From df056d2ce4c00da2cce56adb00e95d45631b53f2 Mon Sep 17 00:00:00 2001 From: Emil Ernerfeldt Date: Wed, 21 Oct 2020 23:14:12 +0200 Subject: [PATCH] [egui_web] Disable face culling in WebGL renderer Closes https://github.com/emilk/egui/issues/29 --- egui_web/src/webgl.rs | 1 + 1 file changed, 1 insertion(+) diff --git a/egui_web/src/webgl.rs b/egui_web/src/webgl.rs index 5da347a2..115ca669 100644 --- a/egui_web/src/webgl.rs +++ b/egui_web/src/webgl.rs @@ -294,6 +294,7 @@ impl Painter { let gl = &self.gl; gl.enable(Gl::SCISSOR_TEST); + gl.disable(Gl::CULL_FACE); // Egui is not strict about winding order. gl.enable(Gl::BLEND); gl.blend_func(Gl::ONE, Gl::ONE_MINUS_SRC_ALPHA); // premultiplied alpha gl.use_program(Some(&self.program));