Support painting infinitely sized rectangles
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1 changed files with 5 additions and 1 deletions
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@ -455,8 +455,12 @@ pub fn mesh_command(options: MesherOptions, fonts: &Fonts, command: PaintCmd, ou
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corner_radius,
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fill_color,
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outline,
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rect,
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mut rect,
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} => {
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// Common bug is to accidentally create an infinitely sized ractangle.
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// Make sure we can visualize that:
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rect.max = rect.max.min(pos2(1e7, 1e7));
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let mut path = Path::default();
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path.add_rounded_rectangle(rect, corner_radius);
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if let Some(fill_color) = fill_color {
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