eframe web: access app from WebHandle (#1886)
Co-authored-by: Stanislav <enomado@users.noreply.github.com> Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
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8 changed files with 80 additions and 1 deletions
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@ -6,6 +6,9 @@
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#![warn(missing_docs)] // Let's keep `epi` well-documented.
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#[cfg(target_arch = "wasm32")]
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use std::any::Any;
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#[cfg(not(target_arch = "wasm32"))]
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pub use crate::native::run::RequestRepaintEvent;
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#[cfg(not(target_arch = "wasm32"))]
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@ -66,6 +69,15 @@ pub trait App {
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/// To force a repaint, call [`egui::Context::request_repaint`] at any time (e.g. from another thread).
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fn update(&mut self, ctx: &egui::Context, frame: &mut Frame);
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/// Handle to the app.
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///
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/// Can be used from web to interact or other external context
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/// Implementation is needed, because downcasting Box<dyn App> -> Box<dyn Any> to get &ConcreteApp is not simple in current rust.
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///
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/// Just return &mut *self
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any;
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/// Called on shutdown, and perhaps at regular intervals. Allows you to save state.
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///
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/// Only called when the "persistence" feature is enabled.
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@ -265,6 +265,11 @@ impl AppRunner {
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&self.egui_ctx
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}
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/// Get mutable access to the concrete [`App`] we enclose.
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pub fn app_mut<ConreteApp: 'static + crate::App>(&mut self) -> &mut ConreteApp {
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self.app.as_any_mut().downcast_mut::<ConreteApp>().unwrap()
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}
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pub fn auto_save(&mut self) {
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let now = now_sec();
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let time_since_last_save = now - self.last_save_time;
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@ -1,5 +1,8 @@
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use std::sync::Arc;
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#[cfg(target_arch = "wasm32")]
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use core::any::Any;
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use eframe::egui_glow;
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use egui::mutex::Mutex;
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use egui_glow::glow;
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@ -48,6 +51,11 @@ impl eframe::App for Custom3d {
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self.rotating_triangle.lock().destroy(gl);
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}
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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impl Custom3d {
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@ -1,5 +1,8 @@
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use std::sync::Arc;
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#[cfg(target_arch = "wasm32")]
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use core::any::Any;
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use eframe::{
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egui_wgpu::{self, wgpu},
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wgpu::util::DeviceExt,
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@ -117,6 +120,11 @@ impl eframe::App for Custom3d {
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});
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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impl Custom3d {
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@ -1,6 +1,9 @@
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use egui_extras::RetainedImage;
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use poll_promise::Promise;
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#[cfg(target_arch = "wasm32")]
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use core::any::Any;
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struct Resource {
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/// HTTP response
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response: ehttp::Response,
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@ -106,6 +109,11 @@ impl eframe::App for HttpApp {
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}
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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fn ui_url(ui: &mut egui::Ui, frame: &mut eframe::Frame, url: &mut String) -> bool {
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@ -32,7 +32,6 @@ pub struct WebHandle {
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#[wasm_bindgen]
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impl WebHandle {
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#[wasm_bindgen]
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#[cfg(target_arch = "wasm32")]
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pub fn stop_web(&self) -> Result<(), wasm_bindgen::JsValue> {
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let mut app = self.handle.lock();
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let res = app.destroy();
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@ -43,6 +42,12 @@ impl WebHandle {
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res
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}
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#[wasm_bindgen]
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pub fn set_some_content_from_javasript(&mut self, _some_data: &str) {
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let _app = self.handle.lock().app_mut::<WrapApp>();
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// _app.data = some_data;
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}
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}
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#[cfg(target_arch = "wasm32")]
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@ -3,6 +3,9 @@ use egui_demo_lib::is_mobile;
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#[cfg(feature = "glow")]
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use eframe::glow;
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#[cfg(target_arch = "wasm32")]
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use core::any::Any;
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#[derive(Default)]
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#[cfg_attr(feature = "serde", derive(serde::Deserialize, serde::Serialize))]
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struct EasyMarkApp {
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@ -13,6 +16,11 @@ impl eframe::App for EasyMarkApp {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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self.editor.panels(ctx);
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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// ----------------------------------------------------------------------------
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@ -27,6 +35,11 @@ impl eframe::App for DemoApp {
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fn update(&mut self, ctx: &egui::Context, _frame: &mut eframe::Frame) {
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self.demo_windows.ui(ctx);
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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// ----------------------------------------------------------------------------
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@ -46,6 +59,11 @@ impl eframe::App for FractalClockApp {
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.ui(ui, Some(crate::seconds_since_midnight()));
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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// ----------------------------------------------------------------------------
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@ -70,6 +88,11 @@ impl eframe::App for ColorTestApp {
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});
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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// ----------------------------------------------------------------------------
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@ -225,6 +248,11 @@ impl eframe::App for WrapApp {
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custom3d.on_exit(gl);
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}
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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impl WrapApp {
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@ -70,6 +70,11 @@ impl eframe::App for MyApp {
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});
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn as_any_mut(&mut self) -> &mut dyn Any {
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&mut *self
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}
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}
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/// We get a [`glow::Context`] from `eframe` and we want to construct a [`ThreeDApp`].
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