Improve docs and naming
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parent
153e2cf54f
commit
d72cfe5359
4 changed files with 108 additions and 108 deletions
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@ -70,7 +70,7 @@ impl<'a> DatePickerPopup<'a> {
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.size(Size::Absolute(height))
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.vertical(|mut strip| {
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if self.combo_boxes {
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strip.strip_noclip(|builder| {
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strip.strip_clip(|builder| {
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builder.sizes(Size::Remainder, 3).horizontal(|mut strip| {
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strip.cell(|ui| {
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ComboBox::from_id_source("date_picker_year")
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@ -15,12 +15,12 @@ pub(crate) enum CellSize {
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/// In a horizontal strip, a `[StripLayout]` with horizontal `[CellDirection]` is used.
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/// Its cells go from left to right inside this `[StripLayout]`.
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///
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/// In a table there's a `[StripLayout]` for each table row with a horizonal `[CellDirection]`.
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/// In a table there's a `[StripLayout]` for each table row with a horizontal `[CellDirection]`.
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/// Its cells go from left to right. And the lines go from top to bottom.
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pub(crate) enum CellDirection {
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/// Cells go from left to right
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Horizontal,
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/// Cells go fromtop to bottom
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/// Cells go from top to bottom
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Vertical,
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}
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@ -151,8 +151,8 @@ impl<'l> StripLayout<'l> {
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add_contents(&mut child_ui);
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}
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/// Set the rect so that the scrollview knows about our size
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pub fn set_rect(&mut self) -> Response {
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/// Allocate the rect in [`Self::ui`] so that the scrollview knows about our size
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pub fn allocate_rect(&mut self) -> Response {
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let mut rect = self.rect;
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rect.set_right(self.max.x);
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rect.set_bottom(self.max.y);
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@ -6,6 +6,37 @@ use crate::{
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use egui::{Response, Ui};
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/// Builder for creating a new [`Strip`].
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///
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/// This can be used to do dynamic layouts.
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///
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/// In contrast to normal egui behavior, strip cells do *not* grow with its children!
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///
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/// After adding size hints with `[Self::column]`/`[Self::columns]` the strip can be build with `[Self::horizontal]`/`[Self::vertical]`.
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///
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/// ### Example
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/// ```
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/// # egui::__run_test_ui(|ui| {
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/// use egui_extras::{StripBuilder, Size};
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/// StripBuilder::new(ui)
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/// .size(Size::RemainderMinimum(100.0))
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/// .size(Size::Absolute(40.0))
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/// .vertical(|mut strip| {
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/// strip.strip(|builder| {
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/// builder.sizes(Size::Remainder, 2).horizontal(|mut strip| {
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/// strip.cell(|ui| {
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/// ui.label("Top Left");
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/// });
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/// strip.cell(|ui| {
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/// ui.label("Top Right");
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/// });
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/// });
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/// });
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/// strip.cell(|ui| {
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/// ui.label("Fixed");
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/// });
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/// });
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/// # });
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/// ```
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pub struct StripBuilder<'a> {
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ui: &'a mut Ui,
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sizing: Sizing,
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@ -13,48 +44,19 @@ pub struct StripBuilder<'a> {
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impl<'a> StripBuilder<'a> {
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/// Create new strip builder.
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///
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/// In contrast to normal egui behavior, strip cells do *not* grow with its children!
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///
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/// After adding size hints with `[Self::column]`/`[Self::columns]` the strip can be build with `[Self::horizontal]`/`[Self::vertical]`.
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///
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/// ### Example
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/// ```
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/// # egui::__run_test_ui(|ui| {
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/// use egui_extras::{StripBuilder, Size};
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/// StripBuilder::new(ui)
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/// .size(Size::RemainderMinimum(100.0))
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/// .size(Size::Absolute(40.0))
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/// .vertical(|mut strip| {
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/// strip.strip(|builder| {
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/// builder.sizes(Size::Remainder, 2).horizontal(|mut strip| {
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/// strip.cell(|ui| {
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/// ui.label("Top Left");
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/// });
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/// strip.cell(|ui| {
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/// ui.label("Top Right");
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/// });
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/// });
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/// });
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/// strip.cell(|ui| {
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/// ui.label("Fixed");
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/// });
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/// });
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/// # });
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/// ```
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pub fn new(ui: &'a mut Ui) -> Self {
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let sizing = Sizing::new();
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Self { ui, sizing }
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}
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/// Add size hint for column/row
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/// Add size hint for one column/row.
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pub fn size(mut self, size: Size) -> Self {
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self.sizing.add(size);
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self
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}
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/// Add size hint for columns/rows `count` times
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/// Add size hint for several columns/rows at once.
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pub fn sizes(mut self, size: Size, count: usize) -> Self {
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for _ in 0..count {
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self.sizing.add(size);
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@ -80,7 +82,7 @@ impl<'a> StripBuilder<'a> {
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direction: CellDirection::Horizontal,
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sizes: widths,
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});
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layout.set_rect()
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layout.allocate_rect()
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}
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/// Build vertical strip: Cells are positions from top to bottom.
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@ -101,7 +103,7 @@ impl<'a> StripBuilder<'a> {
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direction: CellDirection::Vertical,
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sizes: heights,
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});
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layout.set_rect()
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layout.allocate_rect()
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}
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}
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@ -138,7 +140,7 @@ impl<'a, 'b> Strip<'a, 'b> {
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self.layout.empty(width, height);
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}
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fn _cell(&mut self, clip: bool, add_contents: impl FnOnce(&mut Ui)) {
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fn cell_impl(&mut self, clip: bool, add_contents: impl FnOnce(&mut Ui)) {
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assert!(
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!self.sizes.is_empty(),
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"Tried using more strip cells then available."
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@ -150,27 +152,28 @@ impl<'a, 'b> Strip<'a, 'b> {
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/// Add cell, content is wrapped
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pub fn cell(&mut self, add_contents: impl FnOnce(&mut Ui)) {
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self._cell(false, add_contents);
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self.cell_impl(false, add_contents);
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}
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/// Add cell, content is clipped
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pub fn cell_clip(&mut self, add_contents: impl FnOnce(&mut Ui)) {
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self._cell(true, add_contents);
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self.cell_impl(true, add_contents);
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}
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fn _strip(&mut self, clip: bool, strip_builder: impl FnOnce(StripBuilder<'_>)) {
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self._cell(clip, |ui| {
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fn strip_impl(&mut self, clip: bool, strip_builder: impl FnOnce(StripBuilder<'_>)) {
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self.cell_impl(clip, |ui| {
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strip_builder(StripBuilder::new(ui));
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});
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}
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/// Add strip as cell
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pub fn strip(&mut self, strip_builder: impl FnOnce(StripBuilder<'_>)) {
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self._strip(false, strip_builder);
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self.strip_impl(false, strip_builder);
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}
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/// Add strip as cell, content is clipped
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pub fn strip_noclip(&mut self, strip_builder: impl FnOnce(StripBuilder<'_>)) {
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self._strip(true, strip_builder);
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pub fn strip_clip(&mut self, strip_builder: impl FnOnce(StripBuilder<'_>)) {
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self.strip_impl(true, strip_builder);
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}
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}
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@ -12,7 +12,42 @@ use crate::{
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use egui::{Response, Ui};
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use std::cmp;
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/// Builder for creating a new [`Table`].
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/// Builder for a [`Table`] with (optional) fixed header and scrolling body.
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///
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/// Cell widths are precalculated with given size hints so we can have tables like this:
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///
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/// | fixed size | all available space/minimum | 30% of available width | fixed size |
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///
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/// In contrast to normal egui behavior, columns/rows do *not* grow with its children!
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/// Takes all available height, so if you want something below the table, put it in a strip.
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///
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/// ### Example
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/// ```
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/// # egui::__run_test_ui(|ui| {
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/// use egui_extras::{TableBuilder, Size};
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/// TableBuilder::new(ui)
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/// .column(Size::RemainderMinimum(100.0))
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/// .column(Size::Absolute(40.0))
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/// .header(20.0, |mut header| {
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/// header.col(|ui| {
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/// ui.heading("Growing");
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/// });
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/// header.col(|ui| {
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/// ui.heading("Fixed");
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/// });
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/// })
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/// .body(|mut body| {
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/// body.row(30.0, |mut row| {
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/// row.col(|ui| {
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/// ui.label("first row growing cell");
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/// });
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/// row.col_clip(|ui| {
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/// ui.button("action");
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/// });
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/// });
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/// });
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/// # });
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/// ```
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pub struct TableBuilder<'a> {
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ui: &'a mut Ui,
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sizing: Sizing,
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@ -21,42 +56,6 @@ pub struct TableBuilder<'a> {
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}
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impl<'a> TableBuilder<'a> {
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/// Build a table with (optional) fixed header and scrolling body.
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///
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/// Cell widths are precalculated with given size hints so we can have tables like this:
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///
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/// | fixed size | all available space/minimum | 30% of available width | fixed size |
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///
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/// In contrast to normal egui behavior, columns/rows do *not* grow with its children!
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/// Takes all available height, so if you want something below the table, put it in a strip.
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///
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/// ### Example
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/// ```
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/// # egui::__run_test_ui(|ui| {
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/// use egui_extras::{TableBuilder, Size};
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/// TableBuilder::new(ui)
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/// .column(Size::RemainderMinimum(100.0))
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/// .column(Size::Absolute(40.0))
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/// .header(20.0, |mut header| {
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/// header.col(|ui| {
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/// ui.heading("Growing");
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/// });
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/// header.col(|ui| {
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/// ui.heading("Fixed");
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/// });
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/// })
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/// .body(|mut body| {
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/// body.row(30.0, |mut row| {
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/// row.col(|ui| {
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/// ui.label("first row growing cell");
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/// });
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/// row.col_clip(|ui| {
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/// ui.button("action");
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/// });
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/// });
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/// });
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/// # });
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/// ```
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pub fn new(ui: &'a mut Ui) -> Self {
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let sizing = Sizing::new();
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@ -86,7 +85,7 @@ impl<'a> TableBuilder<'a> {
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self
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}
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/// Add size hint for column `count` times
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/// Add size hint for several columns at once.
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pub fn columns(mut self, size: Size, count: usize) -> Self {
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for _ in 0..count {
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self.sizing.add(size);
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@ -109,17 +108,14 @@ impl<'a> TableBuilder<'a> {
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let ui = self.ui;
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{
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let mut layout = StripLayout::new(ui, CellDirection::Horizontal);
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{
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let row = TableRow {
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layout: &mut layout,
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widths: widths.clone(),
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striped: false,
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height,
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clicked: false,
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};
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header(row);
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}
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layout.set_rect();
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header(TableRow {
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layout: &mut layout,
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widths: widths.clone(),
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striped: false,
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height,
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clicked: false,
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});
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layout.allocate_rect();
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}
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Table {
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@ -151,7 +147,8 @@ impl<'a> TableBuilder<'a> {
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}
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/// Table struct which can construct a [`TableBody`].
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/// Is created by [`TableBuilder`] by either calling `body` or after creating a header row with `header`.
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///
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/// Is created by [`TableBuilder`] by either calling [`TableBuilder::body`] or after creating a header row with [`TableBuilder::header`].
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pub struct Table<'a> {
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ui: &'a mut Ui,
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widths: Vec<f32>,
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@ -266,7 +263,7 @@ impl<'a> TableBody<'a> {
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impl<'a> Drop for TableBody<'a> {
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fn drop(&mut self) {
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self.layout.set_rect();
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self.layout.allocate_rect();
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}
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}
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@ -286,7 +283,17 @@ impl<'a, 'b> TableRow<'a, 'b> {
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self.clicked
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}
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fn _col(&mut self, clip: bool, add_contents: impl FnOnce(&mut Ui)) -> Response {
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/// Add column, content is wrapped
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pub fn col(&mut self, add_contents: impl FnOnce(&mut Ui)) -> Response {
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self.column(false, add_contents)
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}
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/// Add column, content is clipped
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pub fn col_clip(&mut self, add_contents: impl FnOnce(&mut Ui)) -> Response {
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self.column(true, add_contents)
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}
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fn column(&mut self, clip: bool, add_contents: impl FnOnce(&mut Ui)) -> Response {
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assert!(
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!self.widths.is_empty(),
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"Tried using more table columns then available."
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@ -309,16 +316,6 @@ impl<'a, 'b> TableRow<'a, 'b> {
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response
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}
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/// Add column, content is wrapped
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pub fn col(&mut self, add_contents: impl FnOnce(&mut Ui)) -> Response {
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self._col(false, add_contents)
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}
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/// Add column, content is clipped
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pub fn col_clip(&mut self, add_contents: impl FnOnce(&mut Ui)) -> Response {
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self._col(true, add_contents)
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}
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}
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impl<'a, 'b> Drop for TableRow<'a, 'b> {
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