Wrap Fonts in a Mutex
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parent
d70c80569f
commit
b0196527e5
7 changed files with 135 additions and 76 deletions
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@ -93,7 +93,7 @@ impl ContextImpl {
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new_font_definitions.unwrap_or_else(|| {
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self.fonts
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.as_ref()
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.map(|font| font.definitions().clone())
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.map(|font| font.lock().definitions().clone())
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.unwrap_or_default()
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}),
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));
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@ -521,7 +521,7 @@ impl Context {
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pub fn set_fonts(&self, font_definitions: FontDefinitions) {
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if let Some(current_fonts) = &*self.fonts_mut() {
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// NOTE: this comparison is expensive since it checks TTF data for equality
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if current_fonts.definitions() == &font_definitions {
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if current_fonts.lock().definitions() == &font_definitions {
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return; // no change - save us from reloading font textures
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}
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}
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@ -700,7 +700,7 @@ impl Context {
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self.request_repaint();
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}
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self.fonts().end_frame();
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self.fonts().lock().end_frame();
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{
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let ctx_impl = &mut *self.write();
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@ -708,7 +708,7 @@ impl Context {
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.memory
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.end_frame(&ctx_impl.input, &ctx_impl.frame_state.used_ids);
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let font_image_delta = ctx_impl.fonts.as_ref().unwrap().font_image_delta();
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let font_image_delta = ctx_impl.fonts.as_ref().unwrap().lock().font_image_delta();
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if let Some(font_image_delta) = font_image_delta {
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ctx_impl
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.tex_manager
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@ -754,7 +754,7 @@ impl Context {
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let clipped_meshes = tessellator::tessellate_shapes(
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shapes,
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tessellation_options,
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self.fonts().font_image_size(),
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self.fonts().lock().font_image_size(),
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);
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self.write().paint_stats = paint_stats.with_clipped_meshes(&clipped_meshes);
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clipped_meshes
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@ -956,9 +956,9 @@ impl Context {
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CollapsingHeader::new("🔠 Fonts")
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.default_open(false)
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.show(ui, |ui| {
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let mut font_definitions = self.fonts().definitions().clone();
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let mut font_definitions = self.fonts().lock().definitions().clone();
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font_definitions.ui(ui);
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let font_image_size = self.fonts().font_image_size();
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let font_image_size = self.fonts().lock().font_image_size();
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crate::introspection::font_texture_ui(ui, font_image_size);
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self.set_fonts(font_definitions);
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});
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@ -1015,7 +1015,7 @@ impl Context {
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ui.label(format!(
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"There are {} text galleys in the layout cache",
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self.fonts().num_galleys_in_cache()
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self.fonts().lock().num_galleys_in_cache()
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))
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.on_hover_text("This is approximately the number of text strings on screen");
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ui.add_space(16.0);
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@ -91,19 +91,22 @@ pub fn criterion_benchmark(c: &mut Criterion) {
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let color = egui::Color32::WHITE;
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let fonts =
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egui::epaint::text::Fonts::new(pixels_per_point, egui::FontDefinitions::default());
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c.bench_function("text_layout_uncached", |b| {
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b.iter(|| {
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use egui::epaint::text::{layout, LayoutJob};
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{
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let mut fonts_impl = fonts.lock();
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c.bench_function("text_layout_uncached", |b| {
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b.iter(|| {
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use egui::epaint::text::{layout, LayoutJob};
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let job = LayoutJob::simple(
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LOREM_IPSUM_LONG.to_owned(),
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egui::TextStyle::Body,
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color,
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wrap_width,
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);
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layout(&fonts, job.into())
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})
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});
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let job = LayoutJob::simple(
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LOREM_IPSUM_LONG.to_owned(),
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egui::TextStyle::Body,
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color,
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wrap_width,
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);
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layout(&mut fonts_impl, job.into())
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})
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});
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}
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c.bench_function("text_layout_cached", |b| {
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b.iter(|| fonts.layout(LOREM_IPSUM_LONG.to_owned(), text_style, color, wrap_width))
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});
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@ -112,9 +115,10 @@ pub fn criterion_benchmark(c: &mut Criterion) {
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let mut tessellator = egui::epaint::Tessellator::from_options(Default::default());
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let mut mesh = egui::epaint::Mesh::default();
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let text_shape = TextShape::new(egui::Pos2::ZERO, galley);
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let font_image_size = fonts.lock().font_image_size();
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c.bench_function("tessellate_text", |b| {
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b.iter(|| {
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tessellator.tessellate_text(fonts.font_image_size(), text_shape.clone(), &mut mesh);
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tessellator.tessellate_text(font_image_size, text_shape.clone(), &mut mesh);
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mesh.clear();
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})
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});
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@ -72,6 +72,7 @@ impl super::View for FontBook {
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let filter = &self.filter;
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let named_chars = self.named_chars.entry(text_style).or_insert_with(|| {
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ui.fonts()
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.lock()
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.font(text_style)
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.characters()
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.iter()
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@ -230,7 +230,106 @@ impl Default for FontDefinitions {
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/// The collection of fonts used by `epaint`.
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///
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/// Required in order to paint text.
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pub struct Fonts {
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/// Create one and reuse. Cheap to clone.
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///
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/// Wrapper for `Arc<Mutex<FontsImpl>>`.
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pub struct Fonts(Arc<Mutex<FontsImpl>>);
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impl Fonts {
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/// Create a new [`Fonts`] for text layout.
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/// This call is expensive, so only create one [`Fonts`] and then reuse it.
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pub fn new(pixels_per_point: f32, definitions: FontDefinitions) -> Self {
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Self(Arc::new(Mutex::new(FontsImpl::new(
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pixels_per_point,
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definitions,
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))))
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}
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/// Access the underlying [`FontsImpl`].
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#[doc(hidden)]
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#[inline]
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pub fn lock(&self) -> crate::mutex::MutexGuard<'_, FontsImpl> {
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self.0.lock()
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}
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#[inline]
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pub fn pixels_per_point(&self) -> f32 {
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self.lock().pixels_per_point
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}
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/// Width of this character in points.
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#[inline]
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pub fn glyph_width(&self, text_style: TextStyle, c: char) -> f32 {
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self.lock().glyph_width(text_style, c)
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}
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/// Height of one row of text. In points
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#[inline]
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pub fn row_height(&self, text_style: TextStyle) -> f32 {
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self.lock().row_height(text_style)
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}
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/// Layout some text.
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/// This is the most advanced layout function.
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/// See also [`Self::layout`], [`Self::layout_no_wrap`] and
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/// [`Self::layout_delayed_color`].
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///
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/// The implementation uses memoization so repeated calls are cheap.
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/// #[inline]
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pub fn layout_job(&self, job: LayoutJob) -> Arc<Galley> {
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self.lock().layout_job(job)
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}
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/// Will wrap text at the given width and line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout(
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&self,
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text: String,
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text_style: TextStyle,
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color: crate::Color32,
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wrap_width: f32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, text_style, color, wrap_width);
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self.layout_job(job)
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}
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/// Will line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_no_wrap(
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&self,
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text: String,
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text_style: TextStyle,
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color: crate::Color32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, text_style, color, f32::INFINITY);
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self.layout_job(job)
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}
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/// Like [`Self::layout`], made for when you want to pick a color for the text later.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_delayed_color(
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&self,
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text: String,
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text_style: TextStyle,
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wrap_width: f32,
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) -> Arc<Galley> {
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self.layout_job(LayoutJob::simple(
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text,
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text_style,
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crate::Color32::TEMPORARY_COLOR,
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wrap_width,
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))
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}
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}
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// ----------------------------------------------------------------------------
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/// The collection of fonts used by `epaint`.
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///
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/// Required in order to paint text.
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pub struct FontsImpl {
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pixels_per_point: f32,
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definitions: FontDefinitions,
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fonts: BTreeMap<TextStyle, Font>,
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@ -238,9 +337,9 @@ pub struct Fonts {
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galley_cache: Mutex<GalleyCache>,
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}
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impl Fonts {
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/// Create a new [`Fonts`] for text layout.
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/// This call is expensive, so only create one [`Fonts`] and then reuse it.
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impl FontsImpl {
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/// Create a new [`FontsImpl`] for text layout.
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/// This call is expensive, so only create one [`FontsImpl`] and then reuse it.
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pub fn new(pixels_per_point: f32, definitions: FontDefinitions) -> Self {
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assert!(
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0.0 < pixels_per_point && pixels_per_point < 100.0,
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@ -332,51 +431,6 @@ impl Fonts {
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pub fn layout_job(&self, job: LayoutJob) -> Arc<Galley> {
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self.galley_cache.lock().layout(self, job)
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}
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/// Will wrap text at the given width and line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout(
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&self,
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text: String,
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text_style: TextStyle,
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color: crate::Color32,
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wrap_width: f32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, text_style, color, wrap_width);
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self.layout_job(job)
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}
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/// Will line break at `\n`.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_no_wrap(
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&self,
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text: String,
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text_style: TextStyle,
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color: crate::Color32,
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) -> Arc<Galley> {
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let job = LayoutJob::simple(text, text_style, color, f32::INFINITY);
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self.layout_job(job)
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}
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/// Like [`Self::layout`], made for when you want to pick a color for the text later.
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///
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/// The implementation uses memoization so repeated calls are cheap.
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pub fn layout_delayed_color(
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&self,
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text: String,
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text_style: TextStyle,
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wrap_width: f32,
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) -> Arc<Galley> {
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self.layout_job(LayoutJob::simple(
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text,
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text_style,
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crate::Color32::TEMPORARY_COLOR,
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wrap_width,
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))
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}
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pub fn num_galleys_in_cache(&self) -> usize {
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self.galley_cache.lock().num_galleys_in_cache()
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}
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@ -403,7 +457,7 @@ struct GalleyCache {
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}
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impl GalleyCache {
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fn layout(&mut self, fonts: &Fonts, job: LayoutJob) -> Arc<Galley> {
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fn layout(&mut self, fonts: &FontsImpl, job: LayoutJob) -> Arc<Galley> {
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let hash = crate::util::hash(&job); // TODO: even faster hasher?
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match self.cache.entry(hash) {
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@ -10,7 +10,7 @@ mod text_layout_types;
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pub const TAB_SIZE: usize = 4;
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pub use {
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fonts::{FontData, FontDefinitions, FontFamily, Fonts, TextStyle},
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fonts::{FontData, FontDefinitions, FontFamily, Fonts, FontsImpl, TextStyle},
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text_layout::layout,
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text_layout_types::*,
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};
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@ -1,6 +1,6 @@
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use std::ops::RangeInclusive;
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use super::{Fonts, Galley, Glyph, LayoutJob, LayoutSection, Row, RowVisuals};
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use super::{FontsImpl, Galley, Glyph, LayoutJob, LayoutSection, Row, RowVisuals};
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use crate::{mutex::Arc, Color32, Mesh, Stroke, Vertex};
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use emath::*;
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@ -50,7 +50,7 @@ struct Paragraph {
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///
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/// In most cases you should use [`Fonts::layout_job`] instead
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/// since that memoizes the input, making subsequent layouting of the same text much faster.
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pub fn layout(fonts: &Fonts, job: Arc<LayoutJob>) -> Galley {
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pub fn layout(fonts: &FontsImpl, job: Arc<LayoutJob>) -> Galley {
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let mut paragraphs = vec![Paragraph::default()];
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for (section_index, section) in job.sections.iter().enumerate() {
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layout_section(fonts, &job, section_index as u32, section, &mut paragraphs);
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@ -75,7 +75,7 @@ pub fn layout(fonts: &Fonts, job: Arc<LayoutJob>) -> Galley {
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}
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fn layout_section(
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fonts: &Fonts,
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fonts: &FontsImpl,
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job: &LayoutJob,
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section_index: u32,
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section: &LayoutSection,
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@ -285,7 +285,7 @@ impl Frame {
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Self(Arc::new(Mutex::new(frame_data)))
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}
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/// Convenience to access the underlying `backend::FrameData`.
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/// Access the underlying [`backend::FrameData`].
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#[doc(hidden)]
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#[inline]
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pub fn lock(&self) -> std::sync::MutexGuard<'_, backend::FrameData> {
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