[widgets] DragValue can now be used with some integers
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ecd68f4faa
commit
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4 changed files with 100 additions and 39 deletions
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@ -77,7 +77,15 @@ pub fn ease_in_ease_out(t: f32) -> f32 {
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pub const TAU: f32 = 2.0 * std::f32::consts::PI;
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/// Round a value to the given number of decimal places.
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pub fn round_to_precision(value: f32, decimal_places: usize) -> f32 {
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pub fn round_to_precision_f32(value: f32, decimal_places: usize) -> f32 {
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// This is a stupid way of doing this, but stupid works.
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format!("{:.*}", decimal_places, value)
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.parse()
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.unwrap_or_else(|_| value)
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}
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/// Round a value to the given number of decimal places.
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pub fn round_to_precision(value: f64, decimal_places: usize) -> f64 {
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// This is a stupid way of doing this, but stupid works.
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format!("{:.*}", decimal_places, value)
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.parse()
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@ -113,6 +121,17 @@ pub fn almost_equal(a: f32, b: f32, epsilon: f32) -> bool {
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}
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}
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#[test]
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fn test_format() {
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assert_eq!(format_with_minimum_precision(1_234_567.0, 0), "1234567");
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assert_eq!(format_with_minimum_precision(1_234_567.0, 1), "1234567.0");
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assert_eq!(format_with_minimum_precision(3.14, 2), "3.14");
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assert_eq!(
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format_with_minimum_precision(std::f32::consts::PI, 2),
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"3.1415927"
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);
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}
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#[test]
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fn test_almost_equal() {
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for &x in &[
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@ -429,29 +429,10 @@ fn ui_slider_vec2(ui: &mut Ui, value: &mut Vec2, range: std::ops::RangeInclusive
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// TODO: improve color picker
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fn ui_color(ui: &mut Ui, srgba: &mut Srgba, text: &str) {
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ui.horizontal_centered(|ui| {
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// TODO: DragValue::u8
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// ui.label(format!("{} sRGBA: ", text));
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// ui.add(DragValue::u8(&mut srgba.r).speed(1))
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// .tooltip_text("r");
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// ui.add(DragValue::u8(&mut srgba.g).speed(1))
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// .tooltip_text("g");
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// ui.add(DragValue::u8(&mut srgba.b).speed(1))
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// .tooltip_text("b");
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// ui.add(DragValue::u8(&mut srgba.a).speed(1))
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// .tooltip_text("a");
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ui.label(format!("{} RGBA: ", text));
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let mut rgba = Rgba::from(*srgba);
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ui.add(DragValue::f32(&mut rgba.r).speed(0.003))
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.tooltip_text("r");
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ui.add(DragValue::f32(&mut rgba.g).speed(0.003))
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.tooltip_text("g");
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ui.add(DragValue::f32(&mut rgba.b).speed(0.003))
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.tooltip_text("b");
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ui.add(DragValue::f32(&mut rgba.a).speed(0.003))
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.tooltip_text("a");
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if rgba != Rgba::from(*srgba) {
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*srgba = Srgba::from(rgba);
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}
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ui.label(format!("{} sRGBA: ", text));
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ui.add(DragValue::u8(&mut srgba.r)).tooltip_text("r");
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ui.add(DragValue::u8(&mut srgba.g)).tooltip_text("g");
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ui.add(DragValue::u8(&mut srgba.b)).tooltip_text("b");
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ui.add(DragValue::u8(&mut srgba.a)).tooltip_text("a");
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});
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}
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@ -555,24 +555,69 @@ impl Widget for Separator {
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// ----------------------------------------------------------------------------
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/// Combined into one function (rather than two) to make it easier
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/// for the borrow checker.
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type GetSetValue<'a> = Box<dyn 'a + FnMut(Option<f64>) -> f64>;
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fn get(value_function: &mut GetSetValue<'_>) -> f64 {
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(value_function)(None)
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}
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fn set(value_function: &mut GetSetValue<'_>, value: f64) {
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(value_function)(Some(value));
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}
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/// A floating point value that you can change by dragging the number. More compact than a slider.
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pub struct DragValue<'a> {
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value: &'a mut f32,
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value_function: GetSetValue<'a>,
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speed: f32,
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prefix: String,
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suffix: String,
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}
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impl<'a> DragValue<'a> {
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pub fn f32(value: &'a mut f32) -> Self {
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DragValue {
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value,
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fn from_get_set(value_function: impl 'a + FnMut(Option<f64>) -> f64) -> Self {
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Self {
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value_function: Box::new(value_function),
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speed: 1.0,
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prefix: Default::default(),
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suffix: Default::default(),
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}
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}
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pub fn f32(value: &'a mut f32) -> Self {
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Self {
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..Self::from_get_set(move |v: Option<f64>| {
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if let Some(v) = v {
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*value = v as f32
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}
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*value as f64
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})
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}
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}
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pub fn u8(value: &'a mut u8) -> Self {
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Self {
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..Self::from_get_set(move |v: Option<f64>| {
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if let Some(v) = v {
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*value = v.round() as u8;
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}
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*value as f64
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})
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}
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}
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pub fn i32(value: &'a mut i32) -> Self {
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Self {
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..Self::from_get_set(move |v: Option<f64>| {
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if let Some(v) = v {
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*value = v.round() as i32;
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}
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*value as f64
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})
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}
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}
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/// How much the value changes when dragged one point (logical pixel).
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pub fn speed(mut self, speed: f32) -> Self {
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self.speed = speed;
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@ -595,14 +640,15 @@ impl<'a> DragValue<'a> {
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impl<'a> Widget for DragValue<'a> {
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fn ui(self, ui: &mut Ui) -> Response {
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let Self {
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value,
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mut value_function,
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speed,
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prefix,
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suffix,
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} = self;
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let value = get(&mut value_function);
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let aim_rad = ui.input().physical_pixel_size(); // ui.input().aim_radius(); // TODO
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let precision = (aim_rad / speed.abs()).log10().ceil().max(0.0) as usize;
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let value_text = format_with_minimum_precision(*value, precision);
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let value_text = format_with_minimum_precision(value as f32, precision); // TODO: full precision
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let kb_edit_id = ui.make_position_id().with("edit");
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let is_kb_editing = ui.memory().has_kb_focus(kb_edit_id);
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@ -621,7 +667,7 @@ impl<'a> Widget for DragValue<'a> {
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.text_style(TextStyle::Monospace),
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);
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if let Ok(parsed_value) = value_text.parse() {
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*value = parsed_value;
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set(&mut value_function, parsed_value)
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}
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if ui.input().key_pressed(Key::Enter) {
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ui.memory().surrender_kb_focus(kb_edit_id);
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@ -643,8 +689,9 @@ impl<'a> Widget for DragValue<'a> {
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let delta_points = mdelta.x - mdelta.y; // Increase to the right and up
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let delta_value = speed * delta_points;
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if delta_value != 0.0 {
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*value += delta_value;
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*value = round_to_precision(*value, precision);
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let new_value = value + delta_value as f64;
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let new_value = round_to_precision(new_value, precision);
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set(&mut value_function, new_value);
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// TODO: To make use or `smart_aim` for `DragValue` we need to store some state somewhere,
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// otherwise we will just keep rounding to the same value while moving the mouse.
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}
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@ -2,6 +2,7 @@ use std::ops::RangeInclusive;
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use crate::{paint::*, widgets::Label, *};
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// TODO: switch to f64 internally so we can handle integers larger than 2^24.
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/// Combined into one function (rather than two) to make it easier
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/// for the borrow checker.
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type SliderGetSet<'a> = Box<dyn 'a + FnMut(Option<f32>) -> f32>;
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@ -22,7 +23,7 @@ impl<'a> Slider<'a> {
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range: RangeInclusive<f32>,
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get_set_value: impl 'a + FnMut(Option<f32>) -> f32,
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) -> Self {
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Slider {
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Self {
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get_set_value: Box::new(get_set_value),
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range,
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text: None,
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@ -33,7 +34,7 @@ impl<'a> Slider<'a> {
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}
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pub fn f32(value: &'a mut f32, range: RangeInclusive<f32>) -> Self {
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Slider {
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Self {
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..Self::from_get_set(range, move |v: Option<f32>| {
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if let Some(v) = v {
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*value = v
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@ -43,9 +44,22 @@ impl<'a> Slider<'a> {
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}
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}
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pub fn u8(value: &'a mut u8, range: RangeInclusive<u8>) -> Self {
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let range = (*range.start() as f32)..=(*range.end() as f32);
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Self {
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precision: Some(0),
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..Self::from_get_set(range, move |v: Option<f32>| {
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if let Some(v) = v {
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*value = v.round() as u8
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}
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*value as f32
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})
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}
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}
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pub fn i32(value: &'a mut i32, range: RangeInclusive<i32>) -> Self {
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let range = (*range.start() as f32)..=(*range.end() as f32);
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Slider {
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Self {
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precision: Some(0),
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..Self::from_get_set(range, move |v: Option<f32>| {
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if let Some(v) = v {
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@ -58,7 +72,7 @@ impl<'a> Slider<'a> {
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pub fn usize(value: &'a mut usize, range: RangeInclusive<usize>) -> Self {
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let range = (*range.start() as f32)..=(*range.end() as f32);
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Slider {
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Self {
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precision: Some(0),
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..Self::from_get_set(range, move |v: Option<f32>| {
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if let Some(v) = v {
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@ -94,7 +108,7 @@ impl<'a> Slider<'a> {
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fn set_value_f32(&mut self, mut value: f32) {
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if let Some(precision) = self.precision {
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value = round_to_precision(value, precision);
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value = round_to_precision_f32(value, precision);
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}
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(self.get_set_value)(Some(value));
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}
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