Light edits on README.md (#1246)
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## Integrations
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egui is build to be easy to integrate into any existing game engine or platform you are working on.
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egui is built to be easy to integrate into any existing game engine or platform you are working on.
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egui itself doesn't know or care on what OS it is running or how to render things to the screen - that is the job of the egui integration.
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An integration needs to do the following each frame:
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### Official integrations
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If you making an app, your best bet is using [`eframe`](https://github.com/emilk/egui/tree/master/eframe), the official egui framework. It lets you write apps that works on both the web and native. `eframe` is just a thin wrapper over `egui_web` and `egui_glium` (see below).
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If you're making an app, your best bet is using [`eframe`](https://github.com/emilk/egui/tree/master/eframe), the official egui framework. It lets you write apps that work on both the web and native. `eframe` is just a thin wrapper over `egui_web` and `egui_glium` (see below).
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These are the official egui integrations:
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