Commit graph

28 commits

Author SHA1 Message Date
Xu Desheng
1f03f53dc0
Add Bezier Shapes #1120 (#1178) 2022-01-31 20:26:31 +01:00
Emil Ernerfeldt
fa43d16c41
Choose your own font and size (#1154)
* Refactor text layout: don't need &Fonts in all functions
* Replace indexing in Fonts with member function
* Wrap Fonts in a Mutex
* Remove mutex for Font::glyph_info_cache
* Remove RwLock around Font::characters
* Put FontsImpl and GalleyCache behind the same Mutex
* Round font sizes to whole pixels before deduplicating them
* Make TextStyle !Copy
* Implement user-named TextStyle:s
* round font size earlier
* Cache fonts based on family and size
* Move TextStyle into egui and Style
* Remove body_text_style
* Query graphics about max texture size and use that as font atlas size
* Recreate texture atlas when it is getting full
2022-01-24 14:32:36 +01:00
Mingun
87ae77aab0
Add some improvements in the documentation (#1056)
* Better documentation for align.rs
* Document some painting methods
* Fix broken intra-doc links
* Add some internal documentation for Window TitleBar
2022-01-16 22:06:28 +01:00
Emil Ernerfeldt
66d80e2519
Texture loading in egui (#1110)
* Move texture allocation into epaint/egui proper
* Add TextureHandle
* egui_glow: cast using bytemuck instead of unsafe code
* Optimize glium painter
* Optimize WebGL
* Add example of loading an image from file
2022-01-15 13:59:52 +01:00
Emil Ernerfeldt
d5673412dd
Put everything in Context behind the same Mutex (#1050)
* Move all interior mutability from Context to CtxRef and make it a handle
* Rename `CtxRef` to `Context`
* The old `Context` is now `ContextImpl` and is non-pub
* Add benchmark Painter::rect

Co-authored-by: Daniel Keller <dklr433@gmail.com>
2022-01-10 23:13:10 +01:00
Lampsitter
d31f7d6522
Faster dashed line generation (#1027)
* Faster dashed lines generation

* Add dashed_line benchmark
2022-01-06 10:44:53 +01:00
Emil Ernerfeldt
e547b149ca Improve docs, especially of epaint, and add epaint/CHANGELOG.md 2021-10-10 15:35:13 +02:00
Emil Ernerfeldt
5539dbe620
Add separate serialize feature and better persitence control (#753)
* Rename epaint feature "persistence" to "serialize"

* Add separate "serialize" feature to egui

* egui_demo_lib: separate serialize and persistence features

* Add App::persist_native_window and App::persist_egui_memory

Controls what gets persisted
2021-09-29 08:45:13 +02:00
Emil Ernerfeldt
e7cfda4941
Shape refactor (#705)
* More introspection stats about vertices/indices etc

* more serde derive

* #[inline] to Shape constructors

* Introduce RectShape

* Introduce CircleShape

* Introduce PathShape

* More serde derive

* impl Copy for RectShape and CircleShape

* Simplify some code

* More serde derive

* Add helpers for appending more input or output

* Serde derives for RawInput

* Rename Fonts::from_definitions to Fonts::new

* Add Output::take

* refactor EguiGlium slightly

* Derive PartialEq for RawInput

* Improve egui::util::History interface

* tweaks

* Improve History filter: add minimum length

* Calculate galley bounding rect

* tessellator: cull line segments and paths

* tessellator: cull meshes

* Fix bug in History bandwidth estimator
2021-09-20 21:36:56 +02:00
Emil Ernerfeldt
acb5501fe4 Add justified and/or center- and right-aligned text
Label text will now be centered, right-aligned and/or
justified based on the layout.

Galleys are no longer always pivoted in the left top corner,
so now have a Rect rather than just a size.
2021-09-07 20:37:50 +02:00
Emil Ernerfeldt
92503ea9e1 clippy fix 2021-09-05 10:11:52 +02:00
Emil Ernerfeldt
14c989fdfa Implement rotating text
Closes https://github.com/emilk/egui/issues/428
2021-09-05 09:06:53 +02:00
Emil Ernerfeldt
de1a1ba9b2
New text layout (#682)
This PR introduces a completely rewritten text layout engine which is simpler and more powerful. It allows mixing different text styles (heading, body, etc) and formats (color, underlining, strikethrough, …) in the same layout pass, and baked into the same `Galley`.

This opens up the door to having a syntax-highlighed code editor, or a WYSIWYG markdown editor.

One major change is the color is now baked in at layout time. However, many widgets changes text color on hovered. But we need to do the text layout before we know if it is hovered. Therefor the painter has an option to override the text color of a galley.


## Performance
Text layout alone is about 20% slower, but a lot of that is because more tessellation is done upfront. Text tessellation is now a lot faster, but text layout + tessellation still lands at a net loss of 5-10% in performance. There are however a few tricks to speed it up (like using `smallvec`) which I am saving for later. Text layout is also cached, meaning that in most cases (when all text isn't changing each frame) text tessellation is actually more important (and that's more than 2x faster!).

Sadly, the actual text cache lookup is significantly slower (300ns -> 600ns). That's because the `TextLayoutJob` is a lot bigger (it has more options, like underlining, fonts etc), so it is slower to hash and compare. I have an idea how to speed this up, but I need to do some other work before I can implement that.

All in all, the performance impact on `demo_with_tesselate__realistic` is about 5-6% in the red. Not great; not terrible. The benefits are worth it, but I also think with some work I can get that down significantly, hopefully down to the old levels.
2021-09-03 18:18:00 +02:00
Emil Ernerfeldt
1fbce6b2c3 Remove everything marked deprecated 2021-08-28 11:46:30 +02:00
Sven Niederberger
7c5a2d60c5
Plot: Line styles (#482)
* added new line styles

* update changelog

* fix #524

Add missing functions to `HLine` and `VLine`

* add functions for creating points and dashes from a line

* apply suggestions

* clippy fix

* address comments
2021-07-06 20:15:04 +02:00
Emil Ernerfeldt
196ddff499 Rename Shape::polygon to Shape::convex_polygon
epaint only supports filling convex polygons (for now)
2021-05-20 22:14:08 +02:00
Emil Ernerfeldt
085233f907 Improve various documentation 2021-05-20 22:12:17 +02:00
Emil Ernerfeldt
6e5b52e3bc Add features extra_asserts and extra_debug_asserts for more asserts
This replaces all debug_asserts with these opt-in asserts

Related: https://github.com/emilk/egui/issues/395
2021-05-17 22:38:39 +02:00
David Pedersen
02a62d1986
Replace impl Into<String> with impl ToString (#302)
* Replace `impl Into<String>` with `impl ToString`

This is something I ran into today. Types that implement
`std::fmt::Display` cannot be passed to functions that take `impl
Into<String>`. You have to call `display_thing.to_string()`. Its a small
thing but would be fixed by instead taking `impl ToString`.

Afaik `impl ToString` is a superset of `impl Into<String>`, unless users
manually implement `Into<String> for T` (or `From<T> for String`) for
their own types. However I think its more common to implement `Display`
as that works with `println` and friends. The main difference is that
`Display::fmt` can return errors but thats also quite rare in my
experience.

I did some testing in a [playground] and seems to work.

[playground]: https://play.rust-lang.org/?version=stable&mode=debug&edition=2018&gist=1111e071f6ae416ae2688d58d2e9b575

* Silence warnings
2021-04-29 19:49:49 +02:00
Emil Ernerfeldt
d7f9e2246c Add a bunch on inline annotations 2021-04-01 23:07:15 +02:00
Emil Ernerfeldt
1c60dc8d66 Pass around Arc<Galley> to avoid copying a lot of data 2021-03-29 22:49:54 +02:00
Emil Ernerfeldt
d4e5133da2 refactor fonts: put TextStyle in Galley instead of in Shape::Text 2021-03-29 21:24:09 +02:00
Emil Ernerfeldt
ade41403b5 refactor fonts: do all text layout via the Fonts struct 2021-03-29 21:12:11 +02:00
Emil Ernerfeldt
30885b85f9 Derive PartialEq for Vertex, Mesh, Row, Galley and Shape 2021-03-13 12:58:17 +01:00
Emil Ernerfeldt
c50190a7e8 Add fake italics (tilt text) 2021-01-30 15:55:40 +01:00
Emil Ernerfeldt
75fa77e040 Rename Triangles to Mesh 2021-01-25 21:23:24 +01:00
Emil Ernerfeldt
01bee768d9 Add must_use to Shape 2021-01-16 18:49:10 +01:00
Emil Ernerfeldt
26d576f510 Break out mod paint into new crate epaint 2021-01-10 15:42:46 +01:00
Renamed from egui/src/paint/shape.rs (Browse further)