eframe: several windows in series (#1919)

* Add example of opening several eframe windows in series

* Reuse the same winit event loop

* Ignore events to the wrong window

* Run run_return again
This commit is contained in:
Emil Ernerfeldt 2022-08-15 16:31:03 +02:00 committed by GitHub
parent 48e7f219a3
commit 9c58f12a6c
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GPG key ID: 4AEE18F83AFDEB23
6 changed files with 124 additions and 22 deletions

7
Cargo.lock generated
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@ -3438,6 +3438,13 @@ dependencies = [
"syn", "syn",
] ]
[[package]]
name = "serial_windows"
version = "0.1.0"
dependencies = [
"eframe",
]
[[package]] [[package]]
name = "servo-fontconfig" name = "servo-fontconfig"
version = "0.5.1" version = "0.5.1"

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@ -12,19 +12,7 @@ members = [
"emath", "emath",
"epaint", "epaint",
"examples/confirm_exit", "examples/*",
"examples/custom_3d_glow",
"examples/custom_3d_three-d",
"examples/custom_font",
"examples/custom_font_style",
"examples/custom_window_frame",
"examples/download_image",
"examples/file_dialog",
"examples/hello_world",
"examples/puffin_profiler",
"examples/retained_image",
"examples/screenshot",
"examples/svg",
] ]
[profile.dev] [profile.dev]

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@ -72,7 +72,20 @@ trait WinitApp {
fn on_event(&mut self, event: winit::event::Event<'_, RequestRepaintEvent>) -> EventResult; fn on_event(&mut self, event: winit::event::Event<'_, RequestRepaintEvent>) -> EventResult;
} }
fn run_and_return(mut event_loop: EventLoop<RequestRepaintEvent>, mut winit_app: impl WinitApp) { /// Access a thread-local event loop.
///
/// We reuse the event-loop so we can support closing and opening an eframe window
/// multiple times. This is just a limitation of winit.
fn with_event_loop(f: impl FnOnce(&mut EventLoop<RequestRepaintEvent>)) {
use std::cell::RefCell;
thread_local!(static EVENT_LOOP: RefCell<EventLoop<RequestRepaintEvent>> = RefCell::new(winit::event_loop::EventLoopBuilder::with_user_event().build()));
EVENT_LOOP.with(|event_loop| {
f(&mut *event_loop.borrow_mut());
});
}
fn run_and_return(event_loop: &mut EventLoop<RequestRepaintEvent>, mut winit_app: impl WinitApp) {
use winit::platform::run_return::EventLoopExtRunReturn as _; use winit::platform::run_return::EventLoopExtRunReturn as _;
tracing::debug!("event_loop.run_return"); tracing::debug!("event_loop.run_return");
@ -100,6 +113,14 @@ fn run_and_return(mut event_loop: EventLoop<RequestRepaintEvent>, mut winit_app:
.. ..
}) => EventResult::RepaintAsap, }) => EventResult::RepaintAsap,
winit::event::Event::WindowEvent { window_id, .. }
if window_id != winit_app.window().id() =>
{
// This can happen if we close a window, and then reopen a new one,
// or if we have multiple windows open.
EventResult::Wait
}
event => winit_app.on_event(event), event => winit_app.on_event(event),
}; };
@ -131,6 +152,13 @@ fn run_and_return(mut event_loop: EventLoop<RequestRepaintEvent>, mut winit_app:
tracing::debug!("eframe window closed"); tracing::debug!("eframe window closed");
winit_app.save_and_destroy(); winit_app.save_and_destroy();
drop(winit_app);
// Needed to clean the event_loop:
event_loop.run_return(|_, _, control_flow| {
control_flow.set_exit();
});
} }
fn run_and_exit( fn run_and_exit(
@ -424,12 +452,15 @@ mod glow_integration {
native_options: &epi::NativeOptions, native_options: &epi::NativeOptions,
app_creator: epi::AppCreator, app_creator: epi::AppCreator,
) { ) {
let event_loop = glutin::event_loop::EventLoopBuilder::with_user_event().build();
let glow_eframe = GlowWinitApp::new(&event_loop, app_name, native_options, app_creator);
if native_options.run_and_return { if native_options.run_and_return {
run_and_return(event_loop, glow_eframe); with_event_loop(|event_loop| {
let glow_eframe =
GlowWinitApp::new(event_loop, app_name, native_options, app_creator);
run_and_return(event_loop, glow_eframe);
});
} else { } else {
let event_loop = winit::event_loop::EventLoopBuilder::with_user_event().build();
let glow_eframe = GlowWinitApp::new(&event_loop, app_name, native_options, app_creator);
run_and_exit(event_loop, glow_eframe); run_and_exit(event_loop, glow_eframe);
} }
} }
@ -684,12 +715,15 @@ mod wgpu_integration {
native_options: &epi::NativeOptions, native_options: &epi::NativeOptions,
app_creator: epi::AppCreator, app_creator: epi::AppCreator,
) { ) {
let event_loop = winit::event_loop::EventLoopBuilder::with_user_event().build();
let wgpu_eframe = WgpuWinitApp::new(&event_loop, app_name, native_options, app_creator);
if native_options.run_and_return { if native_options.run_and_return {
run_and_return(event_loop, wgpu_eframe); with_event_loop(|event_loop| {
let wgpu_eframe =
WgpuWinitApp::new(event_loop, app_name, native_options, app_creator);
run_and_return(event_loop, wgpu_eframe);
});
} else { } else {
let event_loop = winit::event_loop::EventLoopBuilder::with_user_event().build();
let wgpu_eframe = WgpuWinitApp::new(&event_loop, app_name, native_options, app_creator);
run_and_exit(event_loop, wgpu_eframe); run_and_exit(event_loop, wgpu_eframe);
} }
} }

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@ -0,0 +1,12 @@
[package]
name = "serial_windows"
version = "0.1.0"
authors = ["Emil Ernerfeldt <emil.ernerfeldt@gmail.com>"]
license = "MIT OR Apache-2.0"
edition = "2021"
rust-version = "1.61"
publish = false
[dependencies]
eframe = { path = "../../eframe" }

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@ -0,0 +1,8 @@
Demonstrates how to open several windows after each other.
NOTE: this doesn't work on Mac due to <https://github.com/rust-windowing/winit/issues/2431>.
See also <https://github.com/emilk/egui/issues/1918>.
```sh
cargo run -p serial_windows
```

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@ -0,0 +1,53 @@
#![cfg_attr(not(debug_assertions), windows_subsystem = "windows")] // hide console window on Windows in release
use eframe::egui;
fn main() {
if cfg!(target_os = "macos") {
eprintln!("WARNING: this example does not work on Mac! See https://github.com/emilk/egui/issues/1918");
}
let options = eframe::NativeOptions {
run_and_return: true,
..Default::default()
};
eprintln!("Starting first window…");
eframe::run_native(
"First Window",
options.clone(),
Box::new(|_cc| Box::new(MyApp::default())),
);
std::thread::sleep(std::time::Duration::from_secs(2));
eprintln!("Starting second window…");
eframe::run_native(
"Second Window",
options.clone(),
Box::new(|_cc| Box::new(MyApp::default())),
);
std::thread::sleep(std::time::Duration::from_secs(2));
eprintln!("Starting third window…");
eframe::run_native(
"Third Window",
options,
Box::new(|_cc| Box::new(MyApp::default())),
);
}
#[derive(Default)]
struct MyApp {}
impl eframe::App for MyApp {
fn update(&mut self, ctx: &egui::Context, frame: &mut eframe::Frame) {
egui::CentralPanel::default().show(ctx, |ui| {
if ui.button("Close").clicked() {
eprintln!("Pressed Close button");
frame.quit();
}
});
}
}