Fix misc typos
Closes https://github.com/emilk/egui/pull/366 Closes https://github.com/emilk/egui/pull/365
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3 changed files with 4 additions and 4 deletions
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@ -2,7 +2,7 @@
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All notable changes to the egui crate will be documented in this file.
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All notable changes to the egui crate will be documented in this file.
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NOTE: [`eframe`](eframe/CHANGELOG.md), [`egui_web`](egui_web/CHANGELOG.md) and [`egui_glium`](egui_glium/CHANGELOG.md) has their own changelogs!
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NOTE: [`eframe`](eframe/CHANGELOG.md), [`egui_web`](egui_web/CHANGELOG.md) and [`egui_glium`](egui_glium/CHANGELOG.md) have their own changelogs!
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## Unreleased
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## Unreleased
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@ -20,7 +20,7 @@ NOTE: [`eframe`](eframe/CHANGELOG.md), [`egui_web`](egui_web/CHANGELOG.md) and [
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* Support for raw [multi touch](https://github.com/emilk/egui/pull/306) events,
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* Support for raw [multi touch](https://github.com/emilk/egui/pull/306) events,
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enabling zoom, rotate, and more. Works with `egui_web` on mobile devices,
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enabling zoom, rotate, and more. Works with `egui_web` on mobile devices,
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and should work with `egui_glium` for certain touch devices/screens.
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and should work with `egui_glium` for certain touch devices/screens.
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* Add (optional) compatability with [mint](https://docs.rs/mint).
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* Add (optional) compatibility with [mint](https://docs.rs/mint).
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### Changed 🔧
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### Changed 🔧
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* Make `Memory::has_focus` public (again).
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* Make `Memory::has_focus` public (again).
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@ -431,7 +431,7 @@ fn paint_resize_corner(
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#[derive(Clone, Copy, Debug)]
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#[derive(Clone, Copy, Debug)]
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struct PossibleInteractions {
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struct PossibleInteractions {
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movable: bool,
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movable: bool,
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// Which sized can we drag to resize?
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// Which sides can we drag to resize?
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resize_left: bool,
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resize_left: bool,
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resize_right: bool,
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resize_right: bool,
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resize_top: bool,
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resize_top: bool,
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@ -231,7 +231,7 @@
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//!
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//!
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//! // A `scope` creates a temporary [`Ui`] in which you can change settings:
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//! // A `scope` creates a temporary [`Ui`] in which you can change settings:
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//! ui.scope(|ui|{
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//! ui.scope(|ui|{
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//! // Change test color on subsequent widgets:
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//! // Change text color on subsequent widgets:
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//! ui.visuals_mut().override_text_color = Some(egui::Color32::RED);
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//! ui.visuals_mut().override_text_color = Some(egui::Color32::RED);
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//!
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//!
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//! // Turn off text wrapping on subsequent widgets:
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//! // Turn off text wrapping on subsequent widgets:
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