Add some minor improvements for debugging id clashes
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parent
e613315866
commit
c8771cd13e
3 changed files with 41 additions and 18 deletions
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@ -215,6 +215,7 @@ impl SidePanel {
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}
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width = clamp_to_range(width, width_range.clone()).at_most(available_rect.width());
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side.set_rect_width(&mut panel_rect, width);
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ui.ctx().check_for_id_clash(id, panel_rect, "SidePanel");
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}
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let mut resize_hover = false;
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@ -642,6 +643,8 @@ impl TopBottomPanel {
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};
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height = clamp_to_range(height, height_range.clone()).at_most(available_rect.height());
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side.set_rect_height(&mut panel_rect, height);
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ui.ctx()
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.check_for_id_clash(id, panel_rect, "TopBottomPanel");
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}
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let mut resize_hover = false;
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@ -279,16 +279,45 @@ impl Context {
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return;
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}
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let show_error = |pos: Pos2, text: String| {
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let show_error = |widget_rect: Rect, text: String| {
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let text = format!("🔥 {}", text);
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let color = self.style().visuals.error_fg_color;
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let painter = self.debug_painter();
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let rect = painter.error(pos, text);
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painter.rect_stroke(widget_rect, 0.0, (1.0, color));
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let below = widget_rect.bottom() + 32.0 < self.input().screen_rect.bottom();
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let text_rect = if below {
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painter.debug_text(
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widget_rect.left_bottom() + vec2(0.0, 2.0),
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Align2::LEFT_TOP,
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color,
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text,
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)
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} else {
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painter.debug_text(
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widget_rect.left_top() - vec2(0.0, 2.0),
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Align2::LEFT_BOTTOM,
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color,
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text,
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)
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};
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if let Some(pointer_pos) = self.pointer_hover_pos() {
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if rect.contains(pointer_pos) {
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if text_rect.contains(pointer_pos) {
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let tooltip_pos = if below {
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text_rect.left_bottom() + vec2(2.0, 4.0)
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} else {
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text_rect.left_top() + vec2(2.0, -4.0)
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};
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painter.error(
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rect.left_bottom() + vec2(2.0, 4.0),
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"ID clashes happens when things like Windows or CollapsingHeaders share names,\n\
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tooltip_pos,
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format!("Widget is {} this text.\n\n\
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ID clashes happens when things like Windows or CollapsingHeaders share names,\n\
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or when things like Plot and Grid:s aren't given unique id_source:s.\n\n\
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Sometimes the solution is to use ui.push_id.",
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if below { "above" } else { "below" })
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);
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}
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}
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@ -297,19 +326,10 @@ impl Context {
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let id_str = id.short_debug_format();
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if prev_rect.min.distance(new_rect.min) < 4.0 {
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show_error(
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new_rect.min,
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format!("Double use of {} ID {}", what, id_str),
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);
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show_error(new_rect, format!("Double use of {} ID {}", what, id_str));
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} else {
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show_error(
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prev_rect.min,
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format!("First use of {} ID {}", what, id_str),
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);
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show_error(
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new_rect.min,
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format!("Second use of {} ID {}", what, id_str),
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);
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show_error(prev_rect, format!("First use of {} ID {}", what, id_str));
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show_error(new_rect, format!("Second use of {} ID {}", what, id_str));
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}
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}
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}
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@ -243,7 +243,7 @@ impl Painter {
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self.add(Shape::rect_filled(
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frame_rect,
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0.0,
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Color32::from_black_alpha(240),
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Color32::from_black_alpha(150),
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));
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self.galley(rect.min, galley);
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frame_rect
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