Remove legacy clone when uploading webgl texture

This commit is contained in:
Emil Ernerfeldt 2020-04-27 16:56:16 +02:00
parent 680d1888da
commit c8c4a18786

View file

@ -129,9 +129,6 @@ impl Painter {
let gl = &self.gl; let gl = &self.gl;
gl.bind_texture(Gl::TEXTURE_2D, Some(&self.texture)); gl.bind_texture(Gl::TEXTURE_2D, Some(&self.texture));
// TODO: remove once https://github.com/rustwasm/wasm-bindgen/issues/1005 is fixed.
let mut pixels: Vec<_> = texture.pixels.to_vec();
let level = 0; let level = 0;
let internal_format = Gl::ALPHA; let internal_format = Gl::ALPHA;
let border = 0; let border = 0;
@ -146,7 +143,7 @@ impl Painter {
border, border,
src_format, src_format,
src_type, src_type,
Some(&mut pixels), Some(&texture.pixels),
) )
.unwrap(); .unwrap();