eframe: Add center to NativeOptions and monitor_size to WindowInfo (#2035)

Co-authored-by: Emil Ernerfeldt <emil.ernerfeldt@gmail.com>
This commit is contained in:
Adia Robbie 2022-09-17 16:20:40 +07:00 committed by GitHub
parent c4117066cf
commit bc6a823103
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4 changed files with 96 additions and 5 deletions

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@ -10,8 +10,8 @@ NOTE: [`egui-winit`](../egui-winit/CHANGELOG.md), [`egui_glium`](../egui_glium/C
* Enabled deferred render state initialization to support Android ([#1952](https://github.com/emilk/egui/pull/1952)).
* Allow empty textures with the glow renderer.
* Added `shader_version` to `NativeOptions` for cross compiling support on different target OpenGL | ES versions (on native `glow` renderer only) ([#1993](https://github.com/emilk/egui/pull/1993)).
* Fix: app state is now saved when user presses Cmd-Q on Mac ([#1993](https://github.com/emilk/egui/pull/1993)).
* Fix: app state is now saved when user presses Cmd-Q on Mac ([#2013](https://github.com/emilk/egui/pull/2013)).
* Added `center` to `NativeOptions` and `monitor_size` to `WindowInfo` on desktop ([#2035](https://github.com/emilk/egui/pull/2035)).
## 0.19.0 - 2022-08-20
* MSRV (Minimum Supported Rust Version) is now `1.61.0` ([#1846](https://github.com/emilk/egui/pull/1846)).

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@ -208,7 +208,7 @@ pub enum HardwareAcceleration {
/// Only a single native window is currently supported.
#[cfg(not(target_arch = "wasm32"))]
pub struct NativeOptions {
/// Sets whether or not the window will always be on top of other windows.
/// Sets whether or not the window will always be on top of other windows at initialization.
pub always_on_top: bool,
/// Show window in maximized mode
@ -347,6 +347,13 @@ pub struct NativeOptions {
///
/// For OpenGL ES 2.0: set this to [`egui_glow::ShaderVersion::Es100`] to solve blank texture problem (by using the "fallback shader").
pub shader_version: Option<egui_glow::ShaderVersion>,
/// On desktop: make the window position to be centered at initialization.
///
/// Platform specific:
///
/// Wayland desktop currently not supported.
pub centered: bool,
}
#[cfg(not(target_arch = "wasm32"))]
@ -389,6 +396,7 @@ impl Default for NativeOptions {
event_loop_builder: None,
#[cfg(feature = "glow")]
shader_version: None,
centered: false,
}
}
}
@ -712,6 +720,29 @@ impl Frame {
self.output.visible = Some(visible);
}
/// On desktop: Set the window always on top.
///
/// (Wayland desktop currently not supported)
#[cfg(not(target_arch = "wasm32"))]
pub fn set_always_on_top(&mut self, always_on_top: bool) {
self.output.always_on_top = Some(always_on_top);
}
/// On desktop: Set the window to be centered.
///
/// (Wayland desktop currently not supported)
#[cfg(not(target_arch = "wasm32"))]
pub fn set_centered(&mut self) {
if let Some(monitor_size) = self.info.window_info.monitor_size {
let inner_size = self.info.window_info.size;
if monitor_size.x > 1.0 && monitor_size.y > 1.0 {
let x = (monitor_size.x - inner_size.x) / 2.0;
let y = (monitor_size.y - inner_size.y) / 2.0;
self.set_window_pos(egui::Pos2 { x, y });
}
}
}
/// for integrations only: call once per frame
pub(crate) fn take_app_output(&mut self) -> backend::AppOutput {
std::mem::take(&mut self.output)
@ -742,6 +773,9 @@ pub struct WindowInfo {
/// Window inner size in egui points (logical pixels).
pub size: egui::Vec2,
/// Current monitor size in egui points (logical pixels)
pub monitor_size: Option<egui::Vec2>,
}
/// Information about the URL.
@ -915,5 +949,9 @@ pub(crate) mod backend {
/// Set to some bool to change window visibility.
#[cfg(not(target_arch = "wasm32"))]
pub visible: Option<bool>,
/// Set to some bool to tell the window always on top.
#[cfg(not(target_arch = "wasm32"))]
pub always_on_top: Option<bool>,
}
}

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@ -21,6 +21,14 @@ pub fn read_window_info(window: &winit::window::Window, pixels_per_point: f32) -
.map(|pos| pos.to_logical::<f32>(pixels_per_point.into()))
.map(|pos| egui::Pos2 { x: pos.x, y: pos.y });
let monitor = window.current_monitor().is_some();
let monitor_size = if monitor {
let size = window.current_monitor().unwrap().size();
Some(egui::vec2(size.width as _, size.height as _))
} else {
None
};
let size = window
.inner_size()
.to_logical::<f32>(pixels_per_point.into());
@ -32,6 +40,7 @@ pub fn read_window_info(window: &winit::window::Window, pixels_per_point: f32) -
x: size.width,
y: size.height,
},
monitor_size,
}
}
@ -138,6 +147,7 @@ pub fn handle_app_output(
drag_window,
window_pos,
visible,
always_on_top,
} = app_output;
if let Some(decorated) = decorated {
@ -176,6 +186,10 @@ pub fn handle_app_output(
if let Some(visible) = visible {
window.set_visible(visible);
}
if let Some(always_on_top) = always_on_top {
window.set_always_on_top(always_on_top);
}
}
// ----------------------------------------------------------------------------

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@ -223,6 +223,27 @@ fn run_and_exit(
})
}
fn centere_window_pos(
monitor: Option<winit::monitor::MonitorHandle>,
native_options: &mut epi::NativeOptions,
) {
// Get the current_monitor.
if let Some(monitor) = monitor {
let monitor_size = monitor.size();
let inner_size = native_options
.initial_window_size
.unwrap_or(egui::Vec2 { x: 800.0, y: 600.0 });
if monitor_size.width > 0 && monitor_size.height > 0 {
let x = (monitor_size.width - inner_size.x as u32) / 2;
let y = (monitor_size.height - inner_size.y as u32) / 2;
native_options.initial_window_pos = Some(egui::Pos2 {
x: x as _,
y: y as _,
});
}
}
}
// ----------------------------------------------------------------------------
/// Run an egui app
#[cfg(feature = "glow")]
@ -588,13 +609,22 @@ mod glow_integration {
app_creator: epi::AppCreator,
) {
if native_options.run_and_return {
with_event_loop(native_options, |event_loop, native_options| {
with_event_loop(native_options, |event_loop, mut native_options| {
if native_options.centered {
centere_window_pos(event_loop.available_monitors().next(), &mut native_options);
}
let glow_eframe =
GlowWinitApp::new(event_loop, app_name, native_options, app_creator);
run_and_return(event_loop, glow_eframe);
});
} else {
let event_loop = create_event_loop_builder(&mut native_options).build();
if native_options.centered {
centere_window_pos(event_loop.available_monitors().next(), &mut native_options);
}
let glow_eframe = GlowWinitApp::new(&event_loop, app_name, native_options, app_creator);
run_and_exit(event_loop, glow_eframe);
}
@ -959,13 +989,22 @@ mod wgpu_integration {
app_creator: epi::AppCreator,
) {
if native_options.run_and_return {
with_event_loop(native_options, |event_loop, native_options| {
with_event_loop(native_options, |event_loop, mut native_options| {
if native_options.centered {
centere_window_pos(event_loop.available_monitors().next(), &mut native_options);
}
let wgpu_eframe =
WgpuWinitApp::new(event_loop, app_name, native_options, app_creator);
run_and_return(event_loop, wgpu_eframe);
});
} else {
let event_loop = create_event_loop_builder(&mut native_options).build();
if native_options.centered {
centere_window_pos(event_loop.available_monitors().next(), &mut native_options);
}
let wgpu_eframe = WgpuWinitApp::new(&event_loop, app_name, native_options, app_creator);
run_and_exit(event_loop, wgpu_eframe);
}