Improve custom_window_frame

This commit is contained in:
Emil Ernerfeldt 2023-02-05 21:57:40 +01:00
parent 853d492724
commit d5dcc87ace

View file

@ -31,7 +31,7 @@ impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
custom_window_frame(ctx, frame, "egui with custom frame", |ui| {
ui.label("This is just the contents of the window");
ui.label("This is just the contents of the window.");
ui.horizontal(|ui| {
ui.label("egui theme:");
egui::widgets::global_dark_light_mode_buttons(ui);
@ -47,54 +47,69 @@ fn custom_window_frame(
add_contents: impl FnOnce(&mut egui::Ui),
) {
use egui::*;
let text_color = ctx.style().visuals.text_color();
// Height of the title bar
let height = 28.0;
let panel_frame = egui::Frame {
fill: ctx.style().visuals.window_fill(),
rounding: 10.0.into(),
stroke: ctx.style().visuals.widgets.noninteractive.fg_stroke,
outer_margin: 0.5.into(), // so the stroke is within the bounds
..Default::default()
};
let button_height = 16.0;
CentralPanel::default().frame(panel_frame).show(ctx, |ui| {
let app_rect = ui.max_rect();
let title_bar_height = 32.0;
let title_bar_rect = {
let mut rect = app_rect;
rect.max.y = rect.min.y + title_bar_height;
rect
};
title_bar_ui(ui, frame, title_bar_rect, title);
// Add the contents:
let content_rect = {
let mut rect = app_rect;
rect.min.y = title_bar_rect.max.y;
rect
}
.shrink(4.0);
let mut content_ui = ui.child_ui(content_rect, *ui.layout());
add_contents(&mut content_ui);
});
}
fn title_bar_ui(
ui: &mut egui::Ui,
frame: &mut eframe::Frame,
title_bar_rect: eframe::epaint::Rect,
title: &str,
) {
use egui::*;
CentralPanel::default()
.frame(Frame::none())
.show(ctx, |ui| {
let rect = ui.max_rect();
let painter = ui.painter();
// Paint the frame:
painter.rect(
rect.shrink(1.0),
10.0,
ctx.style().visuals.window_fill(),
Stroke::new(1.0, text_color),
);
let title_bar_response = ui.interact(title_bar_rect, Id::new("title_bar"), Sense::click());
// Paint the title:
painter.text(
rect.center_top() + vec2(0.0, height / 2.0),
title_bar_rect.center(),
Align2::CENTER_CENTER,
title,
FontId::proportional(height * 0.8),
text_color,
FontId::proportional(20.0),
ui.style().visuals.text_color(),
);
// Paint the line under the title:
painter.line_segment(
[
rect.left_top() + vec2(2.0, height),
rect.right_top() + vec2(-2.0, height),
title_bar_rect.left_bottom() + vec2(1.0, 0.0),
title_bar_rect.right_bottom() + vec2(-1.0, 0.0),
],
Stroke::new(1.0, text_color),
ui.visuals().widgets.noninteractive.bg_stroke,
);
// Interact with the title bar (drag to move window):
let title_bar_rect = {
let mut rect = rect;
rect.max.y = rect.min.y + height;
rect
};
let title_bar_response =
ui.interact(title_bar_rect, Id::new("title_bar"), Sense::click());
if title_bar_response.double_clicked() {
frame.set_maximized(!frame.info().window_info.maximized);
} else if title_bar_response.is_pointer_button_down_on() {
@ -102,9 +117,20 @@ fn custom_window_frame(
}
ui.allocate_ui_at_rect(title_bar_rect, |ui| {
ui.horizontal_centered(|ui| {
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
ui.spacing_mut().item_spacing.x = 0.0;
ui.visuals_mut().button_frame = false;
ui.add_space(8.0);
close_maximize_minimize(ui, frame);
});
});
}
/// Show some close/maximize/minimize buttons for the native window.
fn close_maximize_minimize(ui: &mut egui::Ui, frame: &mut eframe::Frame) {
use egui::{Button, RichText};
let button_height = 12.0;
let close_response = ui
.add(Button::new(RichText::new("").size(button_height)))
@ -113,16 +139,9 @@ fn custom_window_frame(
frame.close();
}
let minimized_response = ui
.add(Button::new(RichText::new("🗕").size(button_height)))
.on_hover_text("Minimize the window");
if minimized_response.clicked() {
frame.set_minimized(true);
}
if frame.info().window_info.maximized {
let maximized_response = ui
.add(Button::new(RichText::new("🗖").size(button_height)))
.add(Button::new(RichText::new("🗗").size(button_height)))
.on_hover_text("Restore window");
if maximized_response.clicked() {
frame.set_maximized(false);
@ -135,17 +154,11 @@ fn custom_window_frame(
frame.set_maximized(true);
}
}
});
});
// Add the contents:
let content_rect = {
let mut rect = rect;
rect.min.y = title_bar_rect.max.y;
rect
let minimized_response = ui
.add(Button::new(RichText::new("🗕").size(button_height)))
.on_hover_text("Minimize the window");
if minimized_response.clicked() {
frame.set_minimized(true);
}
.shrink(4.0);
let mut content_ui = ui.child_ui(content_rect, *ui.layout());
add_contents(&mut content_ui);
});
}