small fixes
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parent
e98896aa58
commit
c0f9c5f7e1
2 changed files with 2 additions and 2 deletions
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@ -179,7 +179,6 @@ impl<'open> Window<'open> {
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&mut collapsing,
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&mut collapsing,
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);
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);
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// TODO: fix collapsing window animation
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let content = collapsing
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let content = collapsing
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.add_contents(ui, |ui| {
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.add_contents(ui, |ui| {
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resize.show(ui, |ui| {
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resize.show(ui, |ui| {
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@ -237,6 +236,8 @@ impl<'open> Window<'open> {
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);
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);
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let new_rect = ctx.round_rect_to_pixels(new_rect);
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let new_rect = ctx.round_rect_to_pixels(new_rect);
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if new_rect != pre_resize {
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if new_rect != pre_resize {
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// TODO: add this to a Window state instead as a command "move here next frame"
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let mut area_state = ctx.memory().areas.get(area_layer.id).unwrap();
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let mut area_state = ctx.memory().areas.get(area_layer.id).unwrap();
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area_state.pos = new_rect.min;
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area_state.pos = new_rect.min;
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ctx.memory().areas.set_state(area_layer, area_state);
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ctx.memory().areas.set_state(area_layer, area_state);
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@ -132,7 +132,6 @@ fn show_menu_bar(ui: &mut Ui, windows: &mut OpenWindows) {
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});
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});
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menu::menu(ui, "Windows", |ui| {
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menu::menu(ui, "Windows", |ui| {
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ui.add(Checkbox::new(&mut windows.examples, "Examples"));
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ui.add(Checkbox::new(&mut windows.examples, "Examples"));
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ui.add(Checkbox::new(&mut windows.examples, "Examples Trees"));
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ui.add(Checkbox::new(&mut windows.fractal_clock, "Fractal Clock"));
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ui.add(Checkbox::new(&mut windows.fractal_clock, "Fractal Clock"));
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ui.add(Separator::new());
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ui.add(Separator::new());
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ui.add(Checkbox::new(&mut windows.settings, "Settings"));
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ui.add(Checkbox::new(&mut windows.settings, "Settings"));
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