Move widgets out of Region into own file
This commit is contained in:
parent
9f876b3ccd
commit
984a56aae9
6 changed files with 340 additions and 191 deletions
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@ -4,7 +4,12 @@ use std::{
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sync::{Arc, Mutex},
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};
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use crate::{font::Font, math::*, types::*};
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use crate::{
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font::Font,
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math::*,
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types::*,
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widgets::{label, Widget},
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};
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// ----------------------------------------------------------------------------
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@ -72,7 +77,7 @@ impl GuiResponse {
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/// Show this text if the item was hovered
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pub fn tooltip_text<S: Into<String>>(&mut self, text: S) -> &mut Self {
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self.tooltip(|popup| {
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popup.label(text);
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popup.add(label(text));
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})
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}
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}
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@ -90,7 +95,7 @@ pub struct Memory {
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// ----------------------------------------------------------------------------
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struct TextFragment {
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pub struct TextFragment {
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/// The start of each character, starting at zero.
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x_offsets: Vec<f32>,
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/// 0 for the first line, n * line_spacing for the rest
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@ -98,7 +103,7 @@ struct TextFragment {
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text: String,
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}
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type TextFragments = Vec<TextFragment>;
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pub type TextFragments = Vec<TextFragment>;
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// ----------------------------------------------------------------------------
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@ -116,7 +121,14 @@ impl Default for Direction {
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// ----------------------------------------------------------------------------
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type Id = u64;
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pub type Id = u64;
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pub fn make_id<H: Hash>(source: &H) -> Id {
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use std::hash::Hasher;
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let mut hasher = std::collections::hash_map::DefaultHasher::new();
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source.hash(&mut hasher);
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hasher.finish()
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}
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// ----------------------------------------------------------------------------
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@ -271,137 +283,6 @@ impl Region {
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self.cursor
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}
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pub fn button<S: Into<String>>(&mut self, text: S) -> GuiResponse {
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let text: String = text.into();
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let id = self.make_child_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.cursor + self.options().button_padding;
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let (rect, interact) =
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self.reserve_space(text_size + 2.0 * self.options().button_padding, Some(id));
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self.add_graphic(GuiCmd::Button { interact, rect });
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self.add_text(text_cursor, text);
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self.response(interact)
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}
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pub fn checkbox<S: Into<String>>(&mut self, text: S, checked: &mut bool) -> GuiResponse {
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let text: String = text.into();
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let id = self.make_child_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.cursor
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+ self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0);
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let (rect, interact) = self.reserve_space(
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self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0)
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+ text_size
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+ self.options().button_padding,
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Some(id),
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);
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if interact.clicked {
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*checked = !*checked;
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}
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self.add_graphic(GuiCmd::Checkbox {
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checked: *checked,
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interact,
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rect,
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});
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self.add_text(text_cursor, text);
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self.response(interact)
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}
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pub fn label<S: Into<String>>(&mut self, text: S) -> GuiResponse {
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let text: String = text.into();
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let (text, text_size) = self.layout_text(&text);
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self.add_text(self.cursor, text);
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let (_, interact) = self.reserve_space(text_size, None);
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self.response(interact)
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}
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/// A radio button
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pub fn radio<S: Into<String>>(&mut self, text: S, checked: bool) -> GuiResponse {
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let text: String = text.into();
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let id = self.make_child_id(&text);
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let (text, text_size) = self.layout_text(&text);
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let text_cursor = self.cursor
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+ self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0);
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let (rect, interact) = self.reserve_space(
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self.options().button_padding
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+ vec2(self.options().start_icon_width, 0.0)
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+ text_size
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+ self.options().button_padding,
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Some(id),
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);
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self.add_graphic(GuiCmd::RadioButton {
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checked,
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interact,
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rect,
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});
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self.add_text(text_cursor, text);
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self.response(interact)
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}
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pub fn slider_f32<S: Into<String>>(
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&mut self,
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text: S,
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value: &mut f32,
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min: f32,
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max: f32,
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) -> GuiResponse {
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let text_string: String = text.into();
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if true {
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// Text to the right of the slider
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self.columns(2, |columns| {
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columns[1].label(format!("{}: {:.3}", text_string, value));
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columns[0].naked_slider_f32(&text_string, value, min, max)
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})
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} else {
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// Text above slider
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let (text, text_size) = self.layout_text(&format!("{}: {:.3}", text_string, value));
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self.add_text(self.cursor, text);
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self.reserve_space_inner(text_size);
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self.naked_slider_f32(&text_string, value, min, max)
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}
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}
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pub fn naked_slider_f32<H: Hash>(
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&mut self,
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id: &H,
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value: &mut f32,
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min: f32,
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max: f32,
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) -> GuiResponse {
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debug_assert!(min <= max);
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let id = self.make_child_id(id);
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let (slider_rect, interact) = self.reserve_space(
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Vec2 {
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x: self.available_space.x,
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y: self.data.font.line_spacing(),
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},
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Some(id),
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);
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if interact.active {
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*value = remap_clamp(
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self.input().mouse_pos.x,
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slider_rect.min().x,
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slider_rect.max().x,
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min,
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max,
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);
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}
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self.add_graphic(GuiCmd::Slider {
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interact,
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max,
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min,
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rect: slider_rect,
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value: *value,
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});
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self.response(interact)
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}
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// ------------------------------------------------------------------------
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// Sub-regions:
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@ -507,11 +388,11 @@ impl Region {
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self.reserve_space_inner(size);
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}
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/// Temporarily split split a vertical layout into two column regions.
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/// Temporarily split split a vertical layout into several columns.
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///
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/// gui.columns(2, |columns| {
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/// columns[0].label("First column");
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/// columns[1].label("Second column");
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/// columns[0].add(label("First column"));
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/// columns[1].add(label("Second column"));
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/// });
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pub fn columns<F, R>(&mut self, num_columns: usize, add_contents: F) -> R
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where
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@ -547,6 +428,13 @@ impl Region {
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// ------------------------------------------------------------------------
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pub fn add<W: Widget>(&mut self, widget: W) -> GuiResponse {
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widget.add_to(self)
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}
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// ------------------------------------------------------------------------
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// TODO: Return a Rect
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pub fn reserve_space(
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&mut self,
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size: Vec2,
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@ -577,8 +465,9 @@ impl Region {
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(rect, interact)
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}
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// TODO: Return a Rect
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/// Reserve this much space and move the cursor.
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fn reserve_space_inner(&mut self, size: Vec2) {
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pub fn reserve_space_inner(&mut self, size: Vec2) {
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if self.dir == Direction::Horizontal {
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self.cursor.x += size.x;
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self.available_space.x -= size.x;
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@ -592,7 +481,7 @@ impl Region {
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}
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}
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fn make_child_id<H: Hash>(&self, child_id: &H) -> Id {
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pub fn make_child_id<H: Hash>(&self, child_id: &H) -> Id {
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use std::hash::Hasher;
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let mut hasher = std::collections::hash_map::DefaultHasher::new();
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hasher.write_u64(self.id);
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@ -600,8 +489,18 @@ impl Region {
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hasher.finish()
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}
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// TODO: move this function
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fn layout_text(&self, text: &str) -> (TextFragments, Vec2) {
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pub fn combined_id(&self, child_id: Option<Id>) -> Option<Id> {
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child_id.map(|child_id| {
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use std::hash::Hasher;
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let mut hasher = std::collections::hash_map::DefaultHasher::new();
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hasher.write_u64(self.id);
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child_id.hash(&mut hasher);
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hasher.finish()
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})
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}
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// TODO: move this function to Font
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pub fn layout_text(&self, text: &str) -> (TextFragments, Vec2) {
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let line_spacing = self.data.font.line_spacing();
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let mut cursor_y = 0.0;
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let mut max_width = 0.0;
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@ -622,7 +521,7 @@ impl Region {
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(text_fragments, bounding_size)
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}
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fn add_text(&mut self, pos: Vec2, text: Vec<TextFragment>) {
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pub fn add_text(&mut self, pos: Vec2, text: Vec<TextFragment>) {
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for fragment in text {
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self.add_graphic(GuiCmd::Text {
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pos: pos + vec2(0.0, fragment.y_offset),
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@ -633,7 +532,7 @@ impl Region {
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}
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}
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fn response(&mut self, interact: InteractInfo) -> GuiResponse {
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pub fn response(&mut self, interact: InteractInfo) -> GuiResponse {
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GuiResponse {
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hovered: interact.hovered,
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clicked: interact.clicked,
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@ -13,6 +13,7 @@ pub mod math;
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mod painter;
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mod style;
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pub mod types;
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pub mod widgets;
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pub use crate::{
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emgui::Emgui,
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@ -7,11 +7,6 @@ pub struct Style {
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/// For stuff like check marks in check boxes.
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pub line_width: f32,
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pub font_name: String,
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/// Height in pixels of most text.
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pub font_size: f32,
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}
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impl Default for Style {
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@ -19,10 +14,6 @@ impl Default for Style {
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Style {
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debug_rects: false,
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line_width: 2.0,
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// font_name: "Palatino".to_string(),
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font_name: "Courier".to_string(),
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// font_name: "Courier New".to_string(),
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font_size: 12.0,
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}
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}
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}
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246
emgui/src/widgets.rs
Normal file
246
emgui/src/widgets.rs
Normal file
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@ -0,0 +1,246 @@
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use crate::{
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layout::{make_id, GuiResponse, Id, Region},
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math::{remap_clamp, vec2, Vec2},
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types::GuiCmd,
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};
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// ----------------------------------------------------------------------------
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/// Anything implementing Widget can be added to a Region with Region::add
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pub trait Widget {
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fn add_to(self, region: &mut Region) -> GuiResponse;
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}
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// ----------------------------------------------------------------------------
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pub struct Label {
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text: String,
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}
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impl Label {
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pub fn new<S: Into<String>>(text: S) -> Self {
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Label { text: text.into() }
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}
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}
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pub fn label<S: Into<String>>(text: S) -> Label {
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Label::new(text)
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}
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impl Widget for Label {
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fn add_to(self, region: &mut Region) -> GuiResponse {
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let (text, text_size) = region.layout_text(&self.text);
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region.add_text(region.cursor(), text);
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let (_, interact) = region.reserve_space(text_size, None);
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region.response(interact)
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}
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}
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// ----------------------------------------------------------------------------
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pub struct Button {
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text: String,
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}
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impl Button {
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pub fn new<S: Into<String>>(text: S) -> Self {
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Button { text: text.into() }
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}
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}
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impl Widget for Button {
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fn add_to(self, region: &mut Region) -> GuiResponse {
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let id = region.make_child_id(&self.text);
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let (text, text_size) = region.layout_text(&self.text);
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let text_cursor = region.cursor() + region.options().button_padding;
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let (rect, interact) =
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region.reserve_space(text_size + 2.0 * region.options().button_padding, Some(id));
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region.add_graphic(GuiCmd::Button { interact, rect });
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region.add_text(text_cursor, text);
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region.response(interact)
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Debug)]
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pub struct Checkbox<'a> {
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checked: &'a mut bool,
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text: String,
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}
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impl<'a> Checkbox<'a> {
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pub fn new<S: Into<String>>(checked: &'a mut bool, text: S) -> Self {
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Checkbox {
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checked,
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text: text.into(),
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}
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}
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}
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impl<'a> Widget for Checkbox<'a> {
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fn add_to(self, region: &mut Region) -> GuiResponse {
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let id = region.make_child_id(&self.text);
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let (text, text_size) = region.layout_text(&self.text);
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let text_cursor = region.cursor()
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+ region.options().button_padding
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+ vec2(region.options().start_icon_width, 0.0);
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let (rect, interact) = region.reserve_space(
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region.options().button_padding
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+ vec2(region.options().start_icon_width, 0.0)
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+ text_size
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+ region.options().button_padding,
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Some(id),
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);
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if interact.clicked {
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*self.checked = !*self.checked;
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}
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region.add_graphic(GuiCmd::Checkbox {
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checked: *self.checked,
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interact,
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rect,
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});
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region.add_text(text_cursor, text);
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region.response(interact)
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Debug)]
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pub struct RadioButton {
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checked: bool,
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text: String,
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}
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impl RadioButton {
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pub fn new<S: Into<String>>(checked: bool, text: S) -> Self {
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RadioButton {
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checked,
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text: text.into(),
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}
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}
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}
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pub fn radio<S: Into<String>>(checked: bool, text: S) -> RadioButton {
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RadioButton::new(checked, text)
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}
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impl Widget for RadioButton {
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fn add_to(self, region: &mut Region) -> GuiResponse {
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let id = region.make_child_id(&self.text);
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let (text, text_size) = region.layout_text(&self.text);
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let text_cursor = region.cursor()
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+ region.options().button_padding
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+ vec2(region.options().start_icon_width, 0.0);
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let (rect, interact) = region.reserve_space(
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region.options().button_padding
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+ vec2(region.options().start_icon_width, 0.0)
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+ text_size
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+ region.options().button_padding,
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Some(id),
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);
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region.add_graphic(GuiCmd::RadioButton {
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checked: self.checked,
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interact,
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rect,
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});
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region.add_text(text_cursor, text);
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region.response(interact)
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}
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}
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// ----------------------------------------------------------------------------
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#[derive(Debug)]
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pub struct Slider<'a> {
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value: &'a mut f32,
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min: f32,
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max: f32,
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id: Option<Id>,
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text: Option<String>,
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text_on_top: Option<bool>,
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}
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impl<'a> Slider<'a> {
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pub fn new(value: &'a mut f32, min: f32, max: f32) -> Self {
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Slider {
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value,
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min,
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max,
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id: None,
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text: None,
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text_on_top: None,
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}
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}
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pub fn id(mut self, id: Id) -> Self {
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self.id = Some(id);
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self
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}
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pub fn text<S: Into<String>>(mut self, text: S) -> Self {
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self.text = Some(text.into());
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self
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}
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}
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impl<'a> Widget for Slider<'a> {
|
||||
fn add_to(self, region: &mut Region) -> GuiResponse {
|
||||
if let Some(text) = &self.text {
|
||||
let text_on_top = self.text_on_top.unwrap_or_default();
|
||||
let full_text = format!("{}: {:.3}", text, self.value);
|
||||
let id = Some(self.id.unwrap_or(make_id(text)));
|
||||
let mut naked = self;
|
||||
naked.id = id;
|
||||
naked.text = None;
|
||||
|
||||
if text_on_top {
|
||||
let (text, text_size) = region.layout_text(&full_text);
|
||||
region.add_text(region.cursor(), text);
|
||||
region.reserve_space_inner(text_size);
|
||||
naked.add_to(region)
|
||||
} else {
|
||||
region.columns(2, |columns| {
|
||||
columns[1].add(label(full_text));
|
||||
naked.add_to(&mut columns[0])
|
||||
})
|
||||
}
|
||||
} else {
|
||||
let value = self.value;
|
||||
let min = self.min;
|
||||
let max = self.max;
|
||||
debug_assert!(min <= max);
|
||||
let id = region.combined_id(self.id);
|
||||
let (slider_rect, interact) = region.reserve_space(
|
||||
Vec2 {
|
||||
x: region.available_space.x,
|
||||
y: region.data.font.line_spacing(),
|
||||
},
|
||||
id,
|
||||
);
|
||||
|
||||
if interact.active {
|
||||
*value = remap_clamp(
|
||||
region.input().mouse_pos.x,
|
||||
slider_rect.min().x,
|
||||
slider_rect.max().x,
|
||||
min,
|
||||
max,
|
||||
);
|
||||
}
|
||||
|
||||
region.add_graphic(GuiCmd::Slider {
|
||||
interact,
|
||||
max,
|
||||
min,
|
||||
rect: slider_rect,
|
||||
value: *value,
|
||||
});
|
||||
|
||||
region.response(interact)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------------------------------------
|
|
@ -1,4 +1,4 @@
|
|||
use emgui::{math::*, types::*, Region};
|
||||
use emgui::{math::*, types::*, widgets::*, Region};
|
||||
|
||||
pub trait GuiSettings {
|
||||
fn show_gui(&mut self, gui: &mut Region);
|
||||
|
@ -29,45 +29,54 @@ impl Default for App {
|
|||
|
||||
impl GuiSettings for App {
|
||||
fn show_gui(&mut self, gui: &mut Region) {
|
||||
gui.label(format!(
|
||||
gui.add(label(format!(
|
||||
"Screen size: {} x {}",
|
||||
gui.input().screen_size.x,
|
||||
gui.input().screen_size.y,
|
||||
));
|
||||
)));
|
||||
|
||||
gui.label("Hover me").tooltip_text(
|
||||
gui.add(label("Hover me")).tooltip_text(
|
||||
"This is a multiline tooltip that demonstrates that you can easily add tooltips to any element.\nThis is the second line.\nThis is the third.",
|
||||
);
|
||||
|
||||
gui.checkbox("checkbox", &mut self.checked);
|
||||
gui.add(Checkbox::new(&mut self.checked, "checkbox"));
|
||||
|
||||
gui.horizontal(|gui| {
|
||||
if gui.radio("First", self.selected_alternative == 0).clicked {
|
||||
if gui
|
||||
.add(radio(self.selected_alternative == 0, "First"))
|
||||
.clicked
|
||||
{
|
||||
self.selected_alternative = 0;
|
||||
}
|
||||
if gui.radio("Second", self.selected_alternative == 1).clicked {
|
||||
if gui
|
||||
.add(radio(self.selected_alternative == 1, "Second"))
|
||||
.clicked
|
||||
{
|
||||
self.selected_alternative = 1;
|
||||
}
|
||||
if gui.radio("Final", self.selected_alternative == 2).clicked {
|
||||
if gui
|
||||
.add(radio(self.selected_alternative == 2, "Final"))
|
||||
.clicked
|
||||
{
|
||||
self.selected_alternative = 2;
|
||||
}
|
||||
});
|
||||
|
||||
if gui
|
||||
.button("Click me")
|
||||
.add(Button::new("Click me"))
|
||||
.tooltip_text("This will just increase a counter.")
|
||||
.clicked
|
||||
{
|
||||
self.count += 1;
|
||||
}
|
||||
|
||||
gui.label(format!("This is a multiline label.\nThe button have been clicked {} times.\nBelow are more options.", self.count));
|
||||
gui.add(label(format!("This is a multiline label.\nThe button have been clicked {} times.\nBelow are more options.", self.count)));
|
||||
|
||||
gui.foldable("Test box rendering", |gui| {
|
||||
gui.slider_f32("width", &mut self.size.x, 0.0, 500.0);
|
||||
gui.slider_f32("height", &mut self.size.y, 0.0, 500.0);
|
||||
gui.slider_f32("corner_radius", &mut self.corner_radius, 0.0, 50.0);
|
||||
gui.slider_f32("stroke_width", &mut self.stroke_width, 0.0, 10.0);
|
||||
gui.add(Slider::new(&mut self.size.x, 0.0, 500.0).text("width"));
|
||||
gui.add(Slider::new(&mut self.size.y, 0.0, 500.0).text("height"));
|
||||
gui.add(Slider::new(&mut self.corner_radius, 0.0, 50.0).text("corner_radius"));
|
||||
gui.add(Slider::new(&mut self.stroke_width, 0.0, 10.0).text("stroke_width"));
|
||||
|
||||
let pos = gui.cursor();
|
||||
gui.add_graphic(GuiCmd::PaintCommands(vec![PaintCmd::Rect {
|
||||
|
@ -87,27 +96,26 @@ impl GuiSettings for App {
|
|||
|
||||
impl GuiSettings for emgui::LayoutOptions {
|
||||
fn show_gui(&mut self, gui: &mut Region) {
|
||||
if gui.button("Reset LayoutOptions").clicked {
|
||||
if gui.add(Button::new("Reset LayoutOptions")).clicked {
|
||||
*self = Default::default();
|
||||
}
|
||||
gui.slider_f32("item_spacing.x", &mut self.item_spacing.x, 0.0, 10.0);
|
||||
gui.slider_f32("item_spacing.y", &mut self.item_spacing.y, 0.0, 10.0);
|
||||
gui.slider_f32("window_padding.x", &mut self.window_padding.x, 0.0, 10.0);
|
||||
gui.slider_f32("window_padding.y", &mut self.window_padding.y, 0.0, 10.0);
|
||||
gui.slider_f32("indent", &mut self.indent, 0.0, 100.0);
|
||||
gui.slider_f32("button_padding.x", &mut self.button_padding.x, 0.0, 20.0);
|
||||
gui.slider_f32("button_padding.y", &mut self.button_padding.y, 0.0, 20.0);
|
||||
gui.slider_f32("start_icon_width", &mut self.start_icon_width, 0.0, 60.0);
|
||||
gui.add(Slider::new(&mut self.item_spacing.x, 0.0, 10.0).text("item_spacing.x"));
|
||||
gui.add(Slider::new(&mut self.item_spacing.y, 0.0, 10.0).text("item_spacing.y"));
|
||||
gui.add(Slider::new(&mut self.window_padding.x, 0.0, 10.0).text("window_padding.x"));
|
||||
gui.add(Slider::new(&mut self.window_padding.y, 0.0, 10.0).text("window_padding.y"));
|
||||
gui.add(Slider::new(&mut self.indent, 0.0, 100.0).text("indent"));
|
||||
gui.add(Slider::new(&mut self.button_padding.x, 0.0, 20.0).text("button_padding.x"));
|
||||
gui.add(Slider::new(&mut self.button_padding.y, 0.0, 20.0).text("button_padding.y"));
|
||||
gui.add(Slider::new(&mut self.start_icon_width, 0.0, 60.0).text("start_icon_width"));
|
||||
}
|
||||
}
|
||||
|
||||
impl GuiSettings for emgui::Style {
|
||||
fn show_gui(&mut self, gui: &mut Region) {
|
||||
if gui.button("Reset Style").clicked {
|
||||
if gui.add(Button::new("Reset Style")).clicked {
|
||||
*self = Default::default();
|
||||
}
|
||||
gui.checkbox("debug_rects", &mut self.debug_rects);
|
||||
gui.slider_f32("line_width", &mut self.line_width, 0.0, 10.0);
|
||||
gui.slider_f32("font_size", &mut self.font_size, 5.0, 32.0);
|
||||
gui.add(Checkbox::new(&mut self.debug_rects, "debug_rects"));
|
||||
gui.add(Slider::new(&mut self.line_width, 0.0, 10.0).text("line_width"));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,7 +7,7 @@ extern crate emgui;
|
|||
|
||||
use std::sync::Arc;
|
||||
|
||||
use emgui::{Emgui, Font, RawInput};
|
||||
use emgui::{widgets::label, Emgui, Font, RawInput};
|
||||
|
||||
use wasm_bindgen::prelude::*;
|
||||
|
||||
|
@ -73,21 +73,25 @@ impl State {
|
|||
style.show_gui(gui);
|
||||
});
|
||||
|
||||
let stats = self.stats; // TODO: avoid
|
||||
let webgl_info = self.webgl_painter.debug_info(); // TODO: avoid
|
||||
region.foldable("Stats", |gui| {
|
||||
gui.label(format!("num_vertices: {}", stats.num_vertices));
|
||||
gui.label(format!("num_triangles: {}", stats.num_triangles));
|
||||
gui.add(label(format!("num_vertices: {}", self.stats.num_vertices)));
|
||||
gui.add(label(format!(
|
||||
"num_triangles: {}",
|
||||
self.stats.num_triangles
|
||||
)));
|
||||
|
||||
gui.label("WebGl painter info:");
|
||||
gui.add(label("WebGl painter info:"));
|
||||
gui.indent(|gui| {
|
||||
gui.label(webgl_info);
|
||||
gui.add(label(self.webgl_painter.debug_info()));
|
||||
});
|
||||
|
||||
gui.label("Timings:");
|
||||
gui.add(label("Timings:"));
|
||||
gui.indent(|gui| {
|
||||
gui.label(format!("Everything: {:.1} ms", stats.everything_ms));
|
||||
gui.label(format!("WebGL: {:.1} ms", stats.webgl_ms));
|
||||
gui.add(label(format!(
|
||||
"Everything: {:.1} ms",
|
||||
self.stats.everything_ms
|
||||
)));
|
||||
gui.add(label(format!("WebGL: {:.1} ms", self.stats.webgl_ms)));
|
||||
});
|
||||
});
|
||||
|
||||
|
|
Loading…
Reference in a new issue