[resize] remove Resize::handle_offset
This commit is contained in:
parent
a764b0d23f
commit
d41b7a6234
1 changed files with 3 additions and 14 deletions
|
@ -29,7 +29,6 @@ pub struct Resize {
|
||||||
default_size: Vec2,
|
default_size: Vec2,
|
||||||
|
|
||||||
outline: bool,
|
outline: bool,
|
||||||
handle_offset: Vec2,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for Resize {
|
impl Default for Resize {
|
||||||
|
@ -40,7 +39,6 @@ impl Default for Resize {
|
||||||
min_size: Vec2::splat(16.0),
|
min_size: Vec2::splat(16.0),
|
||||||
default_size: vec2(128.0, 128.0), // TODO: perferred size for a resizable area (e.g. a window or a text edit)
|
default_size: vec2(128.0, 128.0), // TODO: perferred size for a resizable area (e.g. a window or a text edit)
|
||||||
outline: true,
|
outline: true,
|
||||||
handle_offset: Default::default(),
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -112,12 +110,6 @@ impl Resize {
|
||||||
self
|
self
|
||||||
}
|
}
|
||||||
|
|
||||||
/// Offset the position of the resize handle by this much
|
|
||||||
pub fn handle_offset(mut self, handle_offset: impl Into<Vec2>) -> Self {
|
|
||||||
self.handle_offset = handle_offset.into();
|
|
||||||
self
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn outline(mut self, outline: bool) -> Self {
|
pub fn outline(mut self, outline: bool) -> Self {
|
||||||
self.outline = outline;
|
self.outline = outline;
|
||||||
self
|
self
|
||||||
|
@ -152,16 +144,13 @@ impl Resize {
|
||||||
let corner_interact = if self.resizable {
|
let corner_interact = if self.resizable {
|
||||||
// Resize-corner:
|
// Resize-corner:
|
||||||
let corner_size = Vec2::splat(ui.style().resize_corner_size);
|
let corner_size = Vec2::splat(ui.style().resize_corner_size);
|
||||||
let corner_rect = Rect::from_min_size(
|
let corner_rect =
|
||||||
position + state.desired_size + self.handle_offset - corner_size,
|
Rect::from_min_size(position + state.desired_size - corner_size, corner_size);
|
||||||
corner_size,
|
|
||||||
);
|
|
||||||
let corner_interact = ui.interact(corner_rect, id.with("corner"), Sense::drag());
|
let corner_interact = ui.interact(corner_rect, id.with("corner"), Sense::drag());
|
||||||
|
|
||||||
if corner_interact.active {
|
if corner_interact.active {
|
||||||
if let Some(mouse_pos) = ui.input().mouse.pos {
|
if let Some(mouse_pos) = ui.input().mouse.pos {
|
||||||
state.desired_size = mouse_pos - position + 0.5 * corner_interact.rect.size()
|
state.desired_size = mouse_pos - position + 0.5 * corner_interact.rect.size();
|
||||||
- self.handle_offset;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
Some(corner_interact)
|
Some(corner_interact)
|
||||||
|
|
Loading…
Reference in a new issue