[egui_glium] Restore window position when starting app
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2 changed files with 11 additions and 5 deletions
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@ -13,14 +13,14 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
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### Changed
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### Changed
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* `egui_glium` will now save you app state to [a better directory](https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir)
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* `egui_glium` will now save you app state to [a better directory](https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir).
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* `egui_glium::run`: the parameter `app` now has signature `Box<dyn App>` (you need to add `Box::new(app)` to your code).
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* `egui_glium::run`: the parameter `app` now has signature `Box<dyn App>` (you need to add `Box::new(app)` to your code).
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* Window title is now passed via the `trait` function `egui::App::name()`
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* Window title is now passed via the `trait` function `egui::App::name()`.
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### Fixed 🐛
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### Fixed 🐛
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* Serialize window size in logical points instead of physical pixels
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* Serialize window size in logical points instead of physical pixels.
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* Window position is now restored on restart.
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## 0.5.0 - 2020-12-13
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## 0.5.0 - 2020-12-13
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@ -60,7 +60,13 @@ fn create_display(
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.with_stencil_buffer(0)
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.with_stencil_buffer(0)
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.with_vsync(true);
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.with_vsync(true);
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glium::Display::new(window_builder, context_builder, &event_loop).unwrap()
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let display = glium::Display::new(window_builder, context_builder, &event_loop).unwrap();
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if let Some(window_settings) = &window_settings {
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window_settings.restore_positions(&display);
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}
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display
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}
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}
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fn create_storage(app_name: &str) -> Option<Box<dyn egui::app::Storage>> {
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fn create_storage(app_name: &str) -> Option<Box<dyn egui::app::Storage>> {
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