rect in WebGL and glium
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2020-07-17 10:29:21 +02:00 |
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Emil Ernerfeldt
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fd5ab736bb
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Rename from "Emigui" to "Egui"
Shorter to type (especially in code).
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2020-05-30 10:22:35 +02:00 |
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