* Update the wgsl syntax used in egui-wgpu
* Updates for the latest version of wgpu
* Update the wgpu version
* get_preffered_format -> get_supported_formats
* Just use an array access for compatible formats
* Use the naga cli to validate the egui demo app custom wgpu shader
* Run cargo check on the custom3d wgpu app
Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
Based on https://github.com/hasenbanck/egui_wgpu_backend
`egui-wgpu` is now an official backend for `eframe` (opt-in).
Use the `wgpu` feature flag on `eframe` and the `NativeOptions::renderer` settings to pick it.
Co-authored-by: Nils Hasenbanck <nils@hasenbanck.de>
Co-authored-by: Sven Niederberger <niederberger@embotech.com>
Co-authored-by: Sven Niederberger <73159570+s-nie@users.noreply.github.com>