[egui_glium] Restore window position when starting app

This commit is contained in:
Emil Ernerfeldt 2020-12-21 22:10:31 +01:00
parent 05f3cd66ce
commit dbab277658
2 changed files with 11 additions and 5 deletions

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@ -13,14 +13,14 @@ The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/).
### Changed ### Changed
* `egui_glium` will now save you app state to [a better directory](https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir) * `egui_glium` will now save you app state to [a better directory](https://docs.rs/directories-next/2.0.0/directories_next/struct.ProjectDirs.html#method.data_dir).
* `egui_glium::run`: the parameter `app` now has signature `Box<dyn App>` (you need to add `Box::new(app)` to your code). * `egui_glium::run`: the parameter `app` now has signature `Box<dyn App>` (you need to add `Box::new(app)` to your code).
* Window title is now passed via the `trait` function `egui::App::name()` * Window title is now passed via the `trait` function `egui::App::name()`.
### Fixed 🐛 ### Fixed 🐛
* Serialize window size in logical points instead of physical pixels * Serialize window size in logical points instead of physical pixels.
* Window position is now restored on restart.
## 0.5.0 - 2020-12-13 ## 0.5.0 - 2020-12-13

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@ -60,7 +60,13 @@ fn create_display(
.with_stencil_buffer(0) .with_stencil_buffer(0)
.with_vsync(true); .with_vsync(true);
glium::Display::new(window_builder, context_builder, &event_loop).unwrap() let display = glium::Display::new(window_builder, context_builder, &event_loop).unwrap();
if let Some(window_settings) = &window_settings {
window_settings.restore_positions(&display);
}
display
} }
fn create_storage(app_name: &str) -> Option<Box<dyn egui::app::Storage>> { fn create_storage(app_name: &str) -> Option<Box<dyn egui::app::Storage>> {