Add culling of the painting for most widgets
This is a good early-out for widgets in `ScrollAreas`, but also prepares for speeding up the first pass of a possible two-pass version of egui: https://github.com/emilk/egui/issues/843
This commit is contained in:
parent
461f380a24
commit
eda1d91654
17 changed files with 525 additions and 462 deletions
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@ -295,6 +295,7 @@ impl CollapsingHeader {
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header_response
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.widget_info(|| WidgetInfo::labeled(WidgetType::CollapsingHeader, text.text()));
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if ui.is_rect_visible(rect) {
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let visuals = ui
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.style()
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.interact_selectable(&header_response, self.selected);
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@ -334,6 +335,7 @@ impl CollapsingHeader {
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}
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text.paint_with_visuals(ui.painter(), text_pos, &visuals);
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}
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Prepared {
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id,
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@ -173,6 +173,7 @@ fn combo_box_dyn<'c, R>(
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let response = ui.interact(button_rect, button_id, Sense::click());
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// response.active |= is_popup_open;
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if ui.is_rect_visible(rect) {
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let icon_rect = Align2::RIGHT_CENTER.align_size_within_rect(icon_size, rect);
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let visuals = if is_popup_open {
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&ui.visuals().widgets.open
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@ -183,6 +184,7 @@ fn combo_box_dyn<'c, R>(
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let text_rect = Align2::LEFT_CENTER.align_size_within_rect(galley.size(), rect);
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galley.paint_with_visuals(ui.painter(), text_rect.min, visuals);
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}
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});
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if button_response.clicked() {
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@ -223,6 +225,8 @@ fn button_frame(
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outer_rect.set_height(outer_rect.height().at_least(interact_size.y));
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let response = ui.interact(outer_rect, id, sense);
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if ui.is_rect_visible(outer_rect) {
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let visuals = if is_popup_open {
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&ui.visuals().widgets.open
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} else {
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@ -238,6 +242,7 @@ fn button_frame(
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stroke: visuals.bg_stroke,
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},
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);
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}
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ui.advance_cursor_after_rect(outer_rect);
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@ -209,8 +209,11 @@ impl Prepared {
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..
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} = self;
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if ui.is_rect_visible(outer_rect) {
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let shape = frame.paint(outer_rect);
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ui.painter().set(where_to_put_background, shape);
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}
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ui.allocate_rect(outer_rect, Sense::hover())
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}
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}
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@ -671,6 +671,7 @@ impl Prepared {
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state.vel[d] = 0.0;
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}
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if ui.is_rect_visible(outer_scroll_rect) {
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// Avoid frame-delay by calculating a new handle rect:
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let mut handle_rect = if d == 0 {
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Rect::from_min_max(
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@ -716,6 +717,7 @@ impl Prepared {
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visuals.bg_fill,
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));
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}
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}
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ui.advance_cursor_after_rect(outer_rect);
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@ -426,7 +426,7 @@ impl SubMenuButton {
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crate::WidgetInfo::labeled(crate::WidgetType::Button, &text_galley.text())
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});
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if ui.clip_rect().intersects(rect) {
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if ui.is_rect_visible(rect) {
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let visuals = Self::visuals(ui, &response, menu_state, sub_id);
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let text_pos = Align2::LEFT_CENTER
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.align_size_within_rect(text_galley.size(), rect.shrink2(button_padding))
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@ -122,13 +122,13 @@ impl Ui {
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// -------------------------------------------------
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/// A unique identity of this `Ui`.
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#[inline(always)]
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#[inline]
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pub fn id(&self) -> Id {
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self.id
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}
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/// Style options for this `Ui` and its children.
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#[inline(always)]
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#[inline]
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pub fn style(&self) -> &std::sync::Arc<Style> {
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&self.style
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}
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@ -161,7 +161,7 @@ impl Ui {
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/// The current spacing options for this `Ui`.
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/// Short for `ui.style().spacing`.
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#[inline(always)]
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#[inline]
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pub fn spacing(&self) -> &crate::style::Spacing {
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&self.style.spacing
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}
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@ -180,7 +180,7 @@ impl Ui {
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/// The current visuals settings of this `Ui`.
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/// Short for `ui.style().visuals`.
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#[inline(always)]
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#[inline]
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pub fn visuals(&self) -> &crate::Visuals {
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&self.style.visuals
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}
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@ -200,20 +200,20 @@ impl Ui {
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}
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/// Get a reference to the parent [`CtxRef`].
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#[inline(always)]
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#[inline]
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pub fn ctx(&self) -> &CtxRef {
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self.painter.ctx()
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}
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/// Use this to paint stuff within this `Ui`.
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#[inline(always)]
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#[inline]
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pub fn painter(&self) -> &Painter {
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&self.painter
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}
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/// If `false`, the `Ui` does not allow any interaction and
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/// the widgets in it will draw with a gray look.
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#[inline(always)]
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#[inline]
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pub fn is_enabled(&self) -> bool {
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self.enabled
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}
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@ -246,7 +246,7 @@ impl Ui {
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}
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/// If `false`, any widgets added to the `Ui` will be invisible and non-interactive.
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#[inline(always)]
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#[inline]
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pub fn visible(&self) -> bool {
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self.painter.visible()
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}
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@ -277,7 +277,7 @@ impl Ui {
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}
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}
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#[inline(always)]
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#[inline]
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pub fn layout(&self) -> &Layout {
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self.placer.layout()
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}
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@ -305,37 +305,42 @@ impl Ui {
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}
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/// Use this to paint stuff within this `Ui`.
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#[inline]
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pub fn layer_id(&self) -> LayerId {
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self.painter().layer_id()
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}
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/// The `Input` of the `Context` associated with the `Ui`.
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/// Equivalent to `.ctx().input()`.
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#[inline(always)]
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#[inline]
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pub fn input(&self) -> &InputState {
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self.ctx().input()
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}
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/// The `Memory` of the `Context` associated with the `Ui`.
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/// Equivalent to `.ctx().memory()`.
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#[inline]
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pub fn memory(&self) -> MutexGuard<'_, Memory> {
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self.ctx().memory()
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}
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/// The `Output` of the `Context` associated with the `Ui`.
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/// Equivalent to `.ctx().output()`.
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#[inline]
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pub fn output(&self) -> MutexGuard<'_, Output> {
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self.ctx().output()
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}
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/// The `Fonts` of the `Context` associated with the `Ui`.
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/// Equivalent to `.ctx().fonts()`.
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#[inline]
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pub fn fonts(&self) -> &Fonts {
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self.ctx().fonts()
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}
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/// Screen-space rectangle for clipping what we paint in this ui.
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/// This is used, for instance, to avoid painting outside a window that is smaller than its contents.
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#[inline]
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pub fn clip_rect(&self) -> Rect {
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self.painter.clip_rect()
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}
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@ -345,6 +350,11 @@ impl Ui {
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pub fn set_clip_rect(&mut self, clip_rect: Rect) {
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self.painter.set_clip_rect(clip_rect);
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}
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/// Can be used for culling: if `false`, then no part of `rect` will be visible on screen.
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pub fn is_rect_visible(&self, rect: Rect) -> bool {
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self.visible() && rect.intersects(self.clip_rect())
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}
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}
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// ------------------------------------------------------------------------
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@ -741,7 +751,7 @@ impl Ui {
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/// If the contents overflow, more space will be allocated.
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/// When finished, the amount of space actually used (`min_rect`) will be allocated.
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/// So you can request a lot of space and then use less.
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#[inline(always)]
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#[inline]
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pub fn allocate_ui<R>(
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&mut self,
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desired_size: Vec2,
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@ -754,7 +764,7 @@ impl Ui {
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/// If the contents overflow, more space will be allocated.
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/// When finished, the amount of space actually used (`min_rect`) will be allocated.
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/// So you can request a lot of space and then use less.
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#[inline(always)]
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#[inline]
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pub fn allocate_ui_with_layout<R>(
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&mut self,
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desired_size: Vec2,
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@ -883,7 +893,7 @@ impl Ui {
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/// let response = ui.add(egui::Slider::new(&mut my_value, 0..=100));
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/// response.on_hover_text("Drag me!");
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/// ```
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#[inline(always)]
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#[inline]
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pub fn add(&mut self, widget: impl Widget) -> Response {
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widget.ui(self)
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}
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@ -980,7 +990,7 @@ impl Ui {
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/// This will be in addition to the [`Spacing::item_spacing`}.
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///
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/// [`Self::min_rect`] will expand to contain the space.
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#[inline(always)]
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#[inline]
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pub fn add_space(&mut self, amount: f32) {
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self.placer.advance_cursor(amount);
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}
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@ -990,7 +1000,7 @@ impl Ui {
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/// Shortcut for `add(Label::new(text))`
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///
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/// See also [`Label`].
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#[inline(always)]
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#[inline]
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pub fn label(&mut self, text: impl Into<WidgetText>) -> Response {
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Label::new(text).ui(self)
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}
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@ -1197,7 +1207,7 @@ impl Ui {
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}
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/// Shortcut for `add(Separator::default())` (see [`Separator`]).
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#[inline(always)]
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#[inline]
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pub fn separator(&mut self) -> Response {
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Separator::default().ui(self)
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}
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@ -1243,7 +1253,7 @@ impl Ui {
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/// Show an image here with the given size.
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///
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/// See also [`Image`].
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#[inline(always)]
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#[inline]
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pub fn image(&mut self, texture_id: TextureId, size: impl Into<Vec2>) -> Response {
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Image::new(texture_id, size).ui(self)
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}
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@ -1403,7 +1413,7 @@ impl Ui {
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///
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/// The `id_source` here be anything at all.
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// TODO: remove `id_source` argument?
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#[inline(always)]
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#[inline]
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pub fn indent<R>(
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&mut self,
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id_source: impl Hash,
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@ -1555,7 +1565,7 @@ impl Ui {
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/// ```
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///
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/// See also [`Self::with_layout`] for more options.
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#[inline(always)]
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#[inline]
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pub fn vertical<R>(&mut self, add_contents: impl FnOnce(&mut Ui) -> R) -> InnerResponse<R> {
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self.with_layout_dyn(Layout::top_down(Align::Min), Box::new(add_contents))
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}
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@ -1750,7 +1760,7 @@ impl Ui {
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self.menu_state = menu_state;
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}
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#[inline(always)]
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#[inline]
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/// Create a menu button. Creates a button for a sub-menu when the `Ui` is inside a menu.
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///
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/// ```
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@ -144,7 +144,7 @@ impl Widget for Button {
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let (rect, response) = ui.allocate_at_least(desired_size, sense);
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response.widget_info(|| WidgetInfo::labeled(WidgetType::Button, text.text()));
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if ui.clip_rect().intersects(rect) {
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if ui.is_rect_visible(rect) {
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let visuals = ui.style().interact(&response);
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let text_pos = ui
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.layout()
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@ -234,6 +234,7 @@ impl<'a> Widget for Checkbox<'a> {
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}
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response.widget_info(|| WidgetInfo::selected(WidgetType::Checkbox, *checked, text.text()));
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if ui.is_rect_visible(rect) {
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// let visuals = ui.style().interact_selectable(&response, *checked); // too colorful
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let visuals = ui.style().interact(&response);
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let text_pos = pos2(
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@ -261,6 +262,8 @@ impl<'a> Widget for Checkbox<'a> {
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}
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text.paint_with_visuals(ui.painter(), text_pos, visuals);
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}
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response
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}
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}
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@ -331,6 +334,7 @@ impl Widget for RadioButton {
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response
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.widget_info(|| WidgetInfo::selected(WidgetType::RadioButton, checked, text.text()));
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if ui.is_rect_visible(rect) {
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let text_pos = pos2(
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rect.min.x + button_padding.x + icon_width + icon_spacing,
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rect.center().y - 0.5 * text.size().y,
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@ -361,6 +365,8 @@ impl Widget for RadioButton {
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}
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text.paint_with_visuals(ui.painter(), text_pos, visuals);
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}
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response
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}
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}
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@ -438,7 +444,7 @@ impl Widget for ImageButton {
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let (rect, response) = ui.allocate_exact_size(padded_size, sense);
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response.widget_info(|| WidgetInfo::new(WidgetType::ImageButton));
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if ui.clip_rect().intersects(rect) {
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if ui.is_rect_visible(rect) {
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let (expansion, corner_radius, fill, stroke) = if selected {
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let selection = ui.visuals().selection;
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(-padding, 0.0, selection.bg_fill, selection.stroke)
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@ -50,6 +50,7 @@ pub fn show_color(ui: &mut Ui, color: impl Into<Hsva>, desired_size: Vec2) -> Re
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fn show_hsva(ui: &mut Ui, color: Hsva, desired_size: Vec2) -> Response {
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let (rect, response) = ui.allocate_at_least(desired_size, Sense::hover());
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if ui.is_rect_visible(rect) {
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background_checkers(ui.painter(), rect);
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if true {
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let left = Rect::from_min_max(rect.left_top(), rect.center_bottom());
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@ -64,6 +65,7 @@ fn show_hsva(ui: &mut Ui, color: Hsva, desired_size: Vec2) -> Response {
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stroke: Stroke::new(3.0, color.to_opaque()),
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});
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}
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}
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response
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}
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@ -71,6 +73,8 @@ fn color_button(ui: &mut Ui, color: Color32, open: bool) -> Response {
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let size = ui.spacing().interact_size;
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let (rect, response) = ui.allocate_exact_size(size, Sense::click());
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response.widget_info(|| WidgetInfo::new(WidgetType::ColorButton));
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if ui.is_rect_visible(rect) {
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let visuals = if open {
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&ui.visuals().widgets.open
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} else {
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@ -88,6 +92,7 @@ fn color_button(ui: &mut Ui, color: Color32, open: bool) -> Response {
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let corner_radius = visuals.corner_radius.at_most(2.0);
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ui.painter()
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.rect_stroke(rect, corner_radius, (2.0, visuals.bg_fill)); // fill is intentional, because default style has no border
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}
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response
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}
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@ -102,6 +107,7 @@ fn color_slider_1d(ui: &mut Ui, value: &mut f32, color_at: impl Fn(f32) -> Color
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*value = remap_clamp(mpos.x, rect.left()..=rect.right(), 0.0..=1.0);
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}
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if ui.is_rect_visible(rect) {
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let visuals = ui.style().interact(&response);
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background_checkers(ui.painter(), rect); // for alpha:
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@ -140,6 +146,7 @@ fn color_slider_1d(ui: &mut Ui, value: &mut f32, color_at: impl Fn(f32) -> Color
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Stroke::new(visuals.fg_stroke.width, contrast_color(picked_color)),
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));
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}
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}
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response
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}
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@ -158,6 +165,7 @@ fn color_slider_2d(
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*y_value = remap_clamp(mpos.y, rect.bottom()..=rect.top(), 0.0..=1.0);
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}
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if ui.is_rect_visible(rect) {
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let visuals = ui.style().interact(&response);
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let mut mesh = Mesh::default();
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@ -193,6 +201,7 @@ fn color_slider_2d(
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fill: picked_color,
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stroke: Stroke::new(visuals.fg_stroke.width, contrast_color(picked_color)),
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});
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}
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response
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}
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@ -78,6 +78,7 @@ impl Widget for Hyperlink {
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});
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}
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if ui.is_rect_visible(response.rect) {
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let color = ui.visuals().hyperlink_color;
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let visuals = ui.style().interact(&response);
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@ -94,6 +95,7 @@ impl Widget for Hyperlink {
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underline,
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angle: 0.0,
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});
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}
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response.on_hover_text(url)
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}
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@ -68,6 +68,7 @@ impl Image {
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}
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pub fn paint_at(&self, ui: &mut Ui, rect: Rect) {
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if ui.is_rect_visible(rect) {
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use epaint::*;
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let Self {
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texture_id,
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||||
|
@ -92,6 +93,7 @@ impl Image {
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Widget for Image {
|
||||
fn ui(self, ui: &mut Ui) -> Response {
|
||||
|
|
|
@ -237,6 +237,8 @@ impl Widget for Label {
|
|||
fn ui(self, ui: &mut Ui) -> Response {
|
||||
let (pos, text_galley, response) = self.layout_in_ui(ui);
|
||||
response.widget_info(|| WidgetInfo::labeled(WidgetType::Label, text_galley.text()));
|
||||
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
let response_color = ui.style().interact(&response).text_color();
|
||||
|
||||
let underline = if response.has_focus() {
|
||||
|
@ -258,6 +260,7 @@ impl Widget for Label {
|
|||
underline,
|
||||
angle: 0.0,
|
||||
});
|
||||
}
|
||||
|
||||
response
|
||||
}
|
||||
|
|
|
@ -71,6 +71,8 @@ impl Widget for ProgressBar {
|
|||
let height = ui.spacing().interact_size.y;
|
||||
let (outer_rect, response) =
|
||||
ui.allocate_exact_size(vec2(desired_width, height), Sense::hover());
|
||||
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
let visuals = ui.style().visuals.clone();
|
||||
let corner_radius = outer_rect.height() / 2.0;
|
||||
ui.painter().rect(
|
||||
|
@ -124,7 +126,9 @@ impl Widget for ProgressBar {
|
|||
if let Some(text_kind) = text {
|
||||
let text = match text_kind {
|
||||
ProgressBarText::Custom(text) => text,
|
||||
ProgressBarText::Percentage => format!("{}%", (progress * 100.0) as usize).into(),
|
||||
ProgressBarText::Percentage => {
|
||||
format!("{}%", (progress * 100.0) as usize).into()
|
||||
}
|
||||
};
|
||||
let galley = text.into_galley(ui, Some(false), f32::INFINITY, TextStyle::Button);
|
||||
let text_pos = outer_rect.left_center() - Vec2::new(0.0, galley.size().y / 2.0)
|
||||
|
@ -138,6 +142,7 @@ impl Widget for ProgressBar {
|
|||
text_color,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
response
|
||||
}
|
||||
|
|
|
@ -58,6 +58,7 @@ impl Widget for SelectableLabel {
|
|||
WidgetInfo::selected(WidgetType::SelectableLabel, selected, text.text())
|
||||
});
|
||||
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
let text_pos = ui
|
||||
.layout()
|
||||
.align_size_within_rect(text.size(), rect.shrink2(button_padding))
|
||||
|
@ -74,6 +75,8 @@ impl Widget for SelectableLabel {
|
|||
}
|
||||
|
||||
text.paint_with_visuals(ui.painter(), text_pos, &visuals);
|
||||
}
|
||||
|
||||
response
|
||||
}
|
||||
}
|
||||
|
|
|
@ -68,6 +68,8 @@ impl Widget for Separator {
|
|||
};
|
||||
|
||||
let (rect, response) = ui.allocate_at_least(size, Sense::hover());
|
||||
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
let points = if is_horizontal_line {
|
||||
[
|
||||
pos2(rect.left(), rect.center().y),
|
||||
|
@ -81,6 +83,8 @@ impl Widget for Separator {
|
|||
};
|
||||
let stroke = ui.visuals().widgets.noninteractive.bg_stroke;
|
||||
ui.painter().line_segment(points, stroke);
|
||||
}
|
||||
|
||||
response
|
||||
}
|
||||
}
|
||||
|
|
|
@ -320,7 +320,7 @@ impl<'a> Slider<'a> {
|
|||
}
|
||||
|
||||
// Paint it:
|
||||
{
|
||||
if ui.is_rect_visible(response.rect) {
|
||||
let value = self.get_value();
|
||||
|
||||
let rail_radius = ui
|
||||
|
|
|
@ -507,6 +507,7 @@ impl<'t> TextEdit<'t> {
|
|||
text_draw_pos -= vec2(offset_x, 0.0);
|
||||
}
|
||||
|
||||
if ui.is_rect_visible(rect) {
|
||||
painter.galley(text_draw_pos, galley.clone());
|
||||
|
||||
if text.as_ref().is_empty() && !hint_text.is_empty() {
|
||||
|
@ -535,7 +536,7 @@ impl<'t> TextEdit<'t> {
|
|||
|
||||
if interactive && text.is_mutable() {
|
||||
// egui_web uses `text_cursor_pos` when showing IME,
|
||||
// so only set it when text is editable!
|
||||
// so only set it when text is editable and visible!
|
||||
ui.ctx().output().text_cursor_pos = Some(
|
||||
galley
|
||||
.pos_from_cursor(&cursor_range.primary)
|
||||
|
@ -545,6 +546,7 @@ impl<'t> TextEdit<'t> {
|
|||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
state.clone().store(ui.ctx(), id);
|
||||
|
||||
|
|
|
@ -41,7 +41,9 @@ pub fn toggle_ui(ui: &mut egui::Ui, on: &mut bool) -> egui::Response {
|
|||
response.widget_info(|| egui::WidgetInfo::selected(egui::WidgetType::Checkbox, *on, ""));
|
||||
|
||||
// 4. Paint!
|
||||
// First let's ask for a simple animation from egui.
|
||||
// Make sure we need to paint:
|
||||
if ui.is_rect_visible(rect) {
|
||||
// Let's ask for a simple animation from egui.
|
||||
// egui keeps track of changes in the boolean associated with the id and
|
||||
// returns an animated value in the 0-1 range for how much "on" we are.
|
||||
let how_on = ui.ctx().animate_bool(response.id, *on);
|
||||
|
@ -59,6 +61,7 @@ pub fn toggle_ui(ui: &mut egui::Ui, on: &mut bool) -> egui::Response {
|
|||
let center = egui::pos2(circle_x, rect.center().y);
|
||||
ui.painter()
|
||||
.circle(center, 0.75 * radius, visuals.bg_fill, visuals.fg_stroke);
|
||||
}
|
||||
|
||||
// All done! Return the interaction response so the user can check what happened
|
||||
// (hovered, clicked, ...) and maybe show a tooltip:
|
||||
|
@ -76,6 +79,7 @@ fn toggle_ui_compact(ui: &mut egui::Ui, on: &mut bool) -> egui::Response {
|
|||
}
|
||||
response.widget_info(|| egui::WidgetInfo::selected(egui::WidgetType::Checkbox, *on, ""));
|
||||
|
||||
if ui.is_rect_visible(rect) {
|
||||
let how_on = ui.ctx().animate_bool(response.id, *on);
|
||||
let visuals = ui.style().interact_selectable(&response, *on);
|
||||
let rect = rect.expand(visuals.expansion);
|
||||
|
@ -86,6 +90,7 @@ fn toggle_ui_compact(ui: &mut egui::Ui, on: &mut bool) -> egui::Response {
|
|||
let center = egui::pos2(circle_x, rect.center().y);
|
||||
ui.painter()
|
||||
.circle(center, 0.75 * radius, visuals.bg_fill, visuals.fg_stroke);
|
||||
}
|
||||
|
||||
response
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue