make label into a macro
This commit is contained in:
parent
c2c94ddda5
commit
ef4f0908f2
6 changed files with 75 additions and 74 deletions
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@ -1,7 +1,7 @@
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use std::sync::Arc;
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use std::sync::Arc;
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use crate::{
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use crate::{
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layout,
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label, layout,
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layout::{show_popup, LayoutOptions, Region},
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layout::{show_popup, LayoutOptions, Region},
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math::{clamp, remap_clamp, vec2},
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math::{clamp, remap_clamp, vec2},
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mesher::Vertex,
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mesher::Vertex,
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@ -47,10 +47,11 @@ fn show_font_sizes(font_sizes: &mut FontSizes, gui: &mut Region) {
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}
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}
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fn show_font_texture(texture: &Texture, gui: &mut Region) {
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fn show_font_texture(texture: &Texture, gui: &mut Region) {
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gui.add(label(format!(
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gui.add(label!(
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"Font texture size: {} x {} (hover to zoom)",
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"Font texture size: {} x {} (hover to zoom)",
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texture.width, texture.height
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texture.width,
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)));
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texture.height
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));
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let mut size = vec2(texture.width as f32, texture.height as f32);
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let mut size = vec2(texture.width as f32, texture.height as f32);
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if size.x > gui.width() {
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if size.x > gui.width() {
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size *= gui.width() / size.x;
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size *= gui.width() / size.x;
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@ -192,11 +193,24 @@ impl Emigui {
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});
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});
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region.foldable("Stats", |gui| {
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region.foldable("Stats", |gui| {
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gui.add(label(format!("num_vertices: {}", self.stats.num_vertices)));
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gui.add(label!(
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gui.add(label(format!(
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"Screen size: {} x {} points, pixels_per_point: {}",
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"num_triangles: {}",
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gui.input().screen_size.x,
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self.stats.num_triangles
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gui.input().screen_size.y,
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)));
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gui.input().pixels_per_point,
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));
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gui.add(label!(
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"mouse_pos: {} x {}",
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gui.input().mouse_pos.x,
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gui.input().mouse_pos.y,
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));
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gui.add(label!(
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"gui cursor: {} x {}",
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gui.cursor().x,
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gui.cursor().y,
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));
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gui.add(label!("num_vertices: {}", self.stats.num_vertices));
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gui.add(label!("num_triangles: {}", self.stats.num_triangles));
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});
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});
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}
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}
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}
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}
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@ -9,7 +9,7 @@ use crate::{
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fonts::{Fonts, TextStyle},
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fonts::{Fonts, TextStyle},
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math::*,
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math::*,
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types::*,
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types::*,
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widgets::{label, Widget},
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widgets::{Label, Widget},
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};
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};
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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@ -85,7 +85,7 @@ impl GuiResponse {
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/// Show this text if the item was hovered
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/// Show this text if the item was hovered
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pub fn tooltip_text<S: Into<String>>(&mut self, text: S) -> &mut Self {
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pub fn tooltip_text<S: Into<String>>(&mut self, text: S) -> &mut Self {
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self.tooltip(|popup| {
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self.tooltip(|popup| {
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popup.add(label(text));
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popup.add(Label::new(text));
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})
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})
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}
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}
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}
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}
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@ -437,8 +437,8 @@ impl Region {
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/// Temporarily split split a vertical layout into several columns.
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/// Temporarily split split a vertical layout into several columns.
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///
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///
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/// region.columns(2, |columns| {
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/// region.columns(2, |columns| {
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/// columns[0].add(emigui::widgets::label("First column"));
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/// columns[0].add(emigui::widgets::label!("First column"));
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/// columns[1].add(emigui::widgets::label("Second column"));
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/// columns[1].add(emigui::widgets::label!("Second column"));
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/// });
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/// });
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pub fn columns<F, R>(&mut self, num_columns: usize, add_contents: F) -> R
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pub fn columns<F, R>(&mut self, num_columns: usize, add_contents: F) -> R
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where
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where
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@ -40,8 +40,11 @@ impl Label {
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}
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}
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}
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}
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pub fn label<S: Into<String>>(text: S) -> Label {
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/// Usage: label!("Foo: {}", bar)
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Label::new(text)
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#[macro_export]
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macro_rules! label {
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($fmt:expr) => (Label::new($fmt));
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($fmt:expr, $($arg:tt)*) => (Label::new(format!($fmt, $($arg)*)));
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}
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}
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impl Widget for Label {
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impl Widget for Label {
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@ -264,7 +267,7 @@ impl<'a> Widget for Slider<'a> {
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columns[1].available_space.y = response.rect.size().y;
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columns[1].available_space.y = response.rect.size().y;
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columns[1].horizontal(Align::Center, |region| {
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columns[1].horizontal(Align::Center, |region| {
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region.add(label(full_text));
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region.add(Label::new(full_text));
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});
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});
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response
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response
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@ -1,4 +1,4 @@
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use emigui::{math::*, types::*, widgets::*, Align, Region, TextStyle};
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use emigui::{label, math::*, types::*, widgets::*, Align, Region, TextStyle};
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pub struct App {
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pub struct App {
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checked: bool,
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checked: bool,
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@ -25,62 +25,46 @@ impl Default for App {
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impl App {
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impl App {
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pub fn show_gui(&mut self, gui: &mut Region) {
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pub fn show_gui(&mut self, gui: &mut Region) {
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gui.add(label("Emigui").text_style(TextStyle::Heading));
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gui.add(label!("Emigui").text_style(TextStyle::Heading));
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gui.add(label("Emigui is an Immediate mode GUI written in Rust, compiled to WebAssembly, rendered with WebGL."));
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gui.add(label!("Emigui is an Immediate mode GUI written in Rust, compiled to WebAssembly, rendered with WebGL."));
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gui.add(Separator::new());
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gui.add(Separator::new());
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gui.add(label(format!(
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gui.foldable("Widget examples", |gui| {
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"Screen size: {} x {}, pixels_per_point: {}",
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gui.horizontal(Align::Min, |gui| {
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gui.input().screen_size.x,
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gui.add(label!("Text can have").text_color(srgba(110, 255, 110, 255)));
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gui.input().screen_size.y,
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gui.add(label!("color").text_color(srgba(128, 140, 255, 255)));
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gui.input().pixels_per_point,
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gui.add(label!("and tooltips (hover me)")).tooltip_text(
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)));
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"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
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gui.add(label(format!(
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);
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"mouse_pos: {} x {}",
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});
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gui.input().mouse_pos.x,
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gui.input().mouse_pos.y,
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)));
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gui.add(label(format!(
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"gui cursor: {} x {}",
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gui.cursor().x,
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gui.cursor().y,
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)));
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gui.horizontal(Align::Min, |gui| {
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gui.add(Checkbox::new(&mut self.checked, "checkbox"));
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gui.add(label("Text can have").text_color(srgba(110, 255, 110, 255)));
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gui.add(label("color").text_color(srgba(128, 140, 255, 255)));
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});
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gui.add(label("Hover me")).tooltip_text(
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gui.horizontal(Align::Min, |gui| {
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"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
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if gui.add(radio(self.radio == 0, "First")).clicked {
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);
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self.radio = 0;
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}
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if gui.add(radio(self.radio == 1, "Second")).clicked {
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self.radio = 1;
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}
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if gui.add(radio(self.radio == 2, "Final")).clicked {
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self.radio = 2;
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}
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});
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gui.add(Checkbox::new(&mut self.checked, "checkbox"));
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gui.horizontal(Align::Min, |gui| {
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if gui
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gui.horizontal(Align::Min, |gui| {
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.add(Button::new("Click me"))
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if gui.add(radio(self.radio == 0, "First")).clicked {
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.tooltip_text("This will just increase a counter.")
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self.radio = 0;
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.clicked
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}
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{
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if gui.add(radio(self.radio == 1, "Second")).clicked {
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self.count += 1;
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self.radio = 1;
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}
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}
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gui.add(label!(
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if gui.add(radio(self.radio == 2, "Final")).clicked {
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"The button have been clicked {} times",
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self.radio = 2;
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self.count
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}
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));
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});
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});
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gui.horizontal(Align::Min, |gui| {
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if gui
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.add(Button::new("Click me"))
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.tooltip_text("This will just increase a counter.")
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.clicked
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{
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self.count += 1;
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}
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gui.add(label(format!(
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"The button have been clicked {} times",
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self.count
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)));
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});
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});
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gui.foldable("Test box rendering", |gui| {
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gui.foldable("Test box rendering", |gui| {
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@ -5,7 +5,7 @@ extern crate wasm_bindgen;
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extern crate emigui;
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extern crate emigui;
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use emigui::{widgets::label, Align, Emigui, RawInput};
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use emigui::{label, widgets::Label, Align, Emigui, RawInput};
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use wasm_bindgen::prelude::*;
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use wasm_bindgen::prelude::*;
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@ -48,12 +48,12 @@ impl State {
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self.app.show_gui(&mut region);
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self.app.show_gui(&mut region);
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self.emigui.example(&mut region);
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self.emigui.example(&mut region);
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region.add(label("WebGl painter info:"));
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region.add(label!("WebGl painter info:"));
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region.indent(|region| {
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region.indent(|region| {
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region.add(label(self.webgl_painter.debug_info()));
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region.add(label!(self.webgl_painter.debug_info()));
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});
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});
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region.add(label(format!("Everything: {:.1} ms", self.everything_ms)));
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region.add(label!("Everything: {:.1} ms", self.everything_ms));
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let frame = self.emigui.paint();
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let frame = self.emigui.paint();
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let result =
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let result =
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@ -49,8 +49,8 @@ impl Painter {
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gl.bind_texture(Gl::TEXTURE_2D, Some(&gl_texture));
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gl.bind_texture(Gl::TEXTURE_2D, Some(&gl_texture));
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_WRAP_S, Gl::CLAMP_TO_EDGE as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_WRAP_S, Gl::CLAMP_TO_EDGE as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_WRAP_T, Gl::CLAMP_TO_EDGE as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_WRAP_T, Gl::CLAMP_TO_EDGE as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_MIN_FILTER, Gl::NEAREST as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_MIN_FILTER, Gl::LINEAR as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_MAG_FILTER, Gl::NEAREST as i32);
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gl.tex_parameteri(Gl::TEXTURE_2D, Gl::TEXTURE_MAG_FILTER, Gl::LINEAR as i32);
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// --------------------------------------------------------------------
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// --------------------------------------------------------------------
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